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Running dungeons with high level PCs (my players don't read - and yes, I'll know!)
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<blockquote data-quote="silentspace" data-source="post: 1250543" data-attributes="member: 14316"><p>Great thread here.</p><p></p><p>One thing to remember is that the bad guys will know where the PCs are. They are not stupid. They have surveillance (both physical and magical). That rat could be a familiar. That insect could be a shape-changer. Ethereal creatures and shadow creatures have their place. Especially if the party has used hit-and-run tactics before, leaving dead bodies, broken walls, etc behind. Or even if they haven’t, the bad guys will figure out that they haven’t heard from Tom and Dick for a while, and will get suspicious. It’s not hard for the bad guys to know exactly where the party is at all times.</p><p></p><p>If for some reason the bad guys are too incompetent to know exactly where the party is, then at the very least they will be tracking them. And in addition to the trackers, there will be regular patrols. The patrols are either very tough (as they should be), or carry alarms (physical or magical) with them, to alert the tough guys.</p></blockquote><p></p>
[QUOTE="silentspace, post: 1250543, member: 14316"] Great thread here. One thing to remember is that the bad guys will know where the PCs are. They are not stupid. They have surveillance (both physical and magical). That rat could be a familiar. That insect could be a shape-changer. Ethereal creatures and shadow creatures have their place. Especially if the party has used hit-and-run tactics before, leaving dead bodies, broken walls, etc behind. Or even if they haven’t, the bad guys will figure out that they haven’t heard from Tom and Dick for a while, and will get suspicious. It’s not hard for the bad guys to know exactly where the party is at all times. If for some reason the bad guys are too incompetent to know exactly where the party is, then at the very least they will be tracking them. And in addition to the trackers, there will be regular patrols. The patrols are either very tough (as they should be), or carry alarms (physical or magical) with them, to alert the tough guys. [/QUOTE]
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Running dungeons with high level PCs (my players don't read - and yes, I'll know!)
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