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Rules/Crunch of Eyros
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<blockquote data-quote="Rystil Arden" data-source="post: 2083748" data-attributes="member: 29014"><p>Death's Caress, Unique Dread Wraith/Monk2</p><p></p><p>Medium Undead (Incorporeal) </p><p>Hit Dice: 20d12+220 + 2d6+22 (385 hp)</p><p>Initiative: +13</p><p>Speed: fly 60 ft. good (12 squares)</p><p>Armor Class: 36 (+9 Dex, +6 Wis, +11 deflection) touch 36, flat-footed 27</p><p>Space/Reach: 5 ft./10 ft. </p><p>Base Attack/Grapple: +10/-</p><p>Attack: Incorporeal touch +20 melee (1d8+ 1.5d8 Consitution drain +11)</p><p>Full Attack: Incorporeal touch +20 melee (1d8+ 1.5d8 Consitution drain +11) or Incorporeal touch +18/+16 melee (1d8+ 1.5d8 Consitution drain +11) [flurry] </p><p>Special Attacks: Constitution Drain, Create Spawn, Flurry of Blows</p><p>Special Qualities: Darkvision 60 ft, Lifesense 60 ft, Unnatural Aura, Daylight Powerlessness, Incorporeal Traits, Undead Traits, Unholy Toughness, Alternate Form, Rejuvenation, Immunity to Disintegrate, Evasion, Turn Resistance 4 (from feat)</p><p>Saves: Fort +9, Ref +18, Will +19</p><p>Abilities: Str -, Dex 28, Con -, Int 18, Wis 22, Cha 32</p><p>Skills: Bluff +31, Diplomacy +28, Sense Motive +27, Listen +29, Spot +29, Hide +32, Intimidate +26, Knowledge [Arcana] +27, Use Magic Device +34 </p><p>Feats: Endure Sunlight, Empowered Ability Damage, Ghostly Grasp, Alertness (B), Improved Initiative (B), Improved Turn Resistance, Combat Reflexes, Life Drain, Stunning Fist, Ability Focus [Constitution Drain] </p><p>Environment: Crypts of the Imperial Palace</p><p>Organization: Unique</p><p>Challenge Rating: 15</p><p>Alignment: Lawful Evil</p><p> </p><p>Unholy Toughness (Ex): Death's Caress gains a bonus to her hit points equal to her Charisma modifier x her Hit Dice</p><p> </p><p>Alternate Form (Su): As a standard action, Death's Caress can shift between her usual form and that of a seductive female elf, human, or half-elf. In her alternate form, she may choose to infuse herself with shadowstuff and become quasicorporeal (somewhat like a shadow conjuration), but if she does so, she loses her incorporeal miss chance and gains a Strength score of 10. She can resume her normal shape as a free action. Also, she may slightly infuse herself with shadowstuff at any time to handle material objects as if she were not incorporeal (as per the Ghostly Grasp feat).</p><p> </p><p>Rejuvenation (Ex): When destroyed, Death's Caress rematerialises within 1d4 days (she is strong enough that she automatically makes her level check) at the ancient site of the greatest slaughter of elves by the orcs and humans during the conquest of Eyros. It is unknown what conditions will allow her to finally rest in peace.</p><p> </p><p>Immunity to Disintegrate (Ex): Since Death's Caress is made up of loosely-integrated shadowstuff, the disintegrate spell deals her no damage. However, on a failed Fortitude save it does cause her to disperse, requiring a standard action on her part to recover. </p><p> </p><p>Endure Sunlight (Ex): Death's Caress can remain active in sunlight for 12 rounds before becoming powerless. At this point, she need only retreat into the darkness for a round to recover, allowing her to reemerge for another 12 rounds</p><p> </p><p>Daylight Powerlessness (Ex): After 12 rounds, Death's Caress is utterly powerless in natural sunlight and flees from it</p><p> </p><p>Unnatural Aura (Su): Animals can sense the presence of Death's Caress within 30 feet in her natural form. They will not willingly approach nearer and panic if forced to do so, remaining panicked until they withdraw beyond that range.</p><p> </p><p>Constitution Drain (Su): Living creatures hit by Death's Caress's incorporeal touch attack must succeed on a DC 31 Fortitude save or take 1.5d8 points of Constitution drain and 11 damage (from Life Drain feat), giving Death's Caress 16 temporary hit points. Unlike other temporary hit points, temporary hit points gained from draining Constitution stack with each other, but they fade in one hour in any case.</p><p> </p><p>Create Spawn (Su): Any humanoid slain by Death's Caress becomes a wraith in 1d4 rounds. Its body remains intact and inanimate, but its spirit is torn free and transformed. Spawn are under command of Death's Caress unless she is permanently destroyed. They do not possess any of the abilities that they did in life.