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<blockquote data-quote="Psion" data-source="post: 2905891" data-attributes="member: 172"><p>Here's a thought just inspired by another thread. I'm not sure if this is exactly up RPGO's alley, but I'll give it a swing:</p><p></p><p>Read this post:</p><p><a href="http://www.enworld.org/showpost.php?p=2905625&postcount=115" target="_blank">http://www.enworld.org/showpost.php?p=2905625&postcount=115</a></p><p></p><p>Now play along with this thought experiment:</p><p>LotR is to D&D as Harry Potter is to _________</p><p></p><p>What is the blank.</p><p>My first thought was MtAw, but MtAw is definitely a world of darkness product, a bit more in the urban fantasy vein.</p><p></p><p>I'm thinking a "modern young mage" game could be a good thing. And I think a d20 modern baseline would work for it. D&D tends to pile up apprenticeship into first level, but the way d20 modern works, you wander through a few levels of base classes before you get your real mage class. Further, as I have said in the past, I think the real strength of d20 modern is the ability to make characters of similar occupation very different. If you wrote the system write, you could make smart mages (Hermoine), charismatic mages, dedicated mages (Harry), heck, even mages with physical stats all equally viable, but make them distinct. You can provide magic skills, feats, and maybe even talents that represent their learing, and eventual graduation to an advanced class with real magic skills.</p><p></p><p>I could probably rig something up like this with EoM:ME and possibly Grim Tales. But it seems to me that such a product could definitely use dedicated support. </p><p></p><p>If you really wanted to go for the brass ring, you could go for the big time market and make an OGL book designed to pull in existing HP fans, truly making this a game designed to appeal to them in the way that D&D was designed to appeal to LotR and Leiber fans.</p><p></p><p>Heck, I think this is such a good idea, I'm almost afraid to post it. I'd almost rather work on it myself. But bombs away...</p></blockquote><p></p>
[QUOTE="Psion, post: 2905891, member: 172"] Here's a thought just inspired by another thread. I'm not sure if this is exactly up RPGO's alley, but I'll give it a swing: Read this post: [url]http://www.enworld.org/showpost.php?p=2905625&postcount=115[/url] Now play along with this thought experiment: LotR is to D&D as Harry Potter is to _________ What is the blank. My first thought was MtAw, but MtAw is definitely a world of darkness product, a bit more in the urban fantasy vein. I'm thinking a "modern young mage" game could be a good thing. And I think a d20 modern baseline would work for it. D&D tends to pile up apprenticeship into first level, but the way d20 modern works, you wander through a few levels of base classes before you get your real mage class. Further, as I have said in the past, I think the real strength of d20 modern is the ability to make characters of similar occupation very different. If you wrote the system write, you could make smart mages (Hermoine), charismatic mages, dedicated mages (Harry), heck, even mages with physical stats all equally viable, but make them distinct. You can provide magic skills, feats, and maybe even talents that represent their learing, and eventual graduation to an advanced class with real magic skills. I could probably rig something up like this with EoM:ME and possibly Grim Tales. But it seems to me that such a product could definitely use dedicated support. If you really wanted to go for the brass ring, you could go for the big time market and make an OGL book designed to pull in existing HP fans, truly making this a game designed to appeal to them in the way that D&D was designed to appeal to LotR and Leiber fans. Heck, I think this is such a good idea, I'm almost afraid to post it. I'd almost rather work on it myself. But bombs away... [/QUOTE]
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