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RPG Crowdfunding News 097: Solar Blades & Cosmic Spells, Palace of the Dragon’s Princess, The Overwo
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<blockquote data-quote="barasawa" data-source="post: 7747873" data-attributes="member: 44909"><p>That's an awesome thing to do, though I do want to try to get into the kickstarter. It's just a financial timing issue thing I have to deal with. </p><p></p><p>Very glad you thought about the other options. </p><p>Additionally, I'm a big fan of scifi, so that's bonus points for me, and tend to collect games anyway. </p><p></p><p>Bit of worthless Nostalgia here. One of the games I was really excited for when it came out so long ago was "Amber". Turns out their whole 'diceless' thing was a total waste after a few sessions as we got sick of trying to think up new actions (especially for combat) that hadn't been used before to win. It was so reliant on the whims of the GM, most couldn't pull it off very well either. In the end we stuck a normal dice resolution system on it so we could have fun rather than have to pull out the thesaurus in a vain attempt to find some description we hadn't already used. </p><p>Still, it was a great setting resource for playing in the Amber multiverse. I wonder if that game is still in print, and if they've given up with the diceless thing yet. </p><p>(Combat and all other opposed resolutions turned into nothing but verbal oneupsmanship that went into the absurd or just plain stupid before long. It's been a long time ago, so I might not remember how much they stressed that each description of what you do be unique or not, but I seem to recall it as being both stressed, and limiting. Oh well, it was a really long time ago.)</p><p></p><p>Yeah, I went off on a tangent. Sorry about that. Still the Thundarr the Barbarian sounding setting I imagine from your description can be really fun, so long as nobody in the group tries to go hard science on it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="barasawa, post: 7747873, member: 44909"] That's an awesome thing to do, though I do want to try to get into the kickstarter. It's just a financial timing issue thing I have to deal with. Very glad you thought about the other options. Additionally, I'm a big fan of scifi, so that's bonus points for me, and tend to collect games anyway. Bit of worthless Nostalgia here. One of the games I was really excited for when it came out so long ago was "Amber". Turns out their whole 'diceless' thing was a total waste after a few sessions as we got sick of trying to think up new actions (especially for combat) that hadn't been used before to win. It was so reliant on the whims of the GM, most couldn't pull it off very well either. In the end we stuck a normal dice resolution system on it so we could have fun rather than have to pull out the thesaurus in a vain attempt to find some description we hadn't already used. Still, it was a great setting resource for playing in the Amber multiverse. I wonder if that game is still in print, and if they've given up with the diceless thing yet. (Combat and all other opposed resolutions turned into nothing but verbal oneupsmanship that went into the absurd or just plain stupid before long. It's been a long time ago, so I might not remember how much they stressed that each description of what you do be unique or not, but I seem to recall it as being both stressed, and limiting. Oh well, it was a really long time ago.) Yeah, I went off on a tangent. Sorry about that. Still the Thundarr the Barbarian sounding setting I imagine from your description can be really fun, so long as nobody in the group tries to go hard science on it. ;) [/QUOTE]
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RPG Crowdfunding News 097: Solar Blades & Cosmic Spells, Palace of the Dragon’s Princess, The Overwo
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