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General Tabletop Discussion
*TTRPGs General
Running a large group with an unfamilar system (Castles and Crusades)
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<blockquote data-quote="WayneLigon" data-source="post: 3919451" data-attributes="member: 3649"><p>Do their characters for them ahead of time, or have a pool of characters for them to choose from. Give those characters broadly-defined descriptions, such as 'A wizard, capable of casting both defensive and offensive spells' 'An Elf; elves are good with both magic and fighting'.</p><p></p><p>Have all their equipment already done. You have four people new to roleplaying go out and buy equipment, you're going to have four no-shows next week.</p><p></p><p>Use simplified character sheets if at all possible, or a sheet that has explanations on it. If you can't find or make one, attack a sticky-note to the sheet.</p><p></p><p>No more than a half-page of simple instructions showing people how to use their character and class abilities, such as </p><p></p><p>'You're a fighter; your job is to defend the others from attackers and to deal a lot of damage. </p><p></p><p>Attack an enemy: roll one 20-sided die and add your combat modifier. If that's over the armor class of the creature, you hit and you do damage.'</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3919451, member: 3649"] Do their characters for them ahead of time, or have a pool of characters for them to choose from. Give those characters broadly-defined descriptions, such as 'A wizard, capable of casting both defensive and offensive spells' 'An Elf; elves are good with both magic and fighting'. Have all their equipment already done. You have four people new to roleplaying go out and buy equipment, you're going to have four no-shows next week. Use simplified character sheets if at all possible, or a sheet that has explanations on it. If you can't find or make one, attack a sticky-note to the sheet. No more than a half-page of simple instructions showing people how to use their character and class abilities, such as 'You're a fighter; your job is to defend the others from attackers and to deal a lot of damage. Attack an enemy: roll one 20-sided die and add your combat modifier. If that's over the armor class of the creature, you hit and you do damage.' [/QUOTE]
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