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<blockquote data-quote="TarionzCousin" data-source="post: 5064578" data-attributes="member: 31304"><p><strong>January 17, 2010</strong></p><p></p><p><span style="font-size: 18px"><strong>The Defrosters - January 17, 2010</strong></span></p><p></p><p></p><p><u>Location</u></p><p>Gloomwrought, in the Shadowfell—although that was not immediately apparent.</p><p></p><p><span style="font-size: 15px"><strong>I’ll Tumble 4 Ya</strong></span></p><p>Having just seen their comrade Marcus carried away by the evil naga, the remaining heroes tumbled suddenly through a dark portal into a realm of shadows and half-images. They landed in an empty dark city, gathered on a walkway between buildings and waterways. Standing nearby was a tall deva looking exceedingly groovy in a voluminous cloak. Before they could ask him for his autograph, they were attacked by undead horrors.</p><p></p><p>Wispy wraiths zoomed in and drove psychic daggers into the party’s brains. Their hideous screaming caused the heroes to attack one another. Just being near the wraiths overwhelmed the mind with mad whispers. Pale phantom warriors charged and cut deeply with their ghostly swords. In the distance, two skulls covered in green fire blasted arcane flames within their midst. In a matter of seconds, the group was in serious trouble and ready for a prolonged soak in a nice hot tub with several voluptuous maidens.</p><p></p><p>Bursting forth from within the epicenter of Flurge’s fiery burst, Vixten appeared. He immediately healed two of the group and sent the undead into a temporary retreat. Seeing their old comrade appear rallied the Defrosters. Gromit pounded a wraith into ultimate wispiness. Arvin and Felonius rained down bloody and fiery bolts. The Deva slashed through a phantom. </p><p></p><p>Battered and bruised, the heroes emerged victorious. </p><p></p><p>The air around them coalesced, and strange slender, hairless humanoids appeared. Dressed in black, with gray skin and dark goggles, they moved among the group with a mysterious purpose. One gestured at the group with a sparkling rod and things changed in a weird way. The city become more solid even as the gray humanoids disappeared. </p><p></p><p></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"><strong>Karma Chameleon</strong></span></p><p>Vixten led them to a hidden alley devoid of ambushers where he assisted them in healing and resting for a moment. The deva introduced himself as Zanen. He said that he had been chasing a shadar-kai in the underground tunnels beneath Waterdeep when he unwittingly plunged through a portal. Satisfied that his arrival must be attributed to good karma, the group returned to the main streets.</p><p></p><p>A beggar asked for alms, and received several in return for answering questions. This place was Gloomwrought, a city in the Shadowfell. It was nominally ruled by Prince Roland, but many people believed that the real power was a group known as the Keepers. From the beggar’s directions, the party took a room at the Knight’s Shield Inn. </p><p></p><p>Vixten told of his recent fun. He revealed that the War Wizards of Cormyr had stupidly failed to keep the Codex of Altahn despite its extreme importance. The codex has information about predicting when the gates to and from the Shadowfell appear. Also, the High Hippy Elf Duirsar of Evereska had narrowly avoided being assassinated by Belendithus of the Dusk. Vixten was charged with learning more about Belendithus, including how to make her permanently unable to assassinate people any more.</p><p></p><p>Employing a cunning plan, the group took to the streets to gather information. Felonius questioned people with the snarky assistance of Flurge while Gromit and Zanen posed majestically and watched for unwarranted attacks. Arvin and Vixten skulked about in hiding to secretly determine if someone had switched the fine coffee they ordinarily drank for Folgers crystals. </p><p></p><p>Proceeding from the nicer part of town toward the docks, Felonius spearheaded the charge into a seedy tavern. He tiefled around a bit until he learned a few choice tidbits:</p><p></p><p>1. The Keepers were occasionally seen by people. They were described as gray-skinned, hairless, dressed in black with dark goggles—they sounded slightly familiar;</p><p>2. Many shadar-kai soldiers had been passing through Gloomwrought in the past three months;</p><p>3. Gloomwrought ale tastes like smoky goat urine with a hint of big hairy ass;</p><p>4. Citizens of the city were living in moderate terror in fear of a being called “The Butcher.” In the poorer parts of town, every few weeks or days someone was killed at night. Their skulls and skins were found on the door of a relatively-unimportant church.