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"Run away! Run away!" ... what if they don't?
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<blockquote data-quote="KenNYC" data-source="post: 7451661" data-attributes="member: 6791261"><p>Playing badly to me is just playing badly. I was DMing a year or so back and this friend of a friend decided he was going to play a nutsy, kooky monk who went around making Three Stooges noises and acting all wacky. He thought it was funny and he was "role playing". I had to eventually introduce the 12 lvl Ranger to introduce the adventure, and he decided that role playing meant urinating on the Ranger's foot and setting the forest on fire. All while making the Three Stooges sound. So, is that role playing or just a guy saying "no" and trying to ruin the night? I decided against the Ranger killing his character as to not ruin anyone's time at the table. </p><p></p><p>People seem to justify anything as "roleplaying" when it really isn't: it is just a player being a chaos agent. Someone earlier said DM's shouldn't tell players how to play. I didn't, I just chose never to play with that person again.</p></blockquote><p></p>
[QUOTE="KenNYC, post: 7451661, member: 6791261"] Playing badly to me is just playing badly. I was DMing a year or so back and this friend of a friend decided he was going to play a nutsy, kooky monk who went around making Three Stooges noises and acting all wacky. He thought it was funny and he was "role playing". I had to eventually introduce the 12 lvl Ranger to introduce the adventure, and he decided that role playing meant urinating on the Ranger's foot and setting the forest on fire. All while making the Three Stooges sound. So, is that role playing or just a guy saying "no" and trying to ruin the night? I decided against the Ranger killing his character as to not ruin anyone's time at the table. People seem to justify anything as "roleplaying" when it really isn't: it is just a player being a chaos agent. Someone earlier said DM's shouldn't tell players how to play. I didn't, I just chose never to play with that person again. [/QUOTE]
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Community
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"Run away! Run away!" ... what if they don't?
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