</p><p> </p><p>Lifesense (Su): Death's Caress can detect living creatures within 60 feet as if she possessed Blindsight, also sensing the strength of their lifeforce as if she had cast Deathwatch</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2083748, member: 29014"] Death's Caress, Unique Dread Wraith/Monk2 Medium Undead (Incorporeal) Hit Dice: 20d12+220 + 2d6+22 (385 hp) Initiative: +13 Speed: fly 60 ft. good (12 squares) Armor Class: 36 (+9 Dex, +6 Wis, +11 deflection) touch 36, flat-footed 27 Space/Reach: 5 ft./10 ft. Base Attack/Grapple: +10/- Attack: Incorporeal touch +20 melee (1d8+ 1.5d8 Consitution drain +11) Full Attack: Incorporeal touch +20 melee (1d8+ 1.5d8 Consitution drain +11) or Incorporeal touch +18/+16 melee (1d8+ 1.5d8 Consitution drain +11) [flurry] Special Attacks: Constitution Drain, Create Spawn, Flurry of Blows Special Qualities: Darkvision 60 ft, Lifesense 60 ft, Unnatural Aura, Daylight Powerlessness, Incorporeal Traits, Undead Traits, Unholy Toughness, Alternate Form, Rejuvenation, Immunity to Disintegrate, Evasion, Turn Resistance 4 (from feat) Saves: Fort +9, Ref +18, Will +19 Abilities: Str -, Dex 28, Con -, Int 18, Wis 22, Cha 32 Skills: Bluff +31, Diplomacy +28, Sense Motive +27, Listen +29, Spot +29, Hide +32, Intimidate +26, Knowledge [Arcana] +27, Use Magic Device +34 Feats: Endure Sunlight, Empowered Ability Damage, Ghostly Grasp, Alertness (B), Improved Initiative (B), Improved Turn Resistance, Combat Reflexes, Life Drain, Stunning Fist, Ability Focus [Constitution Drain] Environment: Crypts of the Imperial Palace Organization: Unique Challenge Rating: 15 Alignment: Lawful Evil Unholy Toughness (Ex): Death's Caress gains a bonus to her hit points equal to her Charisma modifier x her Hit Dice Alternate Form (Su): As a standard action, Death's Caress can shift between her usual form and that of a seductive female elf, human, or half-elf. In her alternate form, she may choose to infuse herself with shadowstuff and become quasicorporeal (somewhat like a shadow conjuration), but if she does so, she loses her incorporeal miss chance and gains a Strength score of 10. She can resume her normal shape as a free action. Also, she may slightly infuse herself with shadowstuff at any time to handle material objects as if she were not incorporeal (as per the Ghostly Grasp feat). Rejuvenation (Ex): When destroyed, Death's Caress rematerialises within 1d4 days (she is strong enough that she automatically makes her level check) at the ancient site of the greatest slaughter of elves by the orcs and humans during the conquest of Eyros. It is unknown what conditions will allow her to finally rest in peace. Immunity to Disintegrate (Ex): Since Death's Caress is made up of loosely-integrated shadowstuff, the disintegrate spell deals her no damage. However, on a failed Fortitude save it does cause her to disperse, requiring a standard action on her part to recover. Endure Sunlight (Ex): Death's Caress can remain active in sunlight for 12 rounds before becoming powerless. At this point, she need only retreat into the darkness for a round to recover, allowing her to reemerge for another 12 rounds Daylight Powerlessness (Ex): After 12 rounds, Death's Caress is utterly powerless in natural sunlight and flees from it Unnatural Aura (Su): Animals can sense the presence of Death's Caress within 30 feet in her natural form. They will not willingly approach nearer and panic if forced to do so, remaining panicked until they withdraw beyond that range. Constitution Drain (Su): Living creatures hit by Death's Caress's incorporeal touch attack must succeed on a DC 31 Fortitude save or take 1.5d8 points of Constitution drain and 11 damage (from Life Drain feat), giving Death's Caress 16 temporary hit points. Unlike other temporary hit points, temporary hit points gained from draining Constitution stack with each other, but they fade in one hour in any case. Create Spawn (Su): Any humanoid slain by Death's Caress becomes a wraith in 1d4 rounds. Its body remains intact and inanimate, but its spirit is torn free and transformed. Spawn are under command of Death's Caress unless she is permanently destroyed. They do not possess any of the abilities that they did in life. Lifesense (Su): Death's Caress can detect living creatures within 60 feet as if she possessed Blindsight, also sensing the strength of their lifeforce as if she had cast Deathwatch [/QUOTE]
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