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Running player commentary on PCat's 4E Campaign - Heroic tier (finished)
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<blockquote data-quote="Piratecat" data-source="post: 5308306" data-attributes="member: 2"><p>You misspelled "hopping."</p><p></p><p>Sagiro will write it up, but it was a good game. My adolescent froghemoth was an elite brute with an attack selection better suited to a solo (on purpose - I wanted a tough but fast fight), and then it was chock full 'o traps that required some thinking to outwit.</p><p></p><p>[sblock=O froghemoth, O don't you cry for me]</p><p><strong>Adolescent froghemoth Level 9 Elite Brute</strong></p><p>Large beast (aquatic) XP 800</p><p>HP 246; Bloodied 123</p><p>AC 20; Fortitude 21; Reflex 20; Will 19</p><p>Speed 4, swim 10, climb 4</p><p>Resist 5 lightning, 10 fire; Vulnerability 5 radiant (that'll teach it to live in the dark)</p><p>Saving Throws +2 If stunned, instead dazed; if dazed, instead restrained; Action Points 1</p><p>Initiative +9</p><p>Perception +9</p><p>All-Around Vision, Darkvision, Low-Light Vision</p><p></p><p><strong>Traits</strong></p><p>Aquatic Hunter</p><p>+2 to attack and defense when it and a foe without a swim speed are in water</p><p></p><p>Submerged Predator</p><p>+15 bonus to stealth checks when submerged with only eye stalks sticking out of water</p><p><strong></strong></p><p><strong>Standard Actions</strong></p><p>m Tentacles • At-Will</p><p>Attack: Reach 3; +12 vs. AC</p><p>Hit: 1d10 + 8 and target is pulled 2 and grabbed until escape.</p><p>Special: The adolescent froghemoth can only Grab two targets at once with its tentacles. If any enemies are grabbed by the tentacles, it can not use its Flailing Assault attack.</p><p></p><p>M Flailing Assault • At-Will</p><p>Effect: The adolescent froghemoth makes four Tentacle attacks.</p><p></p><p><strong>Move Actions</strong></p><p>Tongue • At-Will</p><p>Attack: Reach 4; +10 vs. Reflex</p><p>Hit: 1d10 + 8 and target is Pulled 2 squares and Grabbed until escape.</p><p></p><p>Constrict • At-Will</p><p>Attack: (Targets an enemy currently Grabbed by tentacles); +10 vs. Fortitude</p><p>Hit: 2d10 + 5.</p><p></p><p><strong>Minor Actions</strong></p><p>Bite • At-Will</p><p>Attack: +12 vs. AC</p><p>Hit: 1d10 + 8.</p><p></p><p><strong>Triggered Actions</strong></p><p>C Shuddering Croak (thunder) • Encounter</p><p>Trigger: When first bloodied.</p><p>Attack (Immediate Reaction): Close burst 5; +10 vs. Fortitude</p><p>Hit: 3d10 + 6.</p><p></p><p>Skills Endurance +15, Stealth +11</p><p>Str 20 (+9) Dex 14 (+6) Wis 11 (+4)</p><p>Con 23 (+10) Int 2 (+0) Cha 11 (+4)</p><p>Alignment unaligned Languages —</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Piratecat, post: 5308306, member: 2"] You misspelled "hopping." Sagiro will write it up, but it was a good game. My adolescent froghemoth was an elite brute with an attack selection better suited to a solo (on purpose - I wanted a tough but fast fight), and then it was chock full 'o traps that required some thinking to outwit. [sblock=O froghemoth, O don't you cry for me] [B]Adolescent froghemoth Level 9 Elite Brute[/B] Large beast (aquatic) XP 800 HP 246; Bloodied 123 AC 20; Fortitude 21; Reflex 20; Will 19 Speed 4, swim 10, climb 4 Resist 5 lightning, 10 fire; Vulnerability 5 radiant (that'll teach it to live in the dark) Saving Throws +2 If stunned, instead dazed; if dazed, instead restrained; Action Points 1 Initiative +9 Perception +9 All-Around Vision, Darkvision, Low-Light Vision [B]Traits[/B] Aquatic Hunter +2 to attack and defense when it and a foe without a swim speed are in water Submerged Predator +15 bonus to stealth checks when submerged with only eye stalks sticking out of water [B] Standard Actions[/B] m Tentacles • At-Will Attack: Reach 3; +12 vs. AC Hit: 1d10 + 8 and target is pulled 2 and grabbed until escape. Special: The adolescent froghemoth can only Grab two targets at once with its tentacles. If any enemies are grabbed by the tentacles, it can not use its Flailing Assault attack. M Flailing Assault • At-Will Effect: The adolescent froghemoth makes four Tentacle attacks. [B]Move Actions[/B] Tongue • At-Will Attack: Reach 4; +10 vs. Reflex Hit: 1d10 + 8 and target is Pulled 2 squares and Grabbed until escape. Constrict • At-Will Attack: (Targets an enemy currently Grabbed by tentacles); +10 vs. Fortitude Hit: 2d10 + 5. [B]Minor Actions[/B] Bite • At-Will Attack: +12 vs. AC Hit: 1d10 + 8. [B]Triggered Actions[/B] C Shuddering Croak (thunder) • Encounter Trigger: When first bloodied. Attack (Immediate Reaction): Close burst 5; +10 vs. Fortitude Hit: 3d10 + 6. Skills Endurance +15, Stealth +11 Str 20 (+9) Dex 14 (+6) Wis 11 (+4) Con 23 (+10) Int 2 (+0) Cha 11 (+4) Alignment unaligned Languages — [/sblock] [/QUOTE]
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