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Ryan Dancey on 4E
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<blockquote data-quote="Geron Raveneye" data-source="post: 2999997" data-attributes="member: 2268"><p>Heh, looks like this is the next cycle being halfway around. With 1E, the OD&D rules were collected, cleared up and marketed much better. 2E lost a lot of the old-timers, who preferred their rules and their adventures to the newer stuff. On the other hand, 2E drew in a lot of new fans with the flashy, interesting and deep campaign settings it produced, even though the rules grew more convoluted with every supplement. 3E actually brought a lot of the gamers that dropped off during 2E back to the game.</p><p></p><p>Now 3E was a collection, compaction and much-needed reformation of the D&D ruleset, along with a much broader marketing strategy, the SRD and the OGL. 3.5E kinda marked the apex, and now, with the rumors of 4E becoming more than silly rumors, I'd say the current edition is starting it's climb down the hill. 4E will, from how it looks like right now, most likely lose a lot of "old-timers" who prefer the rules and kind of adventures they got from 3E, while attracting lots of new fans with a more focussed approach on tangible games (minis) and easier out-of-the-box playability.</p><p></p><p>I wonder if 5E will bring a lot of the gamers who drop out with 4E back into the game and make them have plenty of fun again. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p><em>And the wheels in the sky keep on turning...</em></p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 2999997, member: 2268"] Heh, looks like this is the next cycle being halfway around. With 1E, the OD&D rules were collected, cleared up and marketed much better. 2E lost a lot of the old-timers, who preferred their rules and their adventures to the newer stuff. On the other hand, 2E drew in a lot of new fans with the flashy, interesting and deep campaign settings it produced, even though the rules grew more convoluted with every supplement. 3E actually brought a lot of the gamers that dropped off during 2E back to the game. Now 3E was a collection, compaction and much-needed reformation of the D&D ruleset, along with a much broader marketing strategy, the SRD and the OGL. 3.5E kinda marked the apex, and now, with the rumors of 4E becoming more than silly rumors, I'd say the current edition is starting it's climb down the hill. 4E will, from how it looks like right now, most likely lose a lot of "old-timers" who prefer the rules and kind of adventures they got from 3E, while attracting lots of new fans with a more focussed approach on tangible games (minis) and easier out-of-the-box playability. I wonder if 5E will bring a lot of the gamers who drop out with 4E back into the game and make them have plenty of fun again. :lol: [i]And the wheels in the sky keep on turning...[/i] [/QUOTE]
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