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<blockquote data-quote="ForeverSlayer" data-source="post: 5718000" data-attributes="member: 91812"><p>A few things that I would like to say about this article. </p><p></p><p>Why couldn't the rules contain all three options? If a PC is climbing something like an everyday ladder with no problems then they climb at half speed. Now while climbing the ladder some flying creatures come in and start attacking the PC's. Now this has turned into using option 2 or 3. </p><p></p><p>Let's use the same ladder but it's an old metal one that is rusted all to hell. Well option 2 and 3 could be used because the ladder has become dangerous. </p><p></p><p>All it takes is a small change in the scenario to go from something simple to something complex. I can't run up a ladder as fast as I can the ground so I could understand the 1/2 speed rule. Ever try walking up a ladder in the middle of winter or when it's raining? It's very difficult because the snow and the rain make the ladder slippery. </p><p></p><p>Having option 1,2 and 3 at your disposal is great because it allows the DM to the room to adjust his/her game anytime that it's needed.</p></blockquote><p></p>
[QUOTE="ForeverSlayer, post: 5718000, member: 91812"] A few things that I would like to say about this article. Why couldn't the rules contain all three options? If a PC is climbing something like an everyday ladder with no problems then they climb at half speed. Now while climbing the ladder some flying creatures come in and start attacking the PC's. Now this has turned into using option 2 or 3. Let's use the same ladder but it's an old metal one that is rusted all to hell. Well option 2 and 3 could be used because the ladder has become dangerous. All it takes is a small change in the scenario to go from something simple to something complex. I can't run up a ladder as fast as I can the ground so I could understand the 1/2 speed rule. Ever try walking up a ladder in the middle of winter or when it's raining? It's very difficult because the snow and the rain make the ladder slippery. Having option 1,2 and 3 at your disposal is great because it allows the DM to the room to adjust his/her game anytime that it's needed. [/QUOTE]
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