Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
Running Commentary on Rel's 4e Campaign (Complete 8/2/10)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Riggs" data-source="post: 4802966" data-attributes="member: 15467"><p>This was a tough fight, and I thought that we had a solid chance to have some party deaths, mostly because of the six "special" baddies and all of them had the ability to root you to the spot and drain a healing surge. Eshik would have been done for if he had failed the save to get out of the immobilized condition again. The dragon's tail was a barrier and helped us not get swarmed (Astavian stood between the tail tip and the wall and most of the baddies were happy to kick his behind repeatedly) but still several were in the backfield, including three of the six "specials". I don't recall if any of us had a stunt that worked, and although our rolls were better, the bigshots had high defense numbers and it seemed like we had to roll well to hit them. I noticed that my two best daily powers were ranged, so I decided Astavian couldn't afford to use them, since it would allow about six free attacks on him. Astavian got knocked out many times and was healed back up again by Mialain's magic. It felt like we all reacted the way veterans would when it hits the fan, and we withstood the nasty damage rolls Rel was making. I think very few of us had much of anything left of our powers and effects. We also have very little in the way of healing surges left since the baddies sapped those as well. The "o snap" moment when we saw the plate on the dragon's skull, and that the Dragonborn "specials" were shooting the green nasty spells was disconcertingly fun.</p><p></p><p>So then the pre-sleep attack was extra harsh. We had decided that the stone lion would crush us all, so priority was to get that scepter away from the human asap. No rest from the wicked...</p><p></p><p></p><p>Adding to this wall of text, I'll say that well before this, the Dragonborn had taken this mission to find the key to forging adamantite in order to destroy any knowledge of it. Without all the details, re-introducing technology that can specifically take down a race is not good, and maybe only a half step of re-engineering to get it to be anti-Dragonborn. The mechanics, probablilities and all that aren't motivating the Dragonborn as much as the idea of it, especially since this land is mostly now owned by the Confederacy that these jerks we are about to fight are from, and they are the mageocracy that would have the means to reverse-engineer if anyone does.</p><p></p><p>We are carrying the two adamantite axes that were in the skulls of the dragons for later decision. We figured there would be a decent discussion within the party when the Dragonborn stated their intentions.</p></blockquote><p></p>
[QUOTE="Riggs, post: 4802966, member: 15467"] This was a tough fight, and I thought that we had a solid chance to have some party deaths, mostly because of the six "special" baddies and all of them had the ability to root you to the spot and drain a healing surge. Eshik would have been done for if he had failed the save to get out of the immobilized condition again. The dragon's tail was a barrier and helped us not get swarmed (Astavian stood between the tail tip and the wall and most of the baddies were happy to kick his behind repeatedly) but still several were in the backfield, including three of the six "specials". I don't recall if any of us had a stunt that worked, and although our rolls were better, the bigshots had high defense numbers and it seemed like we had to roll well to hit them. I noticed that my two best daily powers were ranged, so I decided Astavian couldn't afford to use them, since it would allow about six free attacks on him. Astavian got knocked out many times and was healed back up again by Mialain's magic. It felt like we all reacted the way veterans would when it hits the fan, and we withstood the nasty damage rolls Rel was making. I think very few of us had much of anything left of our powers and effects. We also have very little in the way of healing surges left since the baddies sapped those as well. The "o snap" moment when we saw the plate on the dragon's skull, and that the Dragonborn "specials" were shooting the green nasty spells was disconcertingly fun. So then the pre-sleep attack was extra harsh. We had decided that the stone lion would crush us all, so priority was to get that scepter away from the human asap. No rest from the wicked... Adding to this wall of text, I'll say that well before this, the Dragonborn had taken this mission to find the key to forging adamantite in order to destroy any knowledge of it. Without all the details, re-introducing technology that can specifically take down a race is not good, and maybe only a half step of re-engineering to get it to be anti-Dragonborn. The mechanics, probablilities and all that aren't motivating the Dragonborn as much as the idea of it, especially since this land is mostly now owned by the Confederacy that these jerks we are about to fight are from, and they are the mageocracy that would have the means to reverse-engineer if anyone does. We are carrying the two adamantite axes that were in the skulls of the dragons for later decision. We figured there would be a decent discussion within the party when the Dragonborn stated their intentions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Running Commentary on Rel's 4e Campaign (Complete 8/2/10)
Top