Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: Guilty?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aco175" data-source="post: 9147459" data-attributes="member: 27385"><p>The PCs tend to have money and can pay fines and offer service to local lords and magistrates. My games do not have the PCs getting into much trouble since the players tend to play good characters and would aid the locals in bringing in criminals but having a system that may be against the PCs is always good. I can add an evil baron or corrupt guard that is out against one PC and try to frame them. It is used more for a hook or story development.</p><p></p><p>I can also use the criminal system to show flavor to the players. If they walk into a town and everything is clean and orderly vs a town that is dirty and a few people are sitting in stocks and a permanent stage of gallows has been built sends different messages. </p><p></p><p>Some justice depends on the size of the place. A village or small town likely does not have the resources to have full-time guards and any kind of judge. There might be an elder or traveling magistrate to come by once a month to listen to things. Local posses bring in suspected criminals or just as likely take care of things on the road. Large towns and noble central holds have more guards and layers of justice. The King will not sit in on sentencing of a pickpocket since he has a few reeves for that.</p><p></p><p>I do not bring in the Gods to the justice but can see where some societies have spells that can talk to god and ask them it someone is guilty. It takes it out of the hands of the locals but allows the opposition to question if the spell was cast or exactly who was on the other end of the phone call. It might even show the populace that the ruler is not as powerful and divine as he is leading the locals to believe. It is also way overkill for using on 99% of crimes and ties up one who is likely the most powerful priest in the land.</p></blockquote><p></p>
[QUOTE="aco175, post: 9147459, member: 27385"] The PCs tend to have money and can pay fines and offer service to local lords and magistrates. My games do not have the PCs getting into much trouble since the players tend to play good characters and would aid the locals in bringing in criminals but having a system that may be against the PCs is always good. I can add an evil baron or corrupt guard that is out against one PC and try to frame them. It is used more for a hook or story development. I can also use the criminal system to show flavor to the players. If they walk into a town and everything is clean and orderly vs a town that is dirty and a few people are sitting in stocks and a permanent stage of gallows has been built sends different messages. Some justice depends on the size of the place. A village or small town likely does not have the resources to have full-time guards and any kind of judge. There might be an elder or traveling magistrate to come by once a month to listen to things. Local posses bring in suspected criminals or just as likely take care of things on the road. Large towns and noble central holds have more guards and layers of justice. The King will not sit in on sentencing of a pickpocket since he has a few reeves for that. I do not bring in the Gods to the justice but can see where some societies have spells that can talk to god and ask them it someone is guilty. It takes it out of the hands of the locals but allows the opposition to question if the spell was cast or exactly who was on the other end of the phone call. It might even show the populace that the ruler is not as powerful and divine as he is leading the locals to believe. It is also way overkill for using on 99% of crimes and ties up one who is likely the most powerful priest in the land. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: Guilty?
Top