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Ryan Dancey speaks - the Most Successful Year for Fantasy RPGaming ever. However...
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<blockquote data-quote="Reynard" data-source="post: 2804299" data-attributes="member: 467"><p>I honestly believe that the thing that would most benefit the TRPG community and industry would be a return to organized play. Sure, people can play all theyw ant in their houses with their friends, but these people do not necessarily support the industry or community. Some do, for sure, but others play with their core books and the same group of players they alkways have, never go to cons or EN World, and, effectively disappeared after buying their books and dice. I don't have any numbers, but I would guess lots and lots of people play this way (especially if you look at the purported number of D&D players versus sales and convention attendence).</p><p></p><p>D&D 3.x is especially well designed for organized play. Everything is codified, the combat is very tactical and visual, and the non combat rules have definitive guidelines (i.e. "Make a Bluff roll -- DC 20.") It is built for relatively small groups -- meaning you can fit lots of them in a space, although it does require more DMs -- and designed for relatively short play at 4 hours (although many people play a whole lot longer, and some shorter -- I have a weekly campaign where we play 3 hours or, and a monthly one where we can go upwards of 10 or 12).</p><p></p><p>WotC/Hasbro has the resources to make it happen. They need to not just show up at cons, but need reps in the malls, in the libraries, in the game/comic stores, and any other place where you are likley to find 12 to 25 year olds. Make going out to play D&D easy to do, fun and rewarding. Let the kids 'hone their skills' on the small scale and then hit the cons for cash and prizes. Let teams and 'guilds' develope. make people care about playing. Standardize adventure design and character creation processes. Have a Core League, an Expanded League and an Open League.</p><p></p><p>I know that if this existed, I would continue to play my home campaigns and not feel 'slighted' by WotC. I would also go to these events, partially to compete, or maybe to be a League DM, but also to recruit new players. which would be the whole point, in the end.</p></blockquote><p></p>
[QUOTE="Reynard, post: 2804299, member: 467"] I honestly believe that the thing that would most benefit the TRPG community and industry would be a return to organized play. Sure, people can play all theyw ant in their houses with their friends, but these people do not necessarily support the industry or community. Some do, for sure, but others play with their core books and the same group of players they alkways have, never go to cons or EN World, and, effectively disappeared after buying their books and dice. I don't have any numbers, but I would guess lots and lots of people play this way (especially if you look at the purported number of D&D players versus sales and convention attendence). D&D 3.x is especially well designed for organized play. Everything is codified, the combat is very tactical and visual, and the non combat rules have definitive guidelines (i.e. "Make a Bluff roll -- DC 20.") It is built for relatively small groups -- meaning you can fit lots of them in a space, although it does require more DMs -- and designed for relatively short play at 4 hours (although many people play a whole lot longer, and some shorter -- I have a weekly campaign where we play 3 hours or, and a monthly one where we can go upwards of 10 or 12). WotC/Hasbro has the resources to make it happen. They need to not just show up at cons, but need reps in the malls, in the libraries, in the game/comic stores, and any other place where you are likley to find 12 to 25 year olds. Make going out to play D&D easy to do, fun and rewarding. Let the kids 'hone their skills' on the small scale and then hit the cons for cash and prizes. Let teams and 'guilds' develope. make people care about playing. Standardize adventure design and character creation processes. Have a Core League, an Expanded League and an Open League. I know that if this existed, I would continue to play my home campaigns and not feel 'slighted' by WotC. I would also go to these events, partially to compete, or maybe to be a League DM, but also to recruit new players. which would be the whole point, in the end. [/QUOTE]
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