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[S&S SAGA] Return to Chapel Hill [Playtest] RG
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<blockquote data-quote="Fenris" data-source="post: 3733020" data-attributes="member: 2820"><p>Duncan Lunth</p><p>[code]</p><p>Race: Common Man </p><p>Gender: Male</p><p>Class: Warrior 1</p><p></p><p>Fate Points 6; Taint 0</p><p>Init +6; Senses Perception +6</p><p></p><p>Appearance:</p><p>Height: 5’ 10”</p><p>Weight: 180</p><p>Hair: Brown</p><p>Eyes: Green</p><p>Skin: Fair</p><p></p><p>Defenses:</p><p>Ref 16 (flat-footed 11) Fort 14, Will 11</p><p>hp 32; Threshold 17 DR S 2/ Other 1</p><p>Speed ?</p><p>Melee Greatsword +5 (2d8+7) </p><p>Ranged +2 </p><p>Fighting Space 1 square; Reach 1 square</p><p>Base Atk +1; Grp +4</p><p></p><p>Abilities:</p><p>Str 16/+3, Dex 12/+1, Con 14/+2, Int 10/+0, Wis 12/+1, Cha 10/+0</p><p></p><p>Feats: Armor Proficiency (Light, Medium), Shield Proficiency,</p><p>Weapon Proficiency(Simple, Martial), Shake It Off, Improved Damage Threshhold</p><p></p><p>Talents: Melee Smash</p><p></p><p>Skills: Endurance +7, Initiative +6, Knowledge(tactics) +5,</p><p>Perception +6, </p><p></p><p>Possessions: Backpack, waterskin, whetstone, 50’ hemp rope</p><p></p><p>Weapon:</p><p>Greatsword 500 sp</p><p>Chain cowl 250 sp +1 Ref DR 1/-</p><p>Chain shirt 600 sp +2 Ref DR S 1</p><p>Greaves 100 sp +1 Ref </p><p></p><p></p><p>Money: 9 sp 8 cp[/code]</p><p></p><p>Duncan Lunth was the son of a farmer. Being the second son he knew he would never inherit the farm and so on his 18th birthday he left to seek his own fortune in the world. He was a stout lad, used to defending the farm from wolves and occasional beasties so he figured a lad that could put a few licks out could find a job guarding something. Over the next two years Duncan did learn, mostly by being beaten. But he learned and can hold his own in a fight these days. He wanders from town to town looking for work suitable for him, guard, bouncer, heavy.</p></blockquote><p></p>
[QUOTE="Fenris, post: 3733020, member: 2820"] Duncan Lunth [code] Race: Common Man Gender: Male Class: Warrior 1 Fate Points 6; Taint 0 Init +6; Senses Perception +6 Appearance: Height: 5’ 10” Weight: 180 Hair: Brown Eyes: Green Skin: Fair Defenses: Ref 16 (flat-footed 11) Fort 14, Will 11 hp 32; Threshold 17 DR S 2/ Other 1 Speed ? Melee Greatsword +5 (2d8+7) Ranged +2 Fighting Space 1 square; Reach 1 square Base Atk +1; Grp +4 Abilities: Str 16/+3, Dex 12/+1, Con 14/+2, Int 10/+0, Wis 12/+1, Cha 10/+0 Feats: Armor Proficiency (Light, Medium), Shield Proficiency, Weapon Proficiency(Simple, Martial), Shake It Off, Improved Damage Threshhold Talents: Melee Smash Skills: Endurance +7, Initiative +6, Knowledge(tactics) +5, Perception +6, Possessions: Backpack, waterskin, whetstone, 50’ hemp rope Weapon: Greatsword 500 sp Chain cowl 250 sp +1 Ref DR 1/- Chain shirt 600 sp +2 Ref DR S 1 Greaves 100 sp +1 Ref Money: 9 sp 8 cp[/code] Duncan Lunth was the son of a farmer. Being the second son he knew he would never inherit the farm and so on his 18th birthday he left to seek his own fortune in the world. He was a stout lad, used to defending the farm from wolves and occasional beasties so he figured a lad that could put a few licks out could find a job guarding something. Over the next two years Duncan did learn, mostly by being beaten. But he learned and can hold his own in a fight these days. He wanders from town to town looking for work suitable for him, guard, bouncer, heavy. [/QUOTE]
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