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S@squ@tch's Against the Giants - Team Gold
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<blockquote data-quote="s@squ@tch" data-source="post: 4200657" data-attributes="member: 42885"><p><strong>Round 2 - Partial</strong></p><p></p><p><span style="color: Orange">Initiative:</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">22 - Domoris - Dive Attack (move to 6,8 - 5' elevation) HIT for 27 damage before DR</span></p><p><span style="color: Orange">21 - Mind Flayer #1 - 5' step (4,7), Casts spell</span></p><p><span style="color: Orange">21 - Mind Flayer #2 - 5' step (4,9), Uses spell like ability on defensive</span></p><p><span style="color: Orange">21 - Mind Flayer #3 - Mind Blast all within shaded blue cone</span></p><p><span style="color: Orange">21 - Mind Flayer #4 - Mind Blast all within shaded blue cone</span></p><p><span style="color: Orange">21 - Morph - 7 bites - 2 HIT Mind Flayer #2 for 14 damage before DR</span></p><p><span style="color: Orange">15 - Davan - <em>Stunned</em></span></p><p><span style="color: Orange">15 - Dreadnought - <em>Stunned</em></span></p><p><span style="color: Orange">14 - Void - <em>Helpless</em></span></p><p><span style="color: Orange">12 - Darv - <em>Dark Knowledge (+1d6 dmg)</em></span></p><p><span style="color: Orange">10 - Hudder - Attack MF#2 - 1 HIT for 26 damage before DR</span></p><p> <span style="color: Orange"></span></p><p></p><p></p><p>Bird-Domoris caws in anger as the things tear at his mind, and blood-fury begins to take over. A dark blur, the druid dives for the nearest foe, his feathery form becoming more hardened and oddly fanged as it does so. The augmented talon tears through the flayers robe, and also finds a crease in the armor as it plunges into the creatures skin. </p><p></p><p>Those who just emerged from the Rope Trick are suddenly deluged with wave after wave of intense mental pain and pressure. Hudder, Davan, Void, and Morph all struggle to retain a grip on their conscious. After straining with all his might, Void emerged from the tempest with his consciousness intact -- the gith had never experienced the mental powers of the illithids, having only heard from elders in his village. Hudder is lucky to have been mentally sidetracked into wondering if he looked fat without his armor. Morph shrugged the effect off with ease, but the priest goes stiff. [Void, Hudder AP Spent, Davan <em>Stunned</em>, Morph Will Save PASS]</p><p></p><p>A heartbeat later, the three undergoe the same onslaught. All three are able to shake off the effects.</p><p></p><p>One of the flayers/squid-men outlined with the faint green light advances towards the stunned goliath, having realized that the warforged warrior offered no interest to his ilk. Wary of the hydra standing across from it, it invokes some sort of innate power and reaches out towards the goliath -- and he disappears from view!</p><p></p><p>[sblock=Spellcraft DC20]</p><p>The mind flayer appeared to have used <em>Plane Shift</em>.</p><p>[/sblock]</p><p></p><p>The last of the mind flayers steps back and looks squarely at Void. Intoning a few alien syllables in a garbled voice, it points its hand towards the Gith. It penetrates his innate resistances and causes him to double over in pain. <span style="font-size: 9px"><em>[Fort save Failed, AP would not help]</em></span></p><p>[sblock=Void]</p><p>Your face blisters and begins to drip fluids, and your eyes cloud with blood - you cannot see! The pain and agony are too much for you to handle and you fall to the ground, helpless in your tortuous mental prison.</p><p>[/sblock]</p><p>[sblock=Spellcraft DC18]</p><p>The mindflayer cast the spell <em>Wrack</em></p><p>[/sblock]</p><p></p><p>The seven headed hydra that is Morph shows a flurry of activity as it's heads sweep down and snap at the abberations that threaten him and his companions -- three of the creatures heads snap at the air surrounding the first mind flayer, whereas the other four heads box the closest mind flayer in -- 2 of the mouths close on the torso and shoulders of the flayer, opening slight wounds.</p><p></p><p></p><p>Taking a deep breath, Darv slides down the rope...his eyes widening as he sees the glowing Mind Flayers. <span style="color: Blue">"Hell and damn," </span> he whispers. Taking a deep breath, he bellows out, <span style="color: Blue">"Strike at their tentacles! They're particularly sensitive, and they cannot bear to have them injured!"</span></p><p></p><p><span style="color: Orange">"Ah've had squid before an' ah dunna care fer tha taste!"</span> the repeated mental blasts seem to have muddled Hudder considerably but he lurches forward and delivers a blow to the squid approaching Lo-Kag with gusto. Taking heed from the gnome, his swing cuts from top down, opening a gash along the creatures mouth and one tentacle, while continuing into the torso. Green ichor begins to flow from the wound.