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S@squ@tch's Against the Giants - Team Gold
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<blockquote data-quote="HolyMan" data-source="post: 5340302" data-attributes="member: 84167"><p>[sblock=Dregon Deepcutter]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Fighter</p><p>Level: 8</p><p>Experience: 28,000</p><p>Alignment: Chaotic Good</p><p>Languages: Common and Dwarven</p><p>Deity: ???[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 20 +5 (10pts) +2 levels, +2 item</p><p>DEX: 12 +1 (04pts)</p><p>CON: 16 +3 (06ts) +2 item</p><p>INT: 12 +1 (04pts)</p><p>WIS: 11 +0 (03pts)</p><p>CHA: 13 +1 (05pts)[/sblock]</p><p>[sblock=Combat]</p><p>HP: 89 = [8d10 + 24] + 3 (feat)</p><p>AC: 24 = 10 + 9 (armor) + 4 (shield & feat) + 1 (DEX) </p><p>AC Touch: 15 = 10 + 1 (DEX) + 4 (shield & feat)</p><p>AC Flatfooted: 23 = 10 + 9 (armor) + 4 (shield & feat)</p><p>INIT: +1 = +1 (DEX)</p><p>BAB: +8/+3 = +8/+3 (FIGHTER)</p><p>Grapple: +13 = +8 (BAB) + 5 (STR)</p><p>Fort: +10 = +6 (base) + 3 (stat) + 1 (item)</p><p>Reflex: +4 = +2 (base) + 1 (stat) + 1 (item)</p><p>Will: +3 = +2 (base) + 0 (stat) + 1 (item)</p><p>Speed: 20' </p><p>Damage Reduction: N/A</p><p>Spell Resistance: N/A[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Shatterspike(melee): +15 = +8 (BAB) + 5 (STR) + 1 (feat) + 1 (item) / DMG = 1d8+8(S), CRIT 17-20x2</p><p>Shatterspike(sunder): +19 = +8 (BAB) + 5 (STR) + 1 (feat) + 5 (item) / DMG = 1d8+9</p><p>Dagger(melee): +14 = +8 (BAB) + 5 (STR) + 1 (item) / DMG = 1d4+5(P or S), CRIT 19-20x2</p><p>Dagger(range): +10 = +8 (BAB) + 1 (DEX) + 1 (item) / DMG = 1d4+5(P or S), CRIT 19-20x2</p><p>Warhammer(melee): +14 = +8 (BAB) + 5 (STR) + 1 (item) / DMG = 1d8+6(B), CRIT x3[/sblock]</p><p>[sblock=Racial Traits]</p><p>* Medium - (no bonuses or penalties based on size)</p><p>* Normal speed - Base speed is 30 feet</p><p>* Bonus feat - chose Toughness</p><p>* Skilled - +4 skill points at 1st level, and +1 skill point whenever a level is gained</p><p>* Languages - Common [/sblock]</p><p>[sblock=Class Features]</p><p>* Bonus Feats - added at 1st level and every even level thereafter, may only chose "fighter feats" [/sblock]</p><p>[sblock=Feats]</p><p>Prof. with all simple weapons (fighter)</p><p>Prof. with all martial weapons (fighter)</p><p>Prof. with light, medium, and heavy armor (fighter)</p><p>Prof. with all shields, including tower shields(fighter)</p><p>Toughness (human bonus)</p><p>Shield Specialization (lvl1) - PHB2 pg.82</p><p>Weapon Focus-longsword (fighter lvl1)</p><p>Power Attack (fighter lvl2)</p><p>Shield Ward (lvl3) - PHB2 pg.82</p><p>Weapon Specialization (fighter lvl4)</p><p>Improved Sunder (lvl6)</p><p>Lunging Strike (fighter lvl6) - PHB2 pg.80</p><p>Improved Critical:longsword (fighter lvl8)</p><p>[/sblock]</p><p>[sblock=Skills]</p><p>Skill Points: 48 </p><p>Skill points/level: 4 = 2 (fighter) + 1 (INT) + 1 (human)</p><p>Bonuses: x4 at 1st lvl; + 4 human bonus at 1st lvl</p><p>Max Ranks: 11/5.5 ACP: -6</p><p>[code]</p><p>Skills Ranks Mod Misc ACP Total</p><p>Appraise[Int] 0 +1 +1 </p><p>Balance[Dex] 0 +1 -6 -5</p><p>Bluff[Cha] 0 +1 +1</p><p>[COLOR=yellow]Climb[Str][/COLOR] 6 +5 -6 +5</p><p>Concentration[Con] 0 +3 +3</p><p>[COLOR=yellow]Craft(sculpting)[Int][/COLOR] 5 +1 +6</p><p>Decipher Script[Int] 0 +1 na</p><p>Diplomacy[Cha] 0 +1 +1 </p><p>Disguise[Cha] 0 +1 +1 </p><p>Escape