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Rules/Crunch of Eyros
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<blockquote data-quote="Arkhandus" data-source="post: 2101707" data-attributes="member: 13966"><p>For the heck of it I'll post a more typical Mo'ahhi warrior-woman come to the gladiator arenas of Eyros. Refer to the description above for Kal'aj'ash'nee for a general idea of their appearance and tactics, though more limited because they lack their champion's experience and feats.</p><p></p><p><span style="font-size: 10px">Typical Mo'ahhi Warrior-Woman Gladiator</span></p><p>Medium Humanoid (Human), Rogue 1/Fighter 4</p><p><strong>Hit Dice:</strong> 1d6+4d10 (28 hp)</p><p><strong>Initiative:</strong> +3</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>Armor Class:</strong> 17 (+3 Dex, +4 armor), touch 13, flat-footed 14</p><p><strong>Base Attack/Grapple:</strong> +4/+6</p><p><strong>Attack:</strong> Magic +1 bone whip-dagger +6 melee (1d6+3/19-20);</p><p>or masterwork bone short sword +5 melee (1d6/19-20)</p><p><strong>Full Attack:</strong> Magic +1 bone whip-dagger +6 melee</p><p>(1d6+3/19-20); or masterwork bone short sword +5 melee (1d6/19-20)</p><p><strong>Face/Reach:</strong> 5 ft./5 ft. (15 ft. with whip-dagger)</p><p><strong>Special Attacks:</strong> Sneak attack +1d6</p><p><strong>Special Qualities:</strong> Trapfinding</p><p><strong>Saves:</strong> Fort +4, Ref +6, Will +0</p><p><strong>Abilities:</strong> Str 14, Dex 16, Con 10, Int 13, Wis 8, Cha 12</p><p><strong>Skills:</strong> Balance +6, Bluff +10, Climb +6, Escape Artist +7,</p><p>Intimidate +7, Jump +6, Listen +3, Perform (Dance) +5, Sense</p><p>Motive +3, Speak Language (Vulgar Eyrosian) 1, Spot +3,</p><p>Survival +3, Tumble +6</p><p><strong>Feats:</strong> Combat Expertise, Improved Feint, Exotic Weapon</p><p>Proficiency (Whips), Skill Focus (Bluff), Weapon Focus (Whips),</p><p>Weapon Specialization (Whips)</p><p><strong>Organization:</strong> Solitary, duo, imha'oa (7), group (3-12), or mixed team (1-3 Mo'ahhi plus 1-3 Nientese and/or 1-3 O'hoa'ti and/or 1-12 others)</p><p><strong>Challenge Rating:</strong> 5</p><p><strong>Alignment:</strong> Neutral evil</p><p></p><p>A typical Mo'ahhi warrior-woman fighting in the gladiator arenas of Eyros wields a +1 bone whip-dagger in their main hand, a masterwork bone shortsword in their off-hand, and wears +1 bone armor. Their whip-dagger is a mighty whip-dagger, as detailed in Sword & Fist and the Arms & Equipment Guide by Wizards of the Coast, adding up to +2 Strength modifier to damage. They also carry a Potion of Cure Moderate Wounds in their belt in case of an emergency, and a Potion of Cure Light Wounds. While traveling they bring belt pouches with a few trail rations and waterskins within, but leave these behind when entering battle. They fight aggressively but gracefully, tricking other gladiators in order to lash out with a Sneak Attack, but will fight defensively or just guard themselves when fighting a tough opponent, and will randomly attack to keep the opponent off-guard. They expect their Sneak Attacks to wear down the opponent before they get exhausted or seriously wounded, but they often use their Combat Expertise feat for a few points of extra AC to minimize the wounds they'll suffer. The Mo'ahhi gladiators are typically illiterate, but speak Mo'ahhim, Vulgar Eyrosian, and either Nientese or O'hoa'ti.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2101707, member: 13966"] For the heck of it I'll post a more typical Mo'ahhi warrior-woman come to the gladiator arenas of Eyros. Refer to the description above for Kal'aj'ash'nee for a general idea of their appearance and tactics, though more limited because they lack their champion's experience and feats. [SIZE=2]Typical Mo'ahhi Warrior-Woman Gladiator[/SIZE] Medium Humanoid (Human), Rogue 1/Fighter 4 [B]Hit Dice:[/B] 1d6+4d10 (28 hp) [B]Initiative:[/B] +3 [B]Speed:[/B] 30 ft. (6 squares) [B]Armor Class:[/B] 17 (+3 Dex, +4 armor), touch 13, flat-footed 14 [B]Base Attack/Grapple:[/B] +4/+6 [B]Attack:[/B] Magic +1 bone whip-dagger +6 melee (1d6+3/19-20); or masterwork bone short sword +5 melee (1d6/19-20) [B]Full Attack:[/B] Magic +1 bone whip-dagger +6 melee (1d6+3/19-20); or masterwork bone short sword +5 melee (1d6/19-20) [B]Face/Reach:[/B] 5 ft./5 ft. (15 ft. with whip-dagger) [B]Special Attacks:[/B] Sneak attack +1d6 [B]Special Qualities:[/B] Trapfinding [B]Saves:[/B] Fort +4, Ref +6, Will +0 [B]Abilities:[/B] Str 14, Dex 16, Con 10, Int 13, Wis 8, Cha 12 [B]Skills:[/B] Balance +6, Bluff +10, Climb +6, Escape Artist +7, Intimidate +7, Jump +6, Listen +3, Perform (Dance) +5, Sense Motive +3, Speak Language (Vulgar Eyrosian) 1, Spot +3, Survival +3, Tumble +6 [B]Feats:[/B] Combat Expertise, Improved Feint, Exotic Weapon Proficiency (Whips), Skill Focus (Bluff), Weapon Focus (Whips), Weapon Specialization (Whips) [B]Organization:[/B] Solitary, duo, imha'oa (7), group (3-12), or mixed team (1-3 Mo'ahhi plus 1-3 Nientese and/or 1-3 O'hoa'ti and/or 1-12 others) [B]Challenge Rating:[/B] 5 [B]Alignment:[/B] Neutral evil A typical Mo'ahhi warrior-woman fighting in the gladiator arenas of Eyros wields a +1 bone whip-dagger in their main hand, a masterwork bone shortsword in their off-hand, and wears +1 bone armor. Their whip-dagger is a mighty whip-dagger, as detailed in Sword & Fist and the Arms & Equipment Guide by Wizards of the Coast, adding up to +2 Strength modifier to damage. They also carry a Potion of Cure Moderate Wounds in their belt in case of an emergency, and a Potion of Cure Light Wounds. While traveling they bring belt pouches with a few trail rations and waterskins within, but leave these behind when entering battle. They fight aggressively but gracefully, tricking other gladiators in order to lash out with a Sneak Attack, but will fight defensively or just guard themselves when fighting a tough opponent, and will randomly attack to keep the opponent off-guard. They expect their Sneak Attacks to wear down the opponent before they get exhausted or seriously wounded, but they often use their Combat Expertise feat for a few points of extra AC to minimize the wounds they'll suffer. The Mo'ahhi gladiators are typically illiterate, but speak Mo'ahhim, Vulgar Eyrosian, and either Nientese or O'hoa'ti. [/QUOTE]
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