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General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: Are RPGs Art?
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<blockquote data-quote="Bedrockgames" data-source="post: 9017958" data-attributes="member: 85555"><p>This is obviously highly subjective. But the times when I have managed to put together a system that feels sleek and fits with what I consider to be an aesthetically pleasing presentation, it is the same feeling I get when I come up with a melody and chord progression that feels like it is taking me on a journey. I don't think everyone feels like way about mechanics, but for me the feel and aesthetics of the mechanics have just as big an effect on how a game feels, how I feel when I look at a book, as the underlying probabilities and the functions of those mechanics (and getting the function and the aesthetic to blend perfectly is the feeling I am pointing to here)</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 9017958, member: 85555"] This is obviously highly subjective. But the times when I have managed to put together a system that feels sleek and fits with what I consider to be an aesthetically pleasing presentation, it is the same feeling I get when I come up with a melody and chord progression that feels like it is taking me on a journey. I don't think everyone feels like way about mechanics, but for me the feel and aesthetics of the mechanics have just as big an effect on how a game feels, how I feel when I look at a book, as the underlying probabilities and the functions of those mechanics (and getting the function and the aesthetic to blend perfectly is the feeling I am pointing to here) [/QUOTE]
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