</p><p></p><p></p><p></p><p><strong></strong></p><p><strong><span style="font-size: 15px">In the Church of the Poisoned Mind</span></strong></p><p>The most important church in Gloomwrought was the Temple of the Raven Queen. Arvin got a serious bug up his butt to go there, so everyone followed. The temple was impressive, built upon seventy-foot high statues and employing a magical glass elevator to ferry people inside. Using his innate charm, the rogue convinced a shadowborn elven acolyte named Mitherna that she should talk with him about Amway.</p><p></p><p>Instead, she revealed some useful information, including:</p><p></p><p>A. Belendithus of the Dusk was a well-known assassin. She supposedly spent a great deal of time in Gloomwrought—especially when she was hiring shadar-kai troops for some sort of invasion;</p><p>B. The Veiled League, an association of hedonists and baby lamb shepherds, was known to hire assassins;</p><p>C. The Raven Queen didn’t have any jobs for adventurers. Instead, Mitherna directed Arvin and the Chipmunks to go see Prince Roland about the Butcher.</p><p></p><p>The Prince had an open-door policy, so the good guys got in to see him without having to wait in line. For a guy over 300 years old, he looked surprisingly un-ancient. Yes, he wanted someone to rid his city of the Butcher. The monster was slowly depleting him of his precious peasants. Also, he claimed that the Keepers were powerless, up was down, and Gloomwrought ale was delicious. With the promise of a Level Seven Shadowy Magic Item to goad them on, the group decided to butcher the Butcher.</p><p></p><p></p><p></p><p><strong><span style="font-size: 15px">Do You Really Want to Hurt Me</span></strong></p><p>First, of course, they returned to their cozy room at the Knight’s Shield Inn and had a nap. Gromit dreamed of decent ale and bearded Dwarven women, in that order. <s>Zanen secretly didn’t sleep but instead stole all of the party’s good magic items and gold (Steve, don’t tell anyone!)</s> </p><p></p><p>Arvin disguised himself as Butcher Bait. Flurge made Zanen invisible so he could guard Arvin as the whole group paraded through the streets looking delicious. They heard the telltale sounds of someone being killed and skinned. Rushing forward, Vixten saw a shadowy column of writhing skulls hovering over an unimportant nameless dead NPC. He unloaded a volley of clericky goodness which resulted in a small amount of damage and a sufficient amount of blindness. Everyone ran forward, eager to get at least one hit in before the monster was quickly and oh-so-easily dispatched.</p><p></p><p>Zanen and Gromit charged through the Butcher’s cloud of swarming skulls, caressing it faintly with their implements of moderate pain. Flurge called forth a mighty arcane hand that grabbed the beast and held it fast. Felonius and Arvin blasted at it from a distance, then got too close and were reminded that they weren’t frontline warriors. Flurge summoned Frosty the Snowdemon and Vixten summoned MC Hammergnome to harry the beast’s flank. Much yelling, grunting, and swinging of weapons occurred. </p><p></p><p>But the Butcher was not done. Bloodied but unbowed, it burst free of its constraints and flowed forward. Felonius alone held his ground as Gromit and Zanen were knocked back. Vixten cleverly hid around the corner and fired his red laser at its teenage minions through the front window of Steve’s house. Gromit took a deep breath and hammered the Butcher so hard it suddenly developed an intense yearning to be dancing ballet elsewhere, and so it immediately flowed down through the ground and escaped. </p><p></p><p>Winded and wounded, the heroes trekked back to their inn where they struggled mentally to calculate the experience points of recent encounters. It had been a long day.</p><p></p><p><em>--End Session</em></p></blockquote><p></p>
