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<blockquote data-quote="Clint_L" data-source="post: 8872195" data-attributes="member: 7035894"><p>I've personally felt that each edition of D&D has been slightly better than the previous, with the exception of 4e (and that was not a bad game, it just sort of took a left turn towards World of Warcraft - which is another great game, but not D&D). One thing I will aver as someone who teaches D&D to beginners a whole lot, is that 5e is by far the easiest version to teach. In my experience, of course.</p><p></p><p>I don't want to get into the "which generation of players is better" discussion except to say that...they mostly aren't that different. I've spent decades teaching teenagers and while the culture changes and evolves, folks that age remain...kind of amazing! Sure, they can be a pain in the butt sometimes, but who can't? Most of them learn fast, tend to be open-minded, and want to do well. And before we go throwing stones, let's remember how older folks characterized our own cohorts, back in the day. Complaining about the kids is kind of a tradition for older folks.</p><p></p><p>The great thing about this game is that you can still play any version of it that you like, and make whatever changes that you want. Every generation gets its own D&D.</p><p></p><p>For the branding thing that started this discussion, it doesn't bother me. I think that games in general, and RPGs in particular (emphatically including D&D as the #1 RPG) are a huge force for good in the world, so I'm for anything that keeps the word out there and gets more people invested in them. As brands go, I'll take D&D over just about anything else, any day of the week!</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8872195, member: 7035894"] I've personally felt that each edition of D&D has been slightly better than the previous, with the exception of 4e (and that was not a bad game, it just sort of took a left turn towards World of Warcraft - which is another great game, but not D&D). One thing I will aver as someone who teaches D&D to beginners a whole lot, is that 5e is by far the easiest version to teach. In my experience, of course. I don't want to get into the "which generation of players is better" discussion except to say that...they mostly aren't that different. I've spent decades teaching teenagers and while the culture changes and evolves, folks that age remain...kind of amazing! Sure, they can be a pain in the butt sometimes, but who can't? Most of them learn fast, tend to be open-minded, and want to do well. And before we go throwing stones, let's remember how older folks characterized our own cohorts, back in the day. Complaining about the kids is kind of a tradition for older folks. The great thing about this game is that you can still play any version of it that you like, and make whatever changes that you want. Every generation gets its own D&D. For the branding thing that started this discussion, it doesn't bother me. I think that games in general, and RPGs in particular (emphatically including D&D as the #1 RPG) are a huge force for good in the world, so I'm for anything that keeps the word out there and gets more people invested in them. As brands go, I'll take D&D over just about anything else, any day of the week! [/QUOTE]
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