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S@squ@tch's Against the Giants - Team Black
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<blockquote data-quote="DEFCON 1" data-source="post: 3867705" data-attributes="member: 7006"><p>[code]</p><p>[B]Name: [COLOR=DimGray]Yoggrith M'groth[/COLOR][/B]</p><p>[B]Class:[/B] Favored Soul</p><p>[B]Race:[/B] Halfork</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Evil</p><p>[B]Deity:[/B] The Shadow </p><p></p><p>[B]Str:[/B] 16 +3 (6p.) [B]Level:[/B] 8 [B]XP:[/B] </p><p>[B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +6/+1 [B]HP:[/B] 74 (8d8+24)</p><p>[B]Con:[/B] 16 +3 (10p.) [B]Grapple:[/B] +9 [B]AP:[/B] 9</p><p>[B]Int:[/B] 10 +0 (4p.) [B]Speed:[/B] 30'</p><p>[B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +0</p><p>[B]Cha:[/B] 14 +2 (6p.)</p><p></p><p> [B]Base Armor Shield Dex Nat Defl[/B]</p><p>[B]Armor:[/B] 26 10 +10 +4 +0 +1 +1</p><p>[B]Touch:[/B] 11</p><p>[B]Flat:[/B] 26</p><p></p><p> [B]Base Mod Misc[/B]</p><p>[B]Fort:[/B] +9 +6 +3 --</p><p>[B]Ref:[/B] +6 +6 +0 --</p><p>[B]Will:[/B] +7 +6 +1 --</p><p></p><p>[B]Weapon: Attack Damage Critical[/B]</p><p>Melee Touch Attack +10/+5 per spell x2</p><p>Quarterstaff +10/+5 1d6+3 x2</p><p>-w/Spikes +12/+7 1d6+11 19-20</p><p>Dart +6/+1 1d4+3 x2</p><p></p><p>[B]Languages:[/B] Orc, Common</p><p></p><p>[B]Abilities:[/B]</p><p>Darkvision 30' (Halfork)</p><p>Orc Blood (Halfork)</p><p>Weapon Focus - Quarterstaff (Favored Soul 3)</p><p>Fire Resistance 10 (Favored Soul 5)</p><p></p><p>[B]Feats:[/B]</p><p>Combat Casting (1)</p><p>Heavy Armor Proficiency (3)</p><p>Weapon Focus - Melee Touch (6)</p><p></p><p>[B]Spells Per Day:[/B] 6/7/6/5/3</p><p>[B]Spells Remaining:[/B] [COLOR=DimGray]6/6/5/4/3[/COLOR]</p><p></p><p>[B]Spells Known:[/B] 8/6/5/4/3</p><p></p><p>[B]0th (DC 11):[/B] Create Water, Cure Minor Wounds, Detect Magic, Guidance,</p><p> Inflict Minor Wounds, Light, Mending, Read Magic</p><p></p><p>[B]1st (DC 12):[/B] Bane, Cure Light Wounds, Divine Favor, Inflict Light Wounds,</p><p> Resurgence (CDiv), Shield Of Faith</p><p></p><p>[B]2nd (DC 13):[/B] Bear's Endurance, Cure Moderate Wounds, Darkness,</p><p> Inflict Moderate Wounds, Silence</p><p></p><p>[B]3rd (DC 14):[/B] Cure Serious Wounds, Inflict Serious Wounds, Remove Disease,</p><p> Spikes (CDiv)</p><p></p><p>[B]4th (DC 15):[/B] Cure Critical Wounds, Inflict Critical Wounds, Restoration</p><p></p><p>[B]Skill Points:[/B] 22 [B]Max Ranks:[/B] 11/5</p><p></p><p>[B]Skills: Ranks Mod Misc[/B]</p><p>Concentration +19 11 +4 +4</p><p>Heal +12 11 +1</p><p>Listen +1 0 +1</p><p>Spot +1 0 +1</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Backpack 2gp 2lb</p><p>Bedroll 1sp 5lb</p><p>Belt Pouches (2) 2gp --</p><p>Flint & Steel 1gp --</p><p>Lantern, Hooded 7gp 2lb</p><p>Oil (3) 3sp 3lb</p><p>Rations (4 days) 2gp 4lb</p><p>Waterskin 1gp 5lb</p><p>Whetstone 2cp 1lb</p><p></p><p>Quartstaff 30gp 4lb</p><p>Dart (20) 10gp 10lb</p><p>Full Plate +2 5650gp 50lb</p><p>Lg. Steel Shield +2 4170gp 15lb</p><p>Amulet Natural Armor +1 2000gp --</p><p>Ring Of Protection +1 2000gp 1lb</p><p></p><p>Wand: Cure Serious 11250gp --</p><p>Wand: Cure Light 750gp --</p><p>Scroll: Remove Blindness 375gp --</p><p>Scroll: Remove Curse 375gp --</p><p>Scroll: Neutralize Poison 375gp --</p><p></p><p> 27000gp</p><p></p><p>[B]Resurgence (CDiv.):[/B] By touching target, they can make a second attempt to</p><p>save against an ongoing spell, spell-like ability, or supernatural ability.</p><p></p><p>[B]Spikes (CDiv.):[/B] For 1 hour/level, wooden weapon gains +2 Enhancement bonus</p><p>on its attacks, and deals additional +1 damage per caster level (max +10).