Artist[Dex] 0 +1 -6 -5</p><p>Forgery[Int] 0 +1 +1</p><p>Gather Information[Cha] 0 +1 +1</p><p>[COLOR=yellow]Handle Animal[Cha][/COLOR] 0 +1 na</p><p>Heal[Wis] 0 +0 +0</p><p>Hide[Dex] 0 +1 -6 -5 </p><p>[COLOR=yellow]Intimidate[Cha][/COLOR] 4 +1 +5 </p><p>[COLOR=yellow]Jump[Str][/COLOR] 6 +5 -6 +5</p><p>Knowledge(Architecture 3 +1 +4 </p><p>and engineering)</p><p>Knowledge(Dungeoneering) 3 +1 +4 </p><p>Knowledge(Geography) 0 +1 na</p><p>Knowledge(History) 0 +1 na</p><p>Knowledge(Arcana) 0 +1 na</p><p>Knowledge(The Planes) 0 +1 na</p><p>Knowledge(Religion) 0 +1 na</p><p>Knowledge(Local) 0 +1 na</p><p>Knowledge(Nobility 0 +1 na</p><p>and Royalty)</p><p>Listen[Wis] 0 +0 +0</p><p>Move Silently[Dex] 0 +1 -6 -5</p><p>Open Locks[Dex] 0 +1 na </p><p>Perform[Cha] 0 +0 +0</p><p>Profession(sculptor)[Wis] 4 +0 +4</p><p>[COLOR=yellow]Ride[Dex][/COLOR] 0 +1 +1</p><p>Search[Int] 0 +1 +1</p><p>Sleight of Hand[Dex] 0 +1 -6 na </p><p>Spot[Wis] 0 +0 +0</p><p>Sense Motive[Wis] 0 +0 +0</p><p>Spellcraft[Int] 0 +1 na</p><p>Survival[Wis] 0 +0 +0</p><p>[COLOR=yellow]Swim[Str][/COLOR] 7 +5 -12 +0</p><p>Tumble[Dex] 0 +1 -6 -5</p><p>Use Magic Device[Cha] 0 +1 na</p><p>Use Rope[Dex] 0 +1 +1 [/code]</p><p> </p><p><span style="color: yellow">highlighted skills are class skills</span></p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>+1 light fortification full plate 5,650gp 50lb</p><p>+1 light fortification shield, heavy steel 4,170gp 15lb</p><p>Shatterspike 4,315gp 4lb</p><p>+1 warhammer 2,312gp 5lb</p><p>Dagger(mw) 302gp 1lb</p><p>Cloak of Resistance(+1) 1,000gp 0lb</p><p>Guantlets of Ogre Power 4,000gp 0lb</p><p>Amulet of Health(+2) 4,000gp 0lb</p><p>Traveler's Outfit free 0lb</p><p>Bedroll 1sp 5lb</p><p>Rope (50'hemp) 1gp 10lb</p><p>Backpack 2gp 2lb</p><p> -Everburning torch 110gp 1lb</p><p> -rations,trail(4days) 2gp 4lb</p><p> -waterskins(2) 2gp 8lb</p><p> -crowbar 2gp 5lb</p><p> -hammer 5sp 2lb</p><p> -pitons(4) 4sp 2lb</p><p> -sack,empty 1sp .5lb</p><p> -spade 2gp 8lb</p><p> -peasant's outfit 1sp 2lb</p><p> -artisan's tools(sculpting) 5gp 5lb</p><p>Belt Pouch 1gp .5lb</p><p> -whetstone 2cp 1lb</p><p> -mirror,small steel 10gp .5lb</p><p> -flint and steel 1gp 0lb</p><p> -potion:cure light (1d8+1) 50gp .5lb</p><p> -potion:cure moderate (2d8+3) 300gp .5lb</p><p> -potion:cure serious (3d8+5) 750gp .5lb [/code]</p><p>Treasure: 11gp, 7sp, 8cp Gems: none</p><p>Total weight carried: 133 (light load)</p><p>Maximum weight possible: 133-light, 266-medium, 400-heavy [/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 31</p><p>Height: 6'-2"</p><p>Weight: 240lbs</p><p>Hair Color: Brown</p><p>Eye Color: Hazel</p><p>Skin Color: Light complexed</p><p> </p><p><strong><u>Apperance:</u></strong> curly shoulder length hair and a broad curly brown beard frame a broad face, Dregon's armor looks like it has seen better days but it is still very useful in protecting the warrior.</p><p> </p><p><strong><u>Deamenaor:</u></strong> During his youth he was energtic and outgoing but growing up amongst dwarves he learned why they are gruff and dour. As he grew older and things started not working out for him he became gruff and dour. So he knows now dwarves have had it right all along, don;t excpet good things to happen and you don't get disapponited as much.