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Ryan Dancey speaks - the Most Successful Year for Fantasy RPGaming ever. However...
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 2808126" data-attributes="member: 11760"><p>The good MMORPGs aren't, either. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>If you played WoW, you'd know it's an intensely story-driven experience. The first encounters a human character has in the Northshire Abbey area put him into a storyline that can eventually lead to facing down a surprising villain who's been behind many of the post-war difficulties facing the kingdom. There are fights against mobs of thugs, dungeon crawls, brawls in the city streets, and finally, facing down a dragon. And all of it is about discovering what's happened to the Kingdom of Stormwind and why.</p><p></p><p></p><p></p><p>Words like "ever" and "never" should probably be left out of this discussion, since they imply something will be true until the end of time, which is an assertion that hopefully no one is making with a straight face.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 2808126, member: 11760"] The good MMORPGs aren't, either. ;) If you played WoW, you'd know it's an intensely story-driven experience. The first encounters a human character has in the Northshire Abbey area put him into a storyline that can eventually lead to facing down a surprising villain who's been behind many of the post-war difficulties facing the kingdom. There are fights against mobs of thugs, dungeon crawls, brawls in the city streets, and finally, facing down a dragon. And all of it is about discovering what's happened to the Kingdom of Stormwind and why. Words like "ever" and "never" should probably be left out of this discussion, since they imply something will be true until the end of time, which is an assertion that hopefully no one is making with a straight face. [/QUOTE]
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