</p><p></p><p>[D]aa[/D]</p><p></p><p><span style="color: Orange">OOC:</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Condition Summary:</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Morph: <em>Polymorph Self</em> (139 rounds)</span></p><p><span style="color: Orange">Lo-Kag: <em>Stunned</em></span></p><p><span style="color: Orange">Dreadnought: <em>Stunned</em></span></p><p><span style="color: Orange">Hudder: (77/85)</span></p><p><span style="color: Orange">Void: <em>Helpless</em></span></p><p><span style="color: Orange">Darv: <em>Barkskin</em> (79 rounds)</span></p><p><span style="color: Orange">Flayer #1: <em>Faerie Fire</em> (3 rounds)</span></p><p><span style="color: Orange">Flayer #2: <em>Faerie Fire</em> (3 rounds)</span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Note: no light exists in the clearing except for the <em>Faerie fire</em> effect on the two Flayers (shadowy illumination to 5', 10' for those with low-light vision), any PC without darkvision, i.e. Davan/Morph/Dreadnought/Domoris/Lo-Kag will not be able to see the other two in the heat of battle without stopping and making a listen check. </span></p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 4200657, member: 42885"] [b]Round 2 - Partial[/b] [COLOR=Orange]Initiative: 22 - Domoris - Dive Attack (move to 6,8 - 5' elevation) HIT for 27 damage before DR 21 - Mind Flayer #1 - 5' step (4,7), Casts spell 21 - Mind Flayer #2 - 5' step (4,9), Uses spell like ability on defensive 21 - Mind Flayer #3 - Mind Blast all within shaded blue cone 21 - Mind Flayer #4 - Mind Blast all within shaded blue cone 21 - Morph - 7 bites - 2 HIT Mind Flayer #2 for 14 damage before DR 15 - Davan - [I]Stunned[/I] 15 - Dreadnought - [I]Stunned[/I] 14 - Void - [I]Helpless[/I] 12 - Darv - [I]Dark Knowledge (+1d6 dmg)[/I] 10 - Hudder - Attack MF#2 - 1 HIT for 26 damage before DR [/COLOR] Bird-Domoris caws in anger as the things tear at his mind, and blood-fury begins to take over. A dark blur, the druid dives for the nearest foe, his feathery form becoming more hardened and oddly fanged as it does so. The augmented talon tears through the flayers robe, and also finds a crease in the armor as it plunges into the creatures skin. Those who just emerged from the Rope Trick are suddenly deluged with wave after wave of intense mental pain and pressure. Hudder, Davan, Void, and Morph all struggle to retain a grip on their conscious. After straining with all his might, Void emerged from the tempest with his consciousness intact -- the gith had never experienced the mental powers of the illithids, having only heard from elders in his village. Hudder is lucky to have been mentally sidetracked into wondering if he looked fat without his armor. Morph shrugged the effect off with ease, but the priest goes stiff. [Void, Hudder AP Spent, Davan [I]Stunned[/I], Morph Will Save PASS] A heartbeat later, the three undergoe the same onslaught. All three are able to shake off the effects. One of the flayers/squid-men outlined with the faint green light advances towards the stunned goliath, having realized that the warforged warrior offered no interest to his ilk. Wary of the hydra standing across from it, it invokes some sort of innate power and reaches out towards the goliath -- and he disappears from view! [sblock=Spellcraft DC20] The mind flayer appeared to have used [I]Plane Shift[/I]. [/sblock] The last of the mind flayers steps back and looks squarely at Void. Intoning a few alien syllables in a garbled voice, it points its hand towards the Gith. It penetrates his innate resistances and causes him to double over in pain. [SIZE=1][I][Fort save Failed, AP would not help][/I][/SIZE] [sblock=Void] Your face blisters and begins to drip fluids, and your eyes cloud with blood - you cannot see! The pain and agony are too much for you to handle and you fall to the ground, helpless in your tortuous mental prison. [/sblock] [sblock=Spellcraft DC18] The mindflayer cast the spell [I]Wrack[/I] [/sblock] The seven headed hydra that is Morph shows a flurry of activity as it's heads sweep down and snap at the abberations that threaten him and his companions -- three of the creatures heads snap at the air surrounding the first mind flayer, whereas the other four heads box the closest mind flayer in -- 2 of the mouths close on the torso and shoulders of the flayer, opening slight wounds. Taking a deep breath, Darv slides down the rope...his eyes widening as he sees the glowing Mind Flayers. [COLOR=Blue]"Hell and damn," [/COLOR] he whispers. Taking a deep breath, he bellows out, [COLOR=Blue]"Strike at their tentacles! They're particularly sensitive, and they cannot bear to have them injured!"[/COLOR] [COLOR=Orange]"Ah've had squid before an' ah dunna care fer tha taste!"[/COLOR] the repeated mental blasts seem to have muddled Hudder considerably but he lurches forward and delivers a blow to the squid approaching Lo-Kag with gusto. Taking heed from the gnome, his swing cuts from top down, opening a gash along the creatures mouth and one tentacle, while continuing into the torso. Green ichor begins to flow from the wound. [D]aa[/D] [COLOR=Orange]OOC: Condition Summary: Morph: [I]Polymorph Self[/I] (139 rounds) Lo-Kag: [I]Stunned[/I] Dreadnought: [I]Stunned[/I] Hudder: (77/85) Void: [I]Helpless[/I] Darv: [I]Barkskin[/I] (79 rounds) Flayer #1: [I]Faerie Fire[/I] (3 rounds) Flayer #2: [I]Faerie Fire[/I] (3 rounds) Note: no light exists in the clearing except for the [I]Faerie fire[/I] effect on the two Flayers (shadowy illumination to 5', 10' for those with low-light vision), any PC without darkvision, i.e. Davan/Morph/Dreadnought/Domoris/Lo-Kag will not be able to see the other two in the heat of battle without stopping and making a listen check. [/COLOR] [/QUOTE]
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