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<blockquote data-quote="Rystil Arden" data-source="post: 2077770" data-attributes="member: 29014"><p>Alsixnivis, Great Wyrm White Dragon Ascendant:</p><p>Gargantuan Dragon</p><p>Hit Dice: 48d12+480 (1056 hp [yes, its supposed to be maxed])</p><p>Initiative: +0</p><p>Speed: 70 ft. (14 squares) / burrow 40 ft. (8 squares) / swim 70 ft. (14 squares) / fly 270 ft. (54 squares) (manoeuvrability Poor)</p><p>Armor Class: 45 (–4 size, +0 Dex, +10 natural) touch 10, flat-footed 45</p><p>Space/Reach: 20 ft./15 ft. (20 ft. with bite)</p><p>Base Attack/Grapple: +48/+73</p><p>Attack: Bite +56 melee (4d6+13)</p><p>Full Attack: Bite +56 melee (4d6+13), 2 Claws +54 melee (2d8+6), 2 wings +54 melee (2d6+6), tail slap +54 melee (2d8+19)</p><p>Special Attacks: Breath Weapon, Crush, Freezing Fog, Awesome Aura, Rend, Snatch, Spell-Like Abilities, Spells, Tail Sweep</p><p>Special Qualities: Blindsense 60 ft, damage reduction 25/epic, darkvision 120 ft, icewalking, immunity to cold, magic sleep effects, paralysis, hostile transmutation effects, energy drain, ability drain, ability damage, and mind-affecting abilities, low-light vision, Fast Healing 3, Spell Resistance 33, Fire Resistance 20, vulnerability to fire +25% damage, Immortality</p><p>Saves: Fort +38, Ref +30, Will +34</p><p>Abilities: Str 37, Dex 10, Con 30, Int 20, Wis 19, Cha 18</p><p>Skills: Bluff +36, Concentration +42, Diplomacy +40, Hide +36, Intimidate +54, Knowledge [arcana] +38, Knowledge [nature] +26, Knowledge [religion] +56, Listen +52, Move Silently +48, Search +53, Sense Motive +14, Spellcraft +24, Spot +52, Swim +37, Survival +26 </p><p>Feats: Draconic Knowledge, Fast Healing, Flyby Attack, Hover, Improved Manoeuvrability, Improved Speed, Iron Will, Lightning Reflexes, Maximise Breath, Multiattack, Power Attack, Recover Breath, Rend, Snatch, Suppress Weakness, Wingover</p><p>Environment: The Chambre of The Twelve</p><p>Organization: Unique</p><p>Challenge Rating: 33</p><p>Treasure: None (he ate it all--no, seriously!)</p><p>Alignment: Chaotic Evil</p><p> </p><p>Awesome Aura: Alsixnivis has a 360-ft-radius aura that can either project fear (shakened normally or frightened if he attacks) on all enemies (excluding allies) who fail a DC 38 Wil lsave, or resolve, giving a +4 morale bonus to allies's attack rolls, saves, and skill checks, or awe, causing creatures who fail the DC 38 Will save to stare, dazed, at Alsixnivis in awe.</p><p> </p><p>Breath Weapon: 60-ft cone, 12d6 cold DC 44 Reflex half</p><p> </p><p>Rend: 4d8+19 extra damage</p><p> </p><p>Crush: 20x20 area for 4d6+19 damage to Medium creatures, DC 44 Reflex save or be pinned</p><p> </p><p>Snatch: works against Medium or smaller creatures, and can do a bite or claw attack each round</p><p> </p><p>Tail Sweep: 30-ft diameter half-circle, Small or smaller opponents take 2d6+19 damage Reflex save 44 half</p><p> </p><p>Spells: As 13th-level Sorcerer (I'll do this later)</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2077770, member: 29014"] Alsixnivis, Great Wyrm White Dragon Ascendant: Gargantuan Dragon Hit Dice: 48d12+480 (1056 hp [yes, its supposed to be maxed]) Initiative: +0 Speed: 70 ft. (14 squares) / burrow 40 ft. (8 squares) / swim 70 ft. (14 squares) / fly 270 ft. (54 squares) (manoeuvrability Poor) Armor Class: 45 (–4 size, +0 Dex, +10 natural) touch 10, flat-footed 45 Space/Reach: 20 ft./15 ft. (20 ft. with bite) Base Attack/Grapple: +48/+73 Attack: Bite +56 melee (4d6+13) Full Attack: Bite +56 melee (4d6+13), 2 Claws +54 melee (2d8+6), 2 wings +54 melee (2d6+6), tail slap +54 melee (2d8+19) Special Attacks: Breath Weapon, Crush, Freezing Fog, Awesome Aura, Rend, Snatch, Spell-Like Abilities, Spells, Tail Sweep Special Qualities: Blindsense 60 ft, damage reduction 25/epic, darkvision 120 ft, icewalking, immunity to cold, magic sleep effects, paralysis, hostile transmutation effects, energy drain, ability drain, ability damage, and mind-affecting abilities, low-light vision, Fast Healing 3, Spell Resistance 33, Fire Resistance 20, vulnerability to fire +25% damage, Immortality Saves: Fort +38, Ref +30, Will +34 Abilities: Str 37, Dex 10, Con 30, Int 20, Wis 19, Cha 18 Skills: Bluff +36, Concentration +42, Diplomacy +40, Hide +36, Intimidate +54, Knowledge [arcana] +38, Knowledge [nature] +26, Knowledge [religion] +56, Listen +52, Move Silently +48, Search +53, Sense Motive +14, Spellcraft +24, Spot +52, Swim +37, Survival +26 Feats: Draconic Knowledge, Fast Healing, Flyby Attack, Hover, Improved Manoeuvrability, Improved Speed, Iron Will, Lightning Reflexes, Maximise Breath, Multiattack, Power Attack, Recover Breath, Rend, Snatch, Suppress Weakness, Wingover Environment: The Chambre of The Twelve Organization: Unique Challenge Rating: 33 Treasure: None (he ate it all--no, seriously!) Alignment: Chaotic Evil Awesome Aura: Alsixnivis has a 360-ft-radius aura that can either project fear (shakened normally or frightened if he attacks) on all enemies (excluding allies) who fail a DC 38 Wil lsave, or resolve, giving a +4 morale bonus to allies's attack rolls, saves, and skill checks, or awe, causing creatures who fail the DC 38 Will save to stare, dazed, at Alsixnivis in awe. Breath Weapon: 60-ft cone, 12d6 cold DC 44 Reflex half Rend: 4d8+19 extra damage Crush: 20x20 area for 4d6+19 damage to Medium creatures, DC 44 Reflex save or be pinned Snatch: works against Medium or smaller creatures, and can do a bite or claw attack each round Tail Sweep: 30-ft diameter half-circle, Small or smaller opponents take 2d6+19 damage Reflex save 44 half Spells: As 13th-level Sorcerer (I'll do this later) [/QUOTE]
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