</p><p> </p><p><strong><u>Background:</u></strong> An orphan from an attacked caravan, Dregon (his given human name being unknown) was takin in and raised by dwarves. In his teen years he was apprentice to an engineer that taught him how to move rock and earth with rope and tackle. During his twenties he took to sculpting after watching dwarves scuplting great statues out of rock hundreds of feet tall. He was an ok sculptor but couldn't truly make a living off of it. How is he such a good warrior you ask? Well during all this time all dwarves learn to fight and defend the hold from orc, goblins, and other monsters and Dregon was no different <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />. [/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5340302, member: 84167"] [sblock=Dregon Deepcutter] [sblock=Game Info] Race: Human Class: Fighter Level: 8 Experience: 28,000 Alignment: Chaotic Good Languages: Common and Dwarven Deity: ???[/sblock] [sblock=Abilities] STR: 20 +5 (10pts) +2 levels, +2 item DEX: 12 +1 (04pts) CON: 16 +3 (06ts) +2 item INT: 12 +1 (04pts) WIS: 11 +0 (03pts) CHA: 13 +1 (05pts)[/sblock] [sblock=Combat] HP: 89 = [8d10 + 24] + 3 (feat) AC: 24 = 10 + 9 (armor) + 4 (shield & feat) + 1 (DEX) AC Touch: 15 = 10 + 1 (DEX) + 4 (shield & feat) AC Flatfooted: 23 = 10 + 9 (armor) + 4 (shield & feat) INIT: +1 = +1 (DEX) BAB: +8/+3 = +8/+3 (FIGHTER) Grapple: +13 = +8 (BAB) + 5 (STR) Fort: +10 = +6 (base) + 3 (stat) + 1 (item) Reflex: +4 = +2 (base) + 1 (stat) + 1 (item) Will: +3 = +2 (base) + 0 (stat) + 1 (item) Speed: 20' Damage Reduction: N/A Spell Resistance: N/A[/sblock] [sblock=Weapon Stats] Shatterspike(melee): +15 = +8 (BAB) + 5 (STR) + 1 (feat) + 1 (item) / DMG = 1d8+8(S), CRIT 17-20x2 Shatterspike(sunder): +19 = +8 (BAB) + 5 (STR) + 1 (feat) + 5 (item) / DMG = 1d8+9 Dagger(melee): +14 = +8 (BAB) + 5 (STR) + 1 (item) / DMG = 1d4+5(P or S), CRIT 19-20x2 Dagger(range): +10 = +8 (BAB) + 1 (DEX) + 1 (item) / DMG = 1d4+5(P or S), CRIT 19-20x2 Warhammer(melee): +14 = +8 (BAB) + 5 (STR) + 1 (item) / DMG = 1d8+6(B), CRIT x3[/sblock] [sblock=Racial Traits] * Medium - (no bonuses or penalties based on size) * Normal speed - Base speed is 30 feet * Bonus feat - chose Toughness * Skilled - +4 skill points at 1st level, and +1 skill point whenever a level is gained * Languages - Common [/sblock] [sblock=Class Features] * Bonus Feats - added at 1st level and every even level thereafter, may only chose "fighter feats" [/sblock] [sblock=Feats] Prof. with all simple weapons (fighter) Prof. with all martial weapons (fighter) Prof. with light, medium, and heavy armor (fighter) Prof. with all shields, including tower shields(fighter) Toughness (human bonus) Shield Specialization (lvl1) - PHB2 pg.82 Weapon Focus-longsword (fighter lvl1) Power Attack (fighter lvl2) Shield Ward (lvl3) - PHB2 pg.82 Weapon Specialization (fighter lvl4) Improved Sunder (lvl6) Lunging Strike (fighter lvl6) - PHB2 pg.80 Improved Critical:longsword (fighter lvl8) [/sblock] [sblock=Skills] Skill Points: 48 Skill points/level: 4 = 2 (fighter) + 1 (INT) + 1 (human) Bonuses: x4 at 1st lvl; + 4 human bonus at 1st lvl Max Ranks: 11/5.5 ACP: -6 [code] Skills Ranks Mod Misc ACP Total Appraise[Int] 0 +1 +1 Balance[Dex] 0 +1 -6 -5 Bluff[Cha] 0 +1 +1 [COLOR=yellow]Climb[Str][/COLOR] 6 +5 -6 +5 Concentration[Con] 0 +3 +3 [COLOR=yellow]Craft(sculpting)[Int][/COLOR] 5 +1 +6 Decipher Script[Int] 0 +1 na Diplomacy[Cha] 0 +1 +1 Disguise[Cha] 0 +1 +1 Escape Artist[Dex] 0 +1 -6 -5 Forgery[Int] 0 +1 +1 Gather Information[Cha] 