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Running DDAL04 (Ravenloft) Adventures as a Campaign
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<blockquote data-quote="jayoungr" data-source="post: 8023720" data-attributes="member: 6702445"><p>All right, I made a New Year's resolution to finish up this thread, and it's now almost July, so I might as well get cracking. Besides, it will help me to look over where my party has been as I run <em>Curse of Strahd.</em></p><p></p><p><strong>DDAL04-08: "The Broken One"</strong></p><p></p><p>I decided to run "The Broken One" before "The Innocent" (DDAL04-07) for two main reasons. The first was practical--it required less modification. The second reason was that it gave me a chance to introduce the vampire character, in the guise of "Father Onegin" (a priest), at the burgomaster's dinner which starts off the adventure.</p><p></p><p>The dinner is important for getting out information. Since none of the schemes to aid the town are actually going to happen, it's important not to let the PCs get too excited about finding a solution. I picked one suggestion for each guest to offer, making sure to give Eugen Adi the nasty one about killing off the sick villagers. I also made sure to describe how Eugen was eating twice as much as anyone else at the table. When someone suggested hunting for game, he said, "Game's been scarce. Too many ... wolves and things about, hunting it."</p><p></p><p>One suggestion I added, coming from Scartia Krutz, was appealing to Marilena Fidatov for help. The burgomaster emphatically nixed that idea: <em>"No!</em> I will not beg help from that witch, and I forbid you do so either."</p><p></p><p>I had intended to do more with "Father Onegin," but I sort of forgot on the night that I actually ran it. I would have liked to bring the conversation around to the topic of the Barovian witches and have him be the first to drop the name "Esmae Amarantha," maybe even mentioning a bit of her backstory. He could also have dropped some of my revised backstory for the Falinescu family, since that's about to become relevant. Plus, I also considered making him the one to give the ring of spell storing to the PCs, thereby cementing the idea that he was a good guy and making the eventual revelation of his identity more of a surprise. As it happened, though, I decided just to cut out the ring. The party's cleric already had <em>remove curse</em> anyway.</p><p></p><p>The investigation of what happened to the sheep went well. The PCs successfully defended Luca from the villagers without killing anyone.</p><p></p><p>The letter to Costel Barbu seems out of character for the vain and selfish Lady Marilena. I decided to replace it with an unfinished letter from Costel to her, which the PCs could find in the house:</p><p></p><p></p><p></p><p></p><p>To my surprise, the players decided to spare Eugen Adi once his curse was removed, instead of killing him. He was taken off to the town jail. Later, in the absence of the burgomaster, Scartia Krutz decided to send Eugen to escort the tax tribute to Castle Ravenloft and explain to Lord Strahd why the amount of livestock was short. My group is currently playing through <em>Curse of Strahd,</em> and I'm thinking of having them run into him in the dungeon there.</p></blockquote><p></p>
[QUOTE="jayoungr, post: 8023720, member: 6702445"] All right, I made a New Year's resolution to finish up this thread, and it's now almost July, so I might as well get cracking. Besides, it will help me to look over where my party has been as I run [I]Curse of Strahd.[/I] [B]DDAL04-08: "The Broken One"[/B] I decided to run "The Broken One" before "The Innocent" (DDAL04-07) for two main reasons. The first was practical--it required less modification. The second reason was that it gave me a chance to introduce the vampire character, in the guise of "Father Onegin" (a priest), at the burgomaster's dinner which starts off the adventure. The dinner is important for getting out information. Since none of the schemes to aid the town are actually going to happen, it's important not to let the PCs get too excited about finding a solution. I picked one suggestion for each guest to offer, making sure to give Eugen Adi the nasty one about killing off the sick villagers. I also made sure to describe how Eugen was eating twice as much as anyone else at the table. When someone suggested hunting for game, he said, "Game's been scarce. Too many ... wolves and things about, hunting it." One suggestion I added, coming from Scartia Krutz, was appealing to Marilena Fidatov for help. The burgomaster emphatically nixed that idea: [I]"No![/I] I will not beg help from that witch, and I forbid you do so either." I had intended to do more with "Father Onegin," but I sort of forgot on the night that I actually ran it. I would have liked to bring the conversation around to the topic of the Barovian witches and have him be the first to drop the name "Esmae Amarantha," maybe even mentioning a bit of her backstory. He could also have dropped some of my revised backstory for the Falinescu family, since that's about to become relevant. Plus, I also considered making him the one to give the ring of spell storing to the PCs, thereby cementing the idea that he was a good guy and making the eventual revelation of his identity more of a surprise. As it happened, though, I decided just to cut out the ring. The party's cleric already had [I]remove curse[/I] anyway. The investigation of what happened to the sheep went well. The PCs successfully defended Luca from the villagers without killing anyone. The letter to Costel Barbu seems out of character for the vain and selfish Lady Marilena. I decided to replace it with an unfinished letter from Costel to her, which the PCs could find in the house: To my surprise, the players decided to spare Eugen Adi once his curse was removed, instead of killing him. He was taken off to the town jail. Later, in the absence of the burgomaster, Scartia Krutz decided to send Eugen to escort the tax tribute to Castle Ravenloft and explain to Lord Strahd why the amount of livestock was short. My group is currently playing through [I]Curse of Strahd,[/I] and I'm thinking of having them run into him in the dungeon there. [/QUOTE]
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