</p><p></p><p>[SIZE=2]STR 14 + 2 (halfork)</p><p>DEX 10</p><p>CON 16</p><p>INT 12 - 2 (halfork)</p><p>WIS 12</p><p>CHA 12 - 2 (halfork) + 2 (lvl 4/8 raises)[/SIZE]</p><p>[/code]</p><p style="text-align: center"><img src="http://wizards.com/dnd/images/foe_gallery/99919.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>House Tharashk has made many inroads into Droaam, looking for mercenaries to fill out their ranks in their attempt to take away some of the moneys that get filtered through House Deneith. Over the past several decades they have acquired a large number of gnolls, orks, halforks, ogres, minotaurs and the like to fill out their staffs, because the monsters work exceedingly well as bodyguards and hunters throughout southwestern Khorvaire. The guild leaders have dealt with the many power groups within the monster country, including of course with the Daughters of Sora Kell, the Gnoll Brotherhood, and a most unlikely warlord... Lord Gorodan Ashlord.</p><p></p><p>Lord Gorodan is a fire giant that was exiled from Xen'drik twenty-four years ago (see ECS pg. 166). When he arrived on the shores of Khorvaire and made his way into Droaam, he very easily and quickly established a fiefdom within the land... seizing control of a clan of ogres and their goblin slaves. Over time he built up his small fiefdom into something of an independant power, bringing in several other races of monster to increase his population and his defenses. Despite all of his success, however, the fire giant was always filled with melancholy over his banishment from his homeland. To this day Lord Gorodan continues to want to find ways to get back to the much warmer climate of Xen'drik, but unfrotunately the fire giant clan from which he was banished still remains in power. Until that clan is removed, he is stuck in Droaam.</p><p></p><p>It was quite precipitous therefore when a House Tharashk representative by the name of Darvir d'Tharashk came to Lord Gorodan looking for additional mercenaries and warriors. The halfork House member told the giant of an excursion heading to Xen'drik to deal with a giant problem involving giants... a problem which just so happens to involve the self-same clan that Lord Gorodan was banished from. Needless to say, Lord Gorodan was quite excited to hear about this plan to possibly see to that clan's destruction, and thus he immediately offered Darvir and House Tharashk one of his most prized countrymen... an young halfork that was blessed by The Shadow.</p><p></p><p>When Yoggrith M'groth was born, his parents immediately knew something was odd about the babe. For the sun never shone on him. His body always appeared to be in shadow. Even when placed outside directly under the noonday sun, the infant always seemed dim and never, ever burned. To his parents, it was a miracle. A blessing from their god. And almost immediately the child was brought before Lord Gorodan. Several of the fire giant's priests tested the babe, seeking to discover this connection it had with the darkness. The overwhelming opinion was that Yoggrith was infused with the spirit of The Shadow. He was a conduit for The Shadow's hand. And for the next twenty years, this young halfork was raised within Lord Gorodan's church, learning to use the dark blessings he was given.