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S@squ@tch's Against the Giants - Team Gold
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<blockquote data-quote="Vertexx69" data-source="post: 5328172" data-attributes="member: 48854"><p><span style="color: gray"><strong>King Grommet, HP 85/85, AC 32, saves F+12/R+2/W+10</strong> <strong>AP 9/9</strong></span></p><p> </p><p>The lights hovering overhead get twitchy again as the strange suit of armor takes a 5ft step into melee range of the giant in front of it. But King Grommet steps on the hand of the dead body on the floor, knocking the holy rocket assisted punch off its mark. He slams his spiked into the ground so hard that the ground rumbles as the heavy stone of the floor splinters into dust. <span style="color: Gray"><strong>"King Grommets* got this lot lad. You get healin that lot, getttin hammered through the door there."</strong></span> </p><p></p><p>The pattern and color of the floor travels up his arms and legs as rises abck into the low posture he started the fight in. The shadows that were whipping at his legs fade away.</p><p></p><p>[sblock=Actions]Standard: <a href="http://invisiblecastle.com/roller/view/2695618/" target="_blank">Divine Surge (1d20+11=12, 1d4+8d8+4=43)</a></p><p>Move: 5ft step to (BW,39)</p><p>Free: Speak[/sblock][sblock=Granted Maneuvers]<span style="color: gray">Grey=Granted</span></p><p>White=Witheld</p><p>*=Spent</p><p> </p><p> <a href="http://invisiblecastle.com/roller/view/2644598/" target="_blank">Granted Maneuvers (2,3,5)</a></p><p> <a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank">Granted Manuevers (1d2=1)[/url</a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank"><span style="color: DimGray">1 Divine Surge*</span></a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank"><span style="color: gray">2 Stone Bones</span></a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank"><span style="color: gray">3 Revitalizing Strike*</span></a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank"><span style="color: White">4 Shadow Jaunt</span></a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank"><span style="color: gray">5 Shield Block</span>[/sblock]</a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank">OOC - Remember KG's Shield Block power for any ally that is adjacent to him (+9 shield bonus to AC). No jibe. I've been playing some games here for over a year without gaining a level as opposed to a level every few sessions like some table top games can grant. </a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/2695605/" target="_blank">*A little set of arms flip up out of the collar of the armored suit raising a broken sprocketed-wheel over its goggled, full helmet like a crown and plays a 4-note royal tune with some unseen tin horn within the wheels and gears of the armor before it folds itself back away whenever King Grommet says his name.</a></p></blockquote><p></p>
[QUOTE="Vertexx69, post: 5328172, member: 48854"] [COLOR=gray][B]King Grommet, HP 85/85, AC 32, saves F+12/R+2/W+10[/B] [B]AP 9/9[/B][/COLOR] The lights hovering overhead get twitchy again as the strange suit of armor takes a 5ft step into melee range of the giant in front of it. But King Grommet steps on the hand of the dead body on the floor, knocking the holy rocket assisted punch off its mark. He slams his spiked into the ground so hard that the ground rumbles as the heavy stone of the floor splinters into dust. [COLOR=Gray][B]"King Grommets* got this lot lad. You get healin that lot, getttin hammered through the door there."[/B][/COLOR] The pattern and color of the floor travels up his arms and legs as rises abck into the low posture he started the fight in. The shadows that were whipping at his legs fade away. [sblock=Actions]Standard: [URL="http://invisiblecastle.com/roller/view/2695618/"]Divine Surge (1d20+11=12, 1d4+8d8+4=43)[/URL] Move: 5ft step to (BW,39) Free: Speak[/sblock][sblock=Granted Maneuvers][COLOR=gray]Grey=Granted[/COLOR] White=Witheld *=Spent [URL="http://invisiblecastle.com/roller/view/2644598/"]Granted Maneuvers (2,3,5)[/URL] [url=http://invisiblecastle.com/roller/view/2695605/]Granted Manuevers (1d2=1)[/url [COLOR=DimGray]1 Divine Surge*[/COLOR] [COLOR=gray]2 Stone Bones[/COLOR] [COLOR=gray]3 Revitalizing Strike*[/COLOR] [COLOR=White]4 Shadow Jaunt[/COLOR] [COLOR=gray]5 Shield Block[/COLOR][/sblock] OOC - Remember KG's Shield Block power for any ally that is adjacent to him (+9 shield bonus to AC). No jibe. I've been playing some games here for over a year without gaining a level as opposed to a level every few sessions like some table top games can grant. *A little set of arms flip up out of the collar of the armored suit raising a broken sprocketed-wheel over its goggled, full helmet like a crown and plays a 4-note royal tune with some unseen tin horn within the wheels and gears of the armor before it folds itself back away whenever King Grommet says his name.[/url] [/QUOTE]
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