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RPG Evolution: Hasbro's AI Plans
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<blockquote data-quote="AK81" data-source="post: 9298929" data-attributes="member: 7035568"><p>I wouldn't actually mind if they can make an AI strong enough to be a believable and competent GM or even Player Characters, which would be like companions at that stage. It would be like a narrative video game that would unfold in real time, with a world, adventures and companions set to yours and your groups specifications. Maybe in the future it could roll out graphics in real time too.</p><p></p><p>I am more worried that it would be bland, overly safe and disneyfied. That you could only play within strongly programmed perimeters, and as such become boring pretty fast, if you want something a bit grittier.</p><p></p><p>That is where human imagination can't be beaten. We can talk together and decide together what kind of games we would like to play. Not be at the mercy of Big Corps guidelines.</p></blockquote><p></p>
[QUOTE="AK81, post: 9298929, member: 7035568"] I wouldn't actually mind if they can make an AI strong enough to be a believable and competent GM or even Player Characters, which would be like companions at that stage. It would be like a narrative video game that would unfold in real time, with a world, adventures and companions set to yours and your groups specifications. Maybe in the future it could roll out graphics in real time too. I am more worried that it would be bland, overly safe and disneyfied. That you could only play within strongly programmed perimeters, and as such become boring pretty fast, if you want something a bit grittier. That is where human imagination can't be beaten. We can talk together and decide together what kind of games we would like to play. Not be at the mercy of Big Corps guidelines. [/QUOTE]
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