Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
RPG Evolution - The AI DM: The Trouble with Art
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MostlySAFE" data-source="post: 8988915" data-attributes="member: 7041325"><p>Peer pressure doesn't work on nerds or geeks. We wouldn't have TTRPGs if it did.</p><p></p><p>Artists learn by mimicking. I was taught to copy the work of the Masters - literally striving to recreate their Art - and then to copy the Masters I enjoyed to develop my own style. Gone are the days when Artists would set up easels in a Museum to copy the Masters. </p><p></p><p>"It's natural for people to be apprehensive about new technologies and their potential impact on their jobs and lives. AI has the potential to automate many tasks and jobs that were previously done by humans, which can be both beneficial and disruptive.</p><p></p><p>However, it's also important to note that AI is not a replacement for human creativity and ingenuity. While AI can generate and analyze data, it still lacks the human element that is essential in creative fields like art. AI-generated art can be impressive, but it can never truly replace the unique perspective and emotional depth that comes from a human artist's work.</p><p></p><p>AI is a tool that can be used to augment and enhance an Artist's work, rather than replace it. Many artists are already incorporating AI into their creative process and are discovering new possibilities and avenues for expression. Additionally, it's important to stress that AI-generated art is still a relatively new field and is not yet widely accepted as a replacement for human-generated art.</p><p></p><p>Ultimately, it's up to each individual to decide how they want to approach AI in their field. Some may embrace it and use it to their advantage, while others may choose to avoid it altogether. The important thing is to remain open-minded and adaptable to new technologies and opportunities as they arise."</p><p></p><p>The text above is what an AI advised as counsel on this matter. For what it's worth.</p><p></p><p>We are at the bottom of the S-curve. </p><p></p><p>One thing 2020 and COVID taught Tam and I is to be adaptable. She lost her job in Film and I lost my job in Surgery, and had to reconsider our life path as necessity and survival. Where my tabletop role playing wargame was once an indulgence, it became a means to put food on our table. I am grateful. </p><p>One thing we can say is we did everything in The World That Was Miniature Game - the Game Design, Art, and Stories - with Traditional means. But we are open to Technology and the tools available. Just recently Tam began to use an Art Tablet and Clip Studio to improve our Production pipeline. And that's a Good Thing.</p><p></p><p>As Game Designers and Publishers begin their journey, I see no problem with the use of AI Art - as long as they don't take credit for it. Plagiarism is not ethical, even if you steal from a robot. Do we really need discuss that? Be up front and honest.</p><p>Eventually though, they will have means and opportunity to hire Human Artists or do it themselves because we Humans love to say we did it ourselves. </p><p>But until then, AI Art is a tool to see your worlds imagined. Try copy-pasting descriptions of the world you are building into an Art AI and see for yourself. </p><p>I personally recommend looking into AI to assist in layout and design, to proof text and expand on ideas, and to crunch point costs and probabilities before you go to print. AI is a Tool. Learn how to use these Tools well to enhance your work.</p><p></p><p>Just be ready to show your work.</p><p></p><p>And my charcoal figure sketches do hang in offices of Plastic Surgeons. Pay the Bills however your talents allow.</p><p></p><p>Final word of advice from a grey hair: Be cautious of those who seek to limit you. Paizo and WotC have an opportunity to amend their stance - before they get left behind.</p><p></p><p>Thank you for your time and attention. If you read this, may your efforts be rewarded and blessed.</p><p></p><p>Peace.</p></blockquote><p></p>
[QUOTE="MostlySAFE, post: 8988915, member: 7041325"] Peer pressure doesn't work on nerds or geeks. We wouldn't have TTRPGs if it did. Artists learn by mimicking. I was taught to copy the work of the Masters - literally striving to recreate their Art - and then to copy the Masters I enjoyed to develop my own style. Gone are the days when Artists would set up easels in a Museum to copy the Masters. "It's natural for people to be apprehensive about new technologies and their potential impact on their jobs and lives. AI has the potential to automate many tasks and jobs that were previously done by humans, which can be both beneficial and disruptive. However, it's also important to note that AI is not a replacement for human creativity and ingenuity. While AI can generate and analyze data, it still lacks the human element that is essential in creative fields like art. AI-generated art can be impressive, but it can never truly replace the unique perspective and emotional depth that comes from a human artist's work. AI is a tool that can be used to augment and enhance an Artist's work, rather than replace it. Many artists are already incorporating AI into their creative process and are discovering new possibilities and avenues for expression. Additionally, it's important to stress that AI-generated art is still a relatively new field and is not yet widely accepted as a replacement for human-generated art. Ultimately, it's up to each individual to decide how they want to approach AI in their field. Some may embrace it and use it to their advantage, while others may choose to avoid it altogether. The important thing is to remain open-minded and adaptable to new technologies and opportunities as they arise." The text above is what an AI advised as counsel on this matter. For what it's worth. We are at the bottom of the S-curve. One thing 2020 and COVID taught Tam and I is to be adaptable. She lost her job in Film and I lost my job in Surgery, and had to reconsider our life path as necessity and survival. Where my tabletop role playing wargame was once an indulgence, it became a means to put food on our table. I am grateful. One thing we can say is we did everything in The World That Was Miniature Game - the Game Design, Art, and Stories - with Traditional means. But we are open to Technology and the tools available. Just recently Tam began to use an Art Tablet and Clip Studio to improve our Production pipeline. And that's a Good Thing. As Game Designers and Publishers begin their journey, I see no problem with the use of AI Art - as long as they don't take credit for it. Plagiarism is not ethical, even if you steal from a robot. Do we really need discuss that? Be up front and honest. Eventually though, they will have means and opportunity to hire Human Artists or do it themselves because we Humans love to say we did it ourselves. But until then, AI Art is a tool to see your worlds imagined. Try copy-pasting descriptions of the world you are building into an Art AI and see for yourself. I personally recommend looking into AI to assist in layout and design, to proof text and expand on ideas, and to crunch point costs and probabilities before you go to print. AI is a Tool. Learn how to use these Tools well to enhance your work. Just be ready to show your work. And my charcoal figure sketches do hang in offices of Plastic Surgeons. Pay the Bills however your talents allow. Final word of advice from a grey hair: Be cautious of those who seek to limit you. Paizo and WotC have an opportunity to amend their stance - before they get left behind. Thank you for your time and attention. If you read this, may your efforts be rewarded and blessed. Peace. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
RPG Evolution - The AI DM: The Trouble with Art
Top