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The Society of 3.5 Revisionists
Rules Mechanics that should be jettisoned
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<blockquote data-quote="Sadrik" data-source="post: 5077188" data-attributes="member: 14506"><p>Another way you could do it is to make a Paladin domain in which all paladins have access to it make sure that they have those unique spells on it. Then give them access to the cleric list and their domain. You could even throw one of their class features on it as the domain ability. </p><p></p><p>This does not exactly simply delete you are also forced to do something else to compensate for that deletion. Compatibility is an issue with some of the later spells.</p><p></p><p>This does bring me to a point though of conflict with the 3e rules. I wish every class had its own unique niche. A paladin is a fighter/cleric with a spin. Why couldn't the paladin be something more paladin like? Then if they wanted they could multi-class into the cleric and pick up some cleric spells etc. Point being there are several classes which I feel don't have enough mechanical grit to make it on there own, paladin being one of them. Some of them feel just like multi-classed characters out of the box.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 5077188, member: 14506"] Another way you could do it is to make a Paladin domain in which all paladins have access to it make sure that they have those unique spells on it. Then give them access to the cleric list and their domain. You could even throw one of their class features on it as the domain ability. This does not exactly simply delete you are also forced to do something else to compensate for that deletion. Compatibility is an issue with some of the later spells. This does bring me to a point though of conflict with the 3e rules. I wish every class had its own unique niche. A paladin is a fighter/cleric with a spin. Why couldn't the paladin be something more paladin like? Then if they wanted they could multi-class into the cleric and pick up some cleric spells etc. Point being there are several classes which I feel don't have enough mechanical grit to make it on there own, paladin being one of them. Some of them feel just like multi-classed characters out of the box. [/QUOTE]
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Rules Mechanics that should be jettisoned
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