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Rules/Crunch of Eyros
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<blockquote data-quote="Arkhandus" data-source="post: 2070368" data-attributes="member: 13966"><p>Typical NPC "Claws of the Dragon" youth competitor.</p><p></p><p>Aristocrat 1/ Fighter 2</p><p>Medium Humanoid (Half-Orc)</p><p></p><p>Hit dice 1d8+2d10+0 (16 hp)</p><p>Initiative: +2</p><p>Speed: 20 ft in breastplate; base speed 30 ft</p><p>Armor Class: 18 (+5 breastplate, +1 shield/feat, +2 Dex) Touch 12, Flatfooted 15</p><p>BAB/Grapple: +2/+4</p><p>Attacks: Masterwork Two-Bladed Sword +4/+4 melee (1d8+2/1d8+1/19-20) or Masterwork Two-Bladed Sword +6 melee (1d8+3/19-20)</p><p>Space/reach: 5ft/5ft</p><p>Special Qualities: Darkvision, orc blood</p><p>Saves: Fort +3, Will +1, Ref +2</p><p>Abilities: Str 15 Dex 15 Con 10 Int 12 Wis 8 Cha 10</p><p>Skills: Bluff +4, Diplomacy +4, Intimidate +6, Jump +6, Knowledge (Local) +5, Knowledge (Nobility & Royalty) +5, Sense Motive +3</p><p>Feats: Two-Weapon Fighting, Exotic Weapon Proficiency (Two-Bladed Sword), Weapon Focus (Two-Bladed Sword), Two-Weapon Defense</p><p>Environment: Any</p><p>Organization: Individual</p><p>CR: 3</p><p>Treasure: Standard</p><p>Alignment: Any</p><p>Advancement: By Character Class</p><p></p><p>This young half-orc noble has trained for several years in the Claws of the Dragon martial art, which emphasizes use of the two-bladed sword with many leaping and charging attacks. He competes yearly in the Claws of the Dragon tournament in Eyrdeyn for the glory of his House, and of course his own personal pride. He can speak, read, and write High Eyrosian, Vulgar Eyrosian (aka Common), and Orc.</p><p></p><p>His combat gear is of fine quality but well-used from years of training and competing, and he fights with all the guile his noble upbringing has instilled in him. At the start of a battle he often charges the foe and delivers a two-handed overhead slash with his sword, then follows through with a brief flurry of chops from both ends of his exotic blade. He usually falls back at this point and takes up a defensive stance to assess his opponent and how much damage he may have inflicted. If the opponent is holding up well, he'll try intimidating them or distracting them with a feint so he can lunge with another quick strike. Against a formidible opponent he'll just continue to fight defensively while trusting in his superior defense to outlast the opponent's, though a match in the tournament rarely goes long enough to warrant such last-ditch tactics.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2070368, member: 13966"] Typical NPC "Claws of the Dragon" youth competitor. Aristocrat 1/ Fighter 2 Medium Humanoid (Half-Orc) Hit dice 1d8+2d10+0 (16 hp) Initiative: +2 Speed: 20 ft in breastplate; base speed 30 ft Armor Class: 18 (+5 breastplate, +1 shield/feat, +2 Dex) Touch 12, Flatfooted 15 BAB/Grapple: +2/+4 Attacks: Masterwork Two-Bladed Sword +4/+4 melee (1d8+2/1d8+1/19-20) or Masterwork Two-Bladed Sword +6 melee (1d8+3/19-20) Space/reach: 5ft/5ft Special Qualities: Darkvision, orc blood Saves: Fort +3, Will +1, Ref +2 Abilities: Str 15 Dex 15 Con 10 Int 12 Wis 8 Cha 10 Skills: Bluff +4, Diplomacy +4, Intimidate +6, Jump +6, Knowledge (Local) +5, Knowledge (Nobility & Royalty) +5, Sense Motive +3 Feats: Two-Weapon Fighting, Exotic Weapon Proficiency (Two-Bladed Sword), Weapon Focus (Two-Bladed Sword), Two-Weapon Defense Environment: Any Organization: Individual CR: 3 Treasure: Standard Alignment: Any Advancement: By Character Class This young half-orc noble has trained for several years in the Claws of the Dragon martial art, which emphasizes use of the two-bladed sword with many leaping and charging attacks. He competes yearly in the Claws of the Dragon tournament in Eyrdeyn for the glory of his House, and of course his own personal pride. He can speak, read, and write High Eyrosian, Vulgar Eyrosian (aka Common), and Orc. His combat gear is of fine quality but well-used from years of training and competing, and he fights with all the guile his noble upbringing has instilled in him. At the start of a battle he often charges the foe and delivers a two-handed overhead slash with his sword, then follows through with a brief flurry of chops from both ends of his exotic blade. He usually falls back at this point and takes up a defensive stance to assess his opponent and how much damage he may have inflicted. If the opponent is holding up well, he'll try intimidating them or distracting them with a feint so he can lunge with another quick strike. Against a formidible opponent he'll just continue to fight defensively while trusting in his superior defense to outlast the opponent's, though a match in the tournament rarely goes long enough to warrant such last-ditch tactics. [/QUOTE]
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