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Rule of Three and THEMES! FINALLY THEMES!!!!
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<blockquote data-quote="Nullzone" data-source="post: 5547446" data-attributes="member: 97538"><p>Wow, what?</p><p></p><p>Just because you feel like it was a more valuable use of Disruptive Strike (et al) to wait until it saves someone who's near death doesn't actually make it more valuable.</p><p></p><p>If the net difference is 10 hp, then you've saved 10 hp, no matter when you use it. And before anyone brings up combat ebb and flow as though there were a strategic reason to wait in case monster tactics change, I can think of a lot more cases where being bloodied is more dangerous than not, so riding your hp bar until it gets perilous and then popping interrupts is not smart tactics. "The best condition is 'dead'" applies to PCs too, from a monster's perspective.</p><p></p><p>There are a few cases where it may be more intelligent to wait, such as realizing with a knowledge check that the BBEG has some kind of 'smash your face in' move that requires certain criteria be met first. But if you're just fighting a bunch of goblins, it's a waste to hold off until people are hurting; the faster you turn the field to your advantage by dropping monsters, the better off the party is.</p><p></p><p>You guys are thinking way too micro on this.</p></blockquote><p></p>
[QUOTE="Nullzone, post: 5547446, member: 97538"] Wow, what? Just because you feel like it was a more valuable use of Disruptive Strike (et al) to wait until it saves someone who's near death doesn't actually make it more valuable. If the net difference is 10 hp, then you've saved 10 hp, no matter when you use it. And before anyone brings up combat ebb and flow as though there were a strategic reason to wait in case monster tactics change, I can think of a lot more cases where being bloodied is more dangerous than not, so riding your hp bar until it gets perilous and then popping interrupts is not smart tactics. "The best condition is 'dead'" applies to PCs too, from a monster's perspective. There are a few cases where it may be more intelligent to wait, such as realizing with a knowledge check that the BBEG has some kind of 'smash your face in' move that requires certain criteria be met first. But if you're just fighting a bunch of goblins, it's a waste to hold off until people are hurting; the faster you turn the field to your advantage by dropping monsters, the better off the party is. You guys are thinking way too micro on this. [/QUOTE]
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