</p><p></p><p>Yoggrith is a favored soul of The Shadow... and he works hard in His name, as well as the name of his Lord. His hands hold The Shadow's power... either taking life or giving life to those who deserve it. He can inflict or cure any wound to anyone he touches, and many have come to fear his power. However, the one thing that Yoggrith has shown as he has matured is that he does not use his power for no reason. He is dedicated to the will of his Lord. And thus, those that might fear him... need not... if they also are accomplishing the will of his fire giant Lord. And right now, if the fire giant wishes the halfork to travel with House Tharashk and a bunch of other people to the land of Xen'drik to deal with a fire giant problem... then Yoggrith will do so willingly. And despite the darkness that covers him, the others that travel with him need not fear. For they all are doing the will of his Lord.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 3867705, member: 7006"] [code] [B]Name: [COLOR=DimGray]Yoggrith M'groth[/COLOR][/B] [B]Class:[/B] Favored Soul [B]Race:[/B] Halfork [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Evil [B]Deity:[/B] The Shadow [B]Str:[/B] 16 +3 (6p.) [B]Level:[/B] 8 [B]XP:[/B] [B]Dex:[/B] 10 +0 (2p.) [B]BAB:[/B] +6/+1 [B]HP:[/B] 74 (8d8+24) [B]Con:[/B] 16 +3 (10p.) [B]Grapple:[/B] +9 [B]AP:[/B] 9 [B]Int:[/B] 10 +0 (4p.) [B]Speed:[/B] 30' [B]Wis:[/B] 12 +1 (4p.) [B]Init:[/B] +0 [B]Cha:[/B] 14 +2 (6p.) [B]Base Armor Shield Dex Nat Defl[/B] [B]Armor:[/B] 26 10 +10 +4 +0 +1 +1 [B]Touch:[/B] 11 [B]Flat:[/B] 26 [B]Base Mod Misc[/B] [B]Fort:[/B] +9 +6 +3 -- [B]Ref:[/B] +6 +6 +0 -- [B]Will:[/B] +7 +6 +1 -- [B]Weapon: Attack Damage Critical[/B] Melee Touch Attack +10/+5 per spell x2 Quarterstaff +10/+5 1d6+3 x2 -w/Spikes +12/+7 1d6+11 19-20 Dart +6/+1 1d4+3 x2 [B]Languages:[/B] Orc, Common [B]Abilities:[/B] Darkvision 30' (Halfork) Orc Blood (Halfork) Weapon Focus - Quarterstaff (Favored Soul 3) Fire Resistance 10 (Favored Soul 5) [B]Feats:[/B] Combat Casting (1) Heavy Armor Proficiency (3) Weapon Focus - Melee Touch (6) [B]Spells Per Day:[/B] 6/7/6/5/3 [B]Spells Remaining:[/B] [COLOR=DimGray]6/6/5/4/3[/COLOR] [B]Spells Known:[/B] 8/6/5/4/3 [B]0th (DC 11):[/B] Create Water, Cure Minor Wounds, Detect Magic, Guidance, Inflict Minor Wounds, Light, Mending, Read Magic [B]1st (DC 12):[/B] Bane, Cure Light Wounds, Divine Favor, Inflict Light Wounds, Resurgence (CDiv), Shield Of Faith [B]2nd (DC 13):[/B] Bear's Endurance, Cure Moderate Wounds, Darkness, Inflict Moderate Wounds, Silence [B]3rd (DC 14):[/B] Cure Serious Wounds, Inflict Serious Wounds, Remove Disease, Spikes (CDiv) [B]4th (DC 15):[/B] Cure Critical Wounds, Inflict Critical Wounds, Restoration [B]Skill Points:[/B] 22 [B]Max Ranks:[/B] 11/5 [B]Skills: Ranks Mod Misc[/B] Concentration +19 11 +4 +4 Heal +12 11 +1 Listen +1 0 +1 Spot +1 0 +1 [B]Equipment: Cost Weight[/B] Backpack 2gp 2lb Bedroll 1sp 5lb Belt Pouches (2) 2gp -- Flint & Steel 1gp -- Lantern, Hooded 7gp 2lb Oil (3) 3sp 3lb Rations (4 days) 2gp 4lb Waterskin 1gp 5lb Whetstone 2cp 1lb Quartstaff 30gp 4lb Dart (20) 10gp 10lb Full Plate +2 5650gp 50lb Lg. Steel Shield +2 4170gp 15lb Amulet Natural Armor +1 2000gp -- Ring Of Protection +1 2000gp 1lb Wand: Cure Serious 11250gp -- Wand: Cure Light 750gp -- Scroll: Remove Blindness 375gp -- Scroll: Remove Curse 375gp -- Scroll: Neutralize Poison 375gp -- 27000gp [B]Resurgence (CDiv.):[/B] By touching target, they can make a second attempt to save against an ongoing spell, spell-like ability, or supernatural ability. [B]Spikes (CDiv.):[/B] For 1 hour/level, wooden weapon gains +2 Enhancement bonus on its attacks, and deals additional +1 damage per caster level (max +10). [SIZE=2]STR 14 + 2 (halfork) DEX 10 CON 16 INT 12 - 2 (halfork) WIS 12 CHA 12 - 2 (halfork) + 2 (lvl 4/8 raises)[/SIZE] [/code] [CENTER][IMG]http://wizards.com/dnd/images/foe_gallery/99919.jpg[/IMG][/CENTER] House Tharashk has made many inroads into Droaam, looking for mercenaries to fill out their ranks in their attempt to take away some of the moneys that get filtered through House Deneith. Over the past several