0 +1 +1 [COLOR=yellow]Handle Animal[Cha][/COLOR] 0 +1 na Heal[Wis] 0 +0 +0 Hide[Dex] 0 +1 -6 -5 [COLOR=yellow]Intimidate[Cha][/COLOR] 4 +1 +5 [COLOR=yellow]Jump[Str][/COLOR] 6 +5 -6 +5 Knowledge(Architecture 3 +1 +4 and engineering) Knowledge(Dungeoneering) 3 +1 +4 Knowledge(Geography) 0 +1 na Knowledge(History) 0 +1 na Knowledge(Arcana) 0 +1 na Knowledge(The Planes) 0 +1 na Knowledge(Religion) 0 +1 na Knowledge(Local) 0 +1 na Knowledge(Nobility 0 +1 na and Royalty) Listen[Wis] 0 +0 +0 Move Silently[Dex] 0 +1 -6 -5 Open Locks[Dex] 0 +1 na Perform[Cha] 0 +0 +0 Profession(sculptor)[Wis] 4 +0 +4 [COLOR=yellow]Ride[Dex][/COLOR] 0 +1 +1 Search[Int] 0 +1 +1 Sleight of Hand[Dex] 0 +1 -6 na Spot[Wis] 0 +0 +0 Sense Motive[Wis] 0 +0 +0 Spellcraft[Int] 0 +1 na Survival[Wis] 0 +0 +0 [COLOR=yellow]Swim[Str][/COLOR] 7 +5 -12 +0 Tumble[Dex] 0 +1 -6 -5 Use Magic Device[Cha] 0 +1 na Use Rope[Dex] 0 +1 +1 [/code] [COLOR=yellow]highlighted skills are class skills[/COLOR] [/sblock] [sblock=Equipment] [code] Equipment Cost Weight +1 light fortification full plate 5,650gp 50lb +1 light fortification shield, heavy steel 4,170gp 15lb Shatterspike 4,315gp 4lb +1 warhammer 2,312gp 5lb Dagger(mw) 302gp 1lb Cloak of Resistance(+1) 1,000gp 0lb Guantlets of Ogre Power 4,000gp 0lb Amulet of Health(+2) 4,000gp 0lb Traveler's Outfit free 0lb Bedroll 1sp 5lb Rope (50'hemp) 1gp 10lb Backpack 2gp 2lb -Everburning torch 110gp 1lb -rations,trail(4days) 2gp 4lb -waterskins(2) 2gp 8lb -crowbar 2gp 5lb -hammer 5sp 2lb -pitons(4) 4sp 2lb -sack,empty 1sp .5lb -spade 2gp 8lb -peasant's outfit 1sp 2lb -artisan's tools(sculpting) 5gp 5lb Belt Pouch 1gp .5lb -whetstone 2cp 1lb -mirror,small steel 10gp .5lb -flint and steel 1gp 0lb -potion:cure light (1d8+1) 50gp .5lb -potion:cure moderate (2d8+3) 300gp .5lb -potion:cure serious (3d8+5) 750gp .5lb [/code] Treasure: 11gp, 7sp, 8cp Gems: none Total weight carried: 133 (light load) Maximum weight possible: 133-light, 266-medium, 400-heavy [/sblock] [sblock=Details] Size: Medium Gender: Male Age: 31 Height: 6'-2" Weight: 240lbs Hair Color: Brown Eye Color: Hazel Skin Color: Light complexed [B][U]Apperance:[/U][/B] curly shoulder length hair and a broad curly brown beard frame a broad face, Dregon's armor looks like it has seen better days but it is still very useful in protecting the warrior. [B][U]Deamenaor:[/U][/B] During his youth he was energtic and outgoing but growing up amongst dwarves he learned why they are gruff and dour. As he grew older and things started not working out for him he became gruff and dour. So he knows now dwarves have had it right all along, don;t excpet good things to happen and you don't get disapponited as much. [B][U]Background:[/U][/B] An orphan from an attacked caravan, Dregon (his given human name being unknown) was takin in and raised by dwarves. In his teen years he was apprentice to an engineer that taught him how to move rock and earth with rope and tackle. During his twenties he took to sculpting after watching dwarves scuplting great statues out of rock hundreds of feet tall. He was an ok sculptor but couldn't truly make a living off of it. How is he such a good warrior you ask? Well during all this time all dwarves learn to fight and defend the hold from orc, goblins, and other monsters and Dregon was no different ;). [/sblock][/sblock] [/QUOTE]
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