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Ryan Dancey speaks - the Most Successful Year for Fantasy RPGaming ever. However...
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<blockquote data-quote="Mercule" data-source="post: 2812607" data-attributes="member: 5100"><p>Ah. That makes much more sense than I was getting out of your original essay.</p><p></p><p>I have a feeling that the solution will lie with simplified systems and/or play aids. Things like spell cards, summoned monster cards, etc. That, and some press. GenCon is something that you have to <u>want</u> to go to beforehand. </p><p></p><p>The FLGS seems to be dying out and may not be the best vehicle for this sort of thing. Even extant FLGS seem to be in the category of "preaching to the choir" (perception, only). I know the local B&N has "comic nights", etc. Pursuing the chains to do something similar for TRPGs may be more viable than standing with the FLGS. In all honesty, trying to use FLGS to save the TRPG hobby may be akin to using a leaky lifeboat.</p><p></p><p>Regardless of what the answer ends up being, it must involve keeping the "T" in "TRPG". If we give that up, then we aren't trying to save the same hobby. I don't mind computers as an aid, but all the players need to be in the same room.</p></blockquote><p></p>
[QUOTE="Mercule, post: 2812607, member: 5100"] Ah. That makes much more sense than I was getting out of your original essay. I have a feeling that the solution will lie with simplified systems and/or play aids. Things like spell cards, summoned monster cards, etc. That, and some press. GenCon is something that you have to [u]want[/u] to go to beforehand. The FLGS seems to be dying out and may not be the best vehicle for this sort of thing. Even extant FLGS seem to be in the category of "preaching to the choir" (perception, only). I know the local B&N has "comic nights", etc. Pursuing the chains to do something similar for TRPGs may be more viable than standing with the FLGS. In all honesty, trying to use FLGS to save the TRPG hobby may be akin to using a leaky lifeboat. Regardless of what the answer ends up being, it must involve keeping the "T" in "TRPG". If we give that up, then we aren't trying to save the same hobby. I don't mind computers as an aid, but all the players need to be in the same room. [/QUOTE]
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