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Ryan Dancey speaks - the Most Successful Year for Fantasy RPGaming ever. However...
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<blockquote data-quote="Dragonblade" data-source="post: 2808013" data-attributes="member: 2804"><p>I don't think that MMORPGs and TRPGs are direct competitors. Everyone in my game group, except me plays WoW, but it has not affected our group.</p><p></p><p>One player, the one who lives the furthest away, now plays WoW exclusively and no longer games with us. Although recently he has been asking about the game and wondering if he can get back in it.</p><p></p><p>For everyone else, WoW has not effected are gaming sessions at all. Additionally, one player has even quit WoW completely, and uses the time he used to spend playing WoW by playing in two other campaigns with players outside of our own group.</p><p></p><p>And to make up for the one player we lost, we gained a new player through WoW. He hadn't played TRPGs in years, but got to know one of my gaming group members who plays WoW regularly. We invited him to play with us and now he does.</p><p></p><p>Unlike MMORPGs, TRPGs are not just about killing stuff and levelling up. They are more about face-to-face social interaction with your friends, and playing through a deep storyline that is specifically customized for you by a living DM that sits in front of you. No MMORPG will ever be able to match that. Not even games like Neverwinter Nights. With a TRPG, I can run a satisfying game session from nothing more than a one sentence plot description. That can never be done with a CRPG.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 2808013, member: 2804"] I don't think that MMORPGs and TRPGs are direct competitors. Everyone in my game group, except me plays WoW, but it has not affected our group. One player, the one who lives the furthest away, now plays WoW exclusively and no longer games with us. Although recently he has been asking about the game and wondering if he can get back in it. For everyone else, WoW has not effected are gaming sessions at all. Additionally, one player has even quit WoW completely, and uses the time he used to spend playing WoW by playing in two other campaigns with players outside of our own group. And to make up for the one player we lost, we gained a new player through WoW. He hadn't played TRPGs in years, but got to know one of my gaming group members who plays WoW regularly. We invited him to play with us and now he does. Unlike MMORPGs, TRPGs are not just about killing stuff and levelling up. They are more about face-to-face social interaction with your friends, and playing through a deep storyline that is specifically customized for you by a living DM that sits in front of you. No MMORPG will ever be able to match that. Not even games like Neverwinter Nights. With a TRPG, I can run a satisfying game session from nothing more than a one sentence plot description. That can never be done with a CRPG. [/QUOTE]
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