Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Running Epic Tier Campaigns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mesh Hong" data-source="post: 5231386" data-attributes="member: 73463"><p>yeah, high stakes is what Epic level play is about. The PCs arn't really doing anything fundamentally different to what they did in Paragon or Heroic, its just that failure is probably bad news for the world not just themselves.</p><p> </p><p>They should be risking everything for ultimate victory (plot-wise, not necessarily encounter-wise).</p><p> </p><p>An example from my own game is that my PCs are rescuing Avandra who is being imprisoned in an undersea Dagon temple (where agents of Dagon have been using her as a breeding sample to clone demonic versions of her for their own neferious plans). The PCs need Avandra as the catalyst to call a grand conclave of the Gods to stop the God War that has steadily been spiraling out of control since late paragon tier.</p><p> </p><p>Victory = A chance to stabilise the gods and unite them against the true threat.</p><p>Failure = The loss of another god and an escalation of the god war with possibly catastrophic effects.</p><p> </p><p>Like I said mechanically the PCs are still doing fundamentally the same thing they have always done, in this case "assault a dungeon to kill the bad man and rescue the princess". But the overall context makes everything much more Epic.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5231386, member: 73463"] yeah, high stakes is what Epic level play is about. The PCs arn't really doing anything fundamentally different to what they did in Paragon or Heroic, its just that failure is probably bad news for the world not just themselves. They should be risking everything for ultimate victory (plot-wise, not necessarily encounter-wise). An example from my own game is that my PCs are rescuing Avandra who is being imprisoned in an undersea Dagon temple (where agents of Dagon have been using her as a breeding sample to clone demonic versions of her for their own neferious plans). The PCs need Avandra as the catalyst to call a grand conclave of the Gods to stop the God War that has steadily been spiraling out of control since late paragon tier. Victory = A chance to stabilise the gods and unite them against the true threat. Failure = The loss of another god and an escalation of the god war with possibly catastrophic effects. Like I said mechanically the PCs are still doing fundamentally the same thing they have always done, in this case "assault a dungeon to kill the bad man and rescue the princess". But the overall context makes everything much more Epic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Running Epic Tier Campaigns
Top