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General Tabletop Discussion
D&D Older Editions
Running player commentary on Sanzuo's 4e Dark Sun campaign
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<blockquote data-quote="Wik" data-source="post: 5318127" data-attributes="member: 40177"><p>Interesting writeup so far! I'm looking forward to reading further updates. I really can't wait to start up my own Dark Sun campaign.</p><p></p><p>Did you guys have to nag to be allowed a shardmind and a minotaur? They're not "core" races. I'd be curious to see how NPCs react to those "oddities". (I'm going to allow Kalashtar in my Dark Sun game, so I'm not all about "core races only" either - I just have a hard time seeing Shardminds mesh in a DS game). </p><p></p><p>Sanzuo, since you asked for it... My bit of advice would be to keep the wilderness as violent and rugged as you seem to have it. However, remember to make the cities just as dangerous... only in a different way. Templars will expect bribes, Traders will bleed you dry, and the warrens are always filled with thieves and murderers. Fill the cities with RP situations where a simple sword fight won't do a damned thing - and "damned if you do, damned if you don't" choices are always fun.</p><p></p><p>Put situations in front of the PCs where they can't be heroes. For example, they watch a nobleman or templar beat a slave - if the PCs intervene, it's going to be costly. Or better yet, have a nobleman reward PCs for a task in slaves. It's kind of fun to give slaves as treasure - if the PCs get 1,000 GP in slaves as their only reward, are they going to keep the slaves (who can be quite useful), sell them for the money, or literally just set their "wealth" free?</p><p></p><p>Really up the ante when it comes to looting dead bodies. A big part of the game is that post-apocalyptic scrounging feel, and you can really get that by having the PCs strip bodies bare. Expect the PCs to "greyhawk" the bodies, and reward them for it. </p><p></p><p>Anyways, my two cents. It sounds like you've got the right idea, and your game sounds wicked fun.</p></blockquote><p></p>
[QUOTE="Wik, post: 5318127, member: 40177"] Interesting writeup so far! I'm looking forward to reading further updates. I really can't wait to start up my own Dark Sun campaign. Did you guys have to nag to be allowed a shardmind and a minotaur? They're not "core" races. I'd be curious to see how NPCs react to those "oddities". (I'm going to allow Kalashtar in my Dark Sun game, so I'm not all about "core races only" either - I just have a hard time seeing Shardminds mesh in a DS game). Sanzuo, since you asked for it... My bit of advice would be to keep the wilderness as violent and rugged as you seem to have it. However, remember to make the cities just as dangerous... only in a different way. Templars will expect bribes, Traders will bleed you dry, and the warrens are always filled with thieves and murderers. Fill the cities with RP situations where a simple sword fight won't do a damned thing - and "damned if you do, damned if you don't" choices are always fun. Put situations in front of the PCs where they can't be heroes. For example, they watch a nobleman or templar beat a slave - if the PCs intervene, it's going to be costly. Or better yet, have a nobleman reward PCs for a task in slaves. It's kind of fun to give slaves as treasure - if the PCs get 1,000 GP in slaves as their only reward, are they going to keep the slaves (who can be quite useful), sell them for the money, or literally just set their "wealth" free? Really up the ante when it comes to looting dead bodies. A big part of the game is that post-apocalyptic scrounging feel, and you can really get that by having the PCs strip bodies bare. Expect the PCs to "greyhawk" the bodies, and reward them for it. Anyways, my two cents. It sounds like you've got the right idea, and your game sounds wicked fun. [/QUOTE]
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