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Story Hour
Runequest 2nd Ed: Tale of Flameshot - Glory of Yelmalio [FINAL UPDATE 6th Jun]
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<blockquote data-quote="PieAndDragon" data-source="post: 3396243" data-attributes="member: 18108"><p><strong>An Introduction</strong></p><p></p><p>Greetings Stranger. I am Teal Muskovy, also known as Teal Flameshot, Initiate of Glorious Yelmalio, He of the Sky, the Light and the Truth.</p><p></p><p>Most of my life has been spent near the city of Johnstown, the only place of noted civilisation for leagues around. Always I have known my path ahead, always have I been destined to server Yelmalio as a warrior and priest, battling the forces of chaos and darkness which plague our every day.</p><p></p><p>For you see, my family has served the Radiant Lord for as long as any can remember. My grandfather was a Light Priest, the most revered members of our order. His sons, my own father and his brother, were Light Sons, Rune Lords of our order. My life, the lives of my brothers and sisters, the children of any of our unions, all our dedicated to the glory of Yelmalio, however he chooses to use us.</p><p></p><p>It is said that the ancestor who gave us our name, Arn-Muskovy, was a high priest of the Radiant Lord centuries ago. He made a powerful bargain with our fiery patron, gaining access to the most powerful Rune Magics, dedicating the services of generations of his descendents in exchange. There are many tales surrounding our ancestor and his pact, including several detailing the curses and misfortunes which will befall us, should one of our family stray far from the path chosen for us. To this day, to my knowledge, none have yet done so, and I intend to keep it so.</p><p></p><p>Ours is not an easy path, for we have no special favour, despite our loyalty. Indeed, we must strive harder than our brethren, for more is expected of us than others in our faith, the gaze of our Lord ever watchful upon our name. The lives of the Muskovy tend to be short, and very few live to see our fourth or fifth decade. Most die by our mid-twenties, battling the enemies of Yelmalio with our last breath.</p><p></p><p>The time for me to prove myself in Yelmalio’s came a shot time ago, as Johnstown and the Muskovy family reel under recent events. By father and uncle were slain in a recent attack by followers of Chaos, alongside the most powerful of our city’s priests and leaders. My older brothers have not been seen in Johnstown since the attack, and my eldest sister died in the plague which recently struck the city. My grandfather has retired to seek unity with the Sun, living in a roofless tower which he will not leave until he perishes, accepting only visitors who are also Light Priests.</p><p></p><p>So it falls to me to continue the service of the Muskovy to Yelmalio. I have served the Sun for over three years, a skilled rider and passable warrior, trained to seek out the truth, ward others from the darkness and face my foes with spear and shield. My stature is greater than most, and I have the stamina which has always belonged to my ancestors. </p><p></p><p>Among my blessings when awarded the status of Initiate, Yelmalio has granted an uncanny knack with a bow, along with magics to fire flame instead of arrows, and the name of Flameshot, which I have taken in this honour. These gifts are balanced by the strictures expected of my status. I cannot allow a horse to suffer needlessly, nor speak an untruth, eat fish, potatoes or raw eggs, use any sort of axe, torture one under my power, or show mercy to the trolls. A constant vigil must be kept for the races of the darkness, and they are never to be trusted in any matter. </p><p></p><p>So my tale truly begins, as I seek to find a worthy place among my ancestors, guided by the Lord of Fire, armoured in my faith and strong in his power. The plague cults that besieged Johnstown have been rooted out by vigilant adventurers, and a uneasy peace lies across the city. The people look for new leaders and priests, waiting for strong warriors to lead them out of the darkness and into a time of glory and might. With a steady aim and strong heart, maybe I will stand among them.</p><p></p><p><strong>Story Hour Notes</strong></p><p>This is my Third story hour. The first, <a href="http://www.enworld.org/showthread.php?t=151082" target="_blank">Legend of the Monkey Mage</a>, was a D&D campaign which finished in June 06. The second, sadly never got completed, as the party was wiped out in a bloody last battle.