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S@squ@tch's Against the Giants - Team Black OOC - Grinding
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<blockquote data-quote="pathfinderq1" data-source="post: 3868330" data-attributes="member: 48394"><p>It looks more and more like we are going to have to rely on tactics and mobility. If we can isolate individuals or small groups, Jaxel can hold their attention by dishing out the melee damage- we ought to be able to carve foes up pretty well that way. We're in a bit more trouble against big groups- we may have to have some people dedicated to drawing off or distracting surplus foes until Jaxel and the rest of the "kill squad" get around to them- while giants are "intelligent", it looks like we have the tools to tackle that obstacle. I have the feeling that we're going to need a _lot_ of healing mojo.</p><p></p><p>Also, at this stage, I'd reiterate my request for some help finding appropriate artwork- that is not something I've done before and, really, I don't even know where to start....</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 3868330, member: 48394"] It looks more and more like we are going to have to rely on tactics and mobility. If we can isolate individuals or small groups, Jaxel can hold their attention by dishing out the melee damage- we ought to be able to carve foes up pretty well that way. We're in a bit more trouble against big groups- we may have to have some people dedicated to drawing off or distracting surplus foes until Jaxel and the rest of the "kill squad" get around to them- while giants are "intelligent", it looks like we have the tools to tackle that obstacle. I have the feeling that we're going to need a _lot_ of healing mojo. Also, at this stage, I'd reiterate my request for some help finding appropriate artwork- that is not something I've done before and, really, I don't even know where to start.... [/QUOTE]
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S@squ@tch's Against the Giants - Team Black OOC - Grinding
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