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<blockquote data-quote="Mengu" data-source="post: 5922006" data-attributes="member: 65726"><p>Nice chorus line... Should I just take my feedback and bury it in the backyard then? I don't want to pollute anyone else's D&D.</p><p></p><p>One of the playtest experiences I read here, said that the DM hand waved a dead cleric to life at full hit points. Does this invalidate the entire experience? Does it mean that group's feedback is worthless because they didn't play by the rules? The rules say death happens, make it part of the story. This group played it like it never happened. Should these sinners be hanged? Or drawn and quartered?</p><p></p><p>It's a game. We're not testing radioactive chemicals that might result in a nuclear catastrophe if mishandled. Everyone will test however they want to test, many will not play it at all, just give it a read, and provide their feedback. It's not like we've been sworn to a prime directive we must adhere to, or else suffer the consequences of a court marshal.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5922006, member: 65726"] Nice chorus line... Should I just take my feedback and bury it in the backyard then? I don't want to pollute anyone else's D&D. One of the playtest experiences I read here, said that the DM hand waved a dead cleric to life at full hit points. Does this invalidate the entire experience? Does it mean that group's feedback is worthless because they didn't play by the rules? The rules say death happens, make it part of the story. This group played it like it never happened. Should these sinners be hanged? Or drawn and quartered? It's a game. We're not testing radioactive chemicals that might result in a nuclear catastrophe if mishandled. Everyone will test however they want to test, many will not play it at all, just give it a read, and provide their feedback. It's not like we've been sworn to a prime directive we must adhere to, or else suffer the consequences of a court marshal. [/QUOTE]
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