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ry's Threats, Rewards, Assets, and Problems (TRAPs)
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<blockquote data-quote="Ry" data-source="post: 3671573" data-attributes="member: 8314"><p>The third: </p><p></p><p>Resource: An old mountaineer keeps deadly, trained birds. He lives not far from the manticore, but doesn't want to provoke the manticore because he lives there with his granddaughters.</p><p></p><p></p><p></p><p>Problem: The mountaineer moved away from a large city because of his bad debts long ago, and if the PCs approach he is suspicious and could even sick his birds on them.</p><p></p><p>Threat: The mountaineer's wife passed away some time ago, and has unfortunately risen as a ghoul. She's not very aware of her surroundings, and goes about chattering and singing to herself until something warm comes close. There are a few ways to use her: she could be sitting by the well in front of the mountaineer's house, hiding behind the shack, and so on. The mountaineer will thank the PCs if they deal with her.</p><p></p><p>Resource: The manticore has had a nasty run-in with a few of the old man's trained crows, and is waiting for an opportunity to swoop down and attack. He's "contracted" a goblin to spy on the mountaineer's cabin to pick a good time to attack. If the PCs catch the goblin he knows a secret way into the manticore's lair, but bargains for more than his freedom (he wants the spear he saw in the manticore's lair).</p><p></p><p>Reward: If the PCs take care of the manticore, the mountaineer, Jepp, happily gives them one of his finest attack hawks.</p></blockquote><p></p>
[QUOTE="Ry, post: 3671573, member: 8314"] The third: Resource: An old mountaineer keeps deadly, trained birds. He lives not far from the manticore, but doesn't want to provoke the manticore because he lives there with his granddaughters. Problem: The mountaineer moved away from a large city because of his bad debts long ago, and if the PCs approach he is suspicious and could even sick his birds on them. Threat: The mountaineer's wife passed away some time ago, and has unfortunately risen as a ghoul. She's not very aware of her surroundings, and goes about chattering and singing to herself until something warm comes close. There are a few ways to use her: she could be sitting by the well in front of the mountaineer's house, hiding behind the shack, and so on. The mountaineer will thank the PCs if they deal with her. Resource: The manticore has had a nasty run-in with a few of the old man's trained crows, and is waiting for an opportunity to swoop down and attack. He's "contracted" a goblin to spy on the mountaineer's cabin to pick a good time to attack. If the PCs catch the goblin he knows a secret way into the manticore's lair, but bargains for more than his freedom (he wants the spear he saw in the manticore's lair). Reward: If the PCs take care of the manticore, the mountaineer, Jepp, happily gives them one of his finest attack hawks. [/QUOTE]
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ry's Threats, Rewards, Assets, and Problems (TRAPs)
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