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<blockquote data-quote="alienux" data-source="post: 7493141" data-attributes="member: 6801841"><p>I never run another player's character for them when I DM, and I never let someone else run their character. Too much of that character's story could be controlled by someone else and could end in something that the player doesn't like.</p><p></p><p>I generally have something happen that requires the missing player's character to be temporarily unavailable, and just proceed with the available players as is. For example, they may get summoned away by someone important to them for help with something. I've also had a character get reduced in size by a shrink potion, and have the other characters carry them around in a backpack or something, mostly just ignoring them. Then, when the player is back, I let them quickly find a way to return the character to normal size and move on.</p></blockquote><p></p>
[QUOTE="alienux, post: 7493141, member: 6801841"] I never run another player's character for them when I DM, and I never let someone else run their character. Too much of that character's story could be controlled by someone else and could end in something that the player doesn't like. I generally have something happen that requires the missing player's character to be temporarily unavailable, and just proceed with the available players as is. For example, they may get summoned away by someone important to them for help with something. I've also had a character get reduced in size by a shrink potion, and have the other characters carry them around in a backpack or something, mostly just ignoring them. Then, when the player is back, I let them quickly find a way to return the character to normal size and move on. [/QUOTE]
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