Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rules, Rules, Rules (Legends & Lore)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 5717438" data-attributes="member: 463"><p>Neither do I - did you know there are drow minion stats (11th level AIR?) in the Monster Vault? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> I would use those, or similar, for typical soldiers in a drow city. No way every drow soldier is a 12th level standard monster. In a drow-centric campaign starting at low level I'd probably stat those typical drow soldiers as maybe 5th or 6th level standard monsters; they're Paragon tier minions in MV because it's assumed the PCs will encounter them in low Paragon tier.</p><p></p><p>I'd treat the 12th level drow stats in MM as suitable for a member of a long range drow raiding group of 5-8, similar to a human adventuring party. And for using against lower level PCs I'd take off 5 levels and make him an Elite. </p><p></p><p>Likewise if there were 12th level (drow?) PCs attacking a human town, I'd stat the typical human town guards as minions, maybe somewhere between 8th and 11th level (8th for the +5, 11th preserves XPV).</p><p></p><p>I'm being flexible in deciding whether to stat monsters as minion, standard or elite, but I'm not levelling up the monsters as the PCs level up - eg if drow PCs raid a human town then the typical townsfolk will stay min-2 whether the PCs are 3rd level or 12th. I wouldn't raise them to 12th level minion to match the PCs. </p><p>But I would normally focus on the battle with the town's defenders who could actually threaten the PCs, which might mean 11th level minion guards backed up by high-heroic or low-paragon NPC standard & elite leaders. If for some reason the town was attacked by 20th level drow PCs, the leaders would be high-paragon minions, the guards would stay min-11; unless for some reason there was some significant risk of failure I would handwave it though - "You win" - maybe some skill checks & attack rolls to see how many of the defenders escaped alive etc.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5717438, member: 463"] Neither do I - did you know there are drow minion stats (11th level AIR?) in the Monster Vault? :D I would use those, or similar, for typical soldiers in a drow city. No way every drow soldier is a 12th level standard monster. In a drow-centric campaign starting at low level I'd probably stat those typical drow soldiers as maybe 5th or 6th level standard monsters; they're Paragon tier minions in MV because it's assumed the PCs will encounter them in low Paragon tier. I'd treat the 12th level drow stats in MM as suitable for a member of a long range drow raiding group of 5-8, similar to a human adventuring party. And for using against lower level PCs I'd take off 5 levels and make him an Elite. Likewise if there were 12th level (drow?) PCs attacking a human town, I'd stat the typical human town guards as minions, maybe somewhere between 8th and 11th level (8th for the +5, 11th preserves XPV). I'm being flexible in deciding whether to stat monsters as minion, standard or elite, but I'm not levelling up the monsters as the PCs level up - eg if drow PCs raid a human town then the typical townsfolk will stay min-2 whether the PCs are 3rd level or 12th. I wouldn't raise them to 12th level minion to match the PCs. But I would normally focus on the battle with the town's defenders who could actually threaten the PCs, which might mean 11th level minion guards backed up by high-heroic or low-paragon NPC standard & elite leaders. If for some reason the town was attacked by 20th level drow PCs, the leaders would be high-paragon minions, the guards would stay min-11; unless for some reason there was some significant risk of failure I would handwave it though - "You win" - maybe some skill checks & attack rolls to see how many of the defenders escaped alive etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rules, Rules, Rules (Legends & Lore)
Top