</p><p></p><p>This will be the first where I am writing from the perspective of a player, having found someone else in our group willing to run a game <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="PieAndDragon, post: 3396243, member: 18108"] [B]An Introduction[/B] Greetings Stranger. I am Teal Muskovy, also known as Teal Flameshot, Initiate of Glorious Yelmalio, He of the Sky, the Light and the Truth. Most of my life has been spent near the city of Johnstown, the only place of noted civilisation for leagues around. Always I have known my path ahead, always have I been destined to server Yelmalio as a warrior and priest, battling the forces of chaos and darkness which plague our every day. For you see, my family has served the Radiant Lord for as long as any can remember. My grandfather was a Light Priest, the most revered members of our order. His sons, my own father and his brother, were Light Sons, Rune Lords of our order. My life, the lives of my brothers and sisters, the children of any of our unions, all our dedicated to the glory of Yelmalio, however he chooses to use us. It is said that the ancestor who gave us our name, Arn-Muskovy, was a high priest of the Radiant Lord centuries ago. He made a powerful bargain with our fiery patron, gaining access to the most powerful Rune Magics, dedicating the services of generations of his descendents in exchange. There are many tales surrounding our ancestor and his pact, including several detailing the curses and misfortunes which will befall us, should one of our family stray far from the path chosen for us. To this day, to my knowledge, none have yet done so, and I intend to keep it so. Ours is not an easy path, for we have no special favour, despite our loyalty. Indeed, we must strive harder than our brethren, for more is expected of us than others in our faith, the gaze of our Lord ever watchful upon our name. The lives of the Muskovy tend to be short, and very few live to see our fourth or fifth decade. Most die by our mid-twenties, battling the enemies of Yelmalio with our last breath. The time for me to prove myself in Yelmalio’s came a shot time ago, as Johnstown and the Muskovy family reel under recent events. By father and uncle were slain in a recent attack by followers of Chaos, alongside the most powerful of our city’s priests and leaders. My older brothers have not been seen in Johnstown since the attack, and my eldest sister died in the plague which recently struck the city. My grandfather has retired to seek unity with the Sun, living in a roofless tower which he will not leave until he perishes, accepting only visitors who are also Light Priests. So it falls to me to continue the service of the Muskovy to Yelmalio. I have served the Sun for over three years, a skilled rider and passable warrior, trained to seek out the truth, ward others from the darkness and face my foes with spear and shield. My stature is greater than most, and I have the stamina which has always belonged to my ancestors. Among my blessings when awarded the status of Initiate, Yelmalio has granted an uncanny knack with a bow, along with magics to fire flame instead of arrows, and the name of Flameshot, which I have taken in this honour. These gifts are balanced by the strictures expected of my status. I cannot allow a horse to suffer needlessly, nor speak an untruth, eat fish, potatoes or raw eggs, use any sort of axe, torture one under my power, or show mercy to the trolls. A constant vigil must be kept for the races of the darkness, and they are never to be trusted in any matter. So my tale truly begins, as I seek to find a worthy place among my ancestors, guided by the Lord of Fire, armoured in my faith and strong in his power. The plague cults that besieged Johnstown have been rooted out by vigilant adventurers, and a uneasy peace lies across the city. The people look for new leaders and priests, waiting for strong warriors to lead them out of the darkness and into a time of glory and might. With a steady aim and strong heart, maybe I will stand among them. [B]Story Hour Notes[/B] This is my Third story hour. The first, [url=http://www.enworld.org/showthread.php?t=151082]Legend of the Monkey Mage[/url], was a D&D campaign which finished in June 06. The second, sadly never got completed, as the party was wiped out in a bloody last battle. This will be the first where I am writing from the perspective of a player, having found someone else in our group willing to run a game :). [/QUOTE]
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Runequest 2nd Ed: Tale of Flameshot - Glory of Yelmalio [FINAL UPDATE 6th Jun]
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