decades they have acquired a large number of gnolls, orks, halforks, ogres, minotaurs and the like to fill out their staffs, because the monsters work exceedingly well as bodyguards and hunters throughout southwestern Khorvaire. The guild leaders have dealt with the many power groups within the monster country, including of course with the Daughters of Sora Kell, the Gnoll Brotherhood, and a most unlikely warlord... Lord Gorodan Ashlord. Lord Gorodan is a fire giant that was exiled from Xen'drik twenty-four years ago (see ECS pg. 166). When he arrived on the shores of Khorvaire and made his way into Droaam, he very easily and quickly established a fiefdom within the land... seizing control of a clan of ogres and their goblin slaves. Over time he built up his small fiefdom into something of an independant power, bringing in several other races of monster to increase his population and his defenses. Despite all of his success, however, the fire giant was always filled with melancholy over his banishment from his homeland. To this day Lord Gorodan continues to want to find ways to get back to the much warmer climate of Xen'drik, but unfrotunately the fire giant clan from which he was banished still remains in power. Until that clan is removed, he is stuck in Droaam. It was quite precipitous therefore when a House Tharashk representative by the name of Darvir d'Tharashk came to Lord Gorodan looking for additional mercenaries and warriors. The halfork House member told the giant of an excursion heading to Xen'drik to deal with a giant problem involving giants... a problem which just so happens to involve the self-same clan that Lord Gorodan was banished from. Needless to say, Lord Gorodan was quite excited to hear about this plan to possibly see to that clan's destruction, and thus he immediately offered Darvir and House Tharashk one of his most prized countrymen... an young halfork that was blessed by The Shadow. When Yoggrith M'groth was born, his parents immediately knew something was odd about the babe. For the sun never shone on him. His body always appeared to be in shadow. Even when placed outside directly under the noonday sun, the infant always seemed dim and never, ever burned. To his parents, it was a miracle. A blessing from their god. And almost immediately the child was brought before Lord Gorodan. Several of the fire giant's priests tested the babe, seeking to discover this connection it had with the darkness. The overwhelming opinion was that Yoggrith was infused with the spirit of The Shadow. He was a conduit for The Shadow's hand. And for the next twenty years, this young halfork was raised within Lord Gorodan's church, learning to use the dark blessings he was given. Yoggrith is a favored soul of The Shadow... and he works hard in His name, as well as the name of his Lord. His hands hold The Shadow's power... either taking life or giving life to those who deserve it. He can inflict or cure any wound to anyone he touches, and many have come to fear his power. However, the one thing that Yoggrith has shown as he has matured is that he does not use his power for no reason. He is dedicated to the will of his Lord. And thus, those that might fear him... need not... if they also are accomplishing the will of his fire giant Lord. And right now, if the fire giant wishes the halfork to travel with House Tharashk and a bunch of other people to the land of Xen'drik to deal with a fire giant problem... then Yoggrith will do so willingly. And despite the darkness that covers him, the others that travel with him need not fear. For they all are doing the will of his Lord. [/QUOTE]
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