[QUOTE="TarionzCousin, post: 5064578, member: 31304"] [b]January 17, 2010[/b] [SIZE="5"][B]The Defrosters - January 17, 2010[/B][/SIZE] [U]Location[/U] Gloomwrought, in the Shadowfell—although that was not immediately apparent. [SIZE="4"][B]I’ll Tumble 4 Ya[/B][/SIZE] Having just seen their comrade Marcus carried away by the evil naga, the remaining heroes tumbled suddenly through a dark portal into a realm of shadows and half-images. They landed in an empty dark city, gathered on a walkway between buildings and waterways. Standing nearby was a tall deva looking exceedingly groovy in a voluminous cloak. Before they could ask him for his autograph, they were attacked by undead horrors. Wispy wraiths zoomed in and drove psychic daggers into the party’s brains. Their hideous screaming caused the heroes to attack one another. Just being near the wraiths overwhelmed the mind with mad whispers. Pale phantom warriors charged and cut deeply with their ghostly swords. In the distance, two skulls covered in green fire blasted arcane flames within their midst. In a matter of seconds, the group was in serious trouble and ready for a prolonged soak in a nice hot tub with several voluptuous maidens. Bursting forth from within the epicenter of Flurge’s fiery burst, Vixten appeared. He immediately healed two of the group and sent the undead into a temporary retreat. Seeing their old comrade appear rallied the Defrosters. Gromit pounded a wraith into ultimate wispiness. Arvin and Felonius rained down bloody and fiery bolts. The Deva slashed through a phantom. Battered and bruised, the heroes emerged victorious. The air around them coalesced, and strange slender, hairless humanoids appeared. Dressed in black, with gray skin and dark goggles, they moved among the group with a mysterious purpose. One gestured at the group with a sparkling rod and things changed in a weird way. The city become more solid even as the gray humanoids disappeared. [SIZE="4"] [B]Karma Chameleon[/B][/SIZE] Vixten led them to a hidden alley devoid of ambushers where he assisted them in healing and resting for a moment. The deva introduced himself as Zanen. He said that he had been chasing a shadar-kai in the underground tunnels beneath Waterdeep when he unwittingly plunged through a portal. Satisfied that his arrival must be attributed to good karma, the group returned to the main streets. A beggar asked for alms, and received several in return for answering questions. This place was Gloomwrought, a city in the Shadowfell. It was nominally ruled by Prince Roland, but many people believed that the real power was a group known as the Keepers. From the beggar’s directions, the party took a room at the Knight’s Shield Inn. Vixten told of his recent fun. He revealed that the War Wizards of Cormyr had stupidly failed to keep the Codex of Altahn despite its extreme importance. The codex has information about predicting when the gates to and from the Shadowfell appear. Also, the High Hippy Elf Duirsar of Evereska had narrowly avoided being assassinated by Belendithus of the Dusk. Vixten was charged with learning more about Belendithus, including how to make her permanently unable to assassinate people any more. Employing a cunning plan, the group took to the streets to gather information. Felonius questioned people with the snarky assistance of Flurge while Gromit and Zanen posed majestically and watched for unwarranted attacks. Arvin and Vixten skulked about in hiding to secretly determine if someone had switched the fine coffee they ordinarily drank for Folgers crystals. Proceeding from the nicer part of town toward the docks, Felonius spearheaded the charge into a seedy tavern. He tiefled around a bit until he learned a few choice tidbits: 1. The Keepers were occasionally seen by people. They were described as gray-skinned, hairless, dressed in black with dark goggles—they sounded slightly familiar; 2. Many shadar-kai soldiers had been passing through Gloomwrought in the past three months; 3. Gloomwrought ale tastes like smoky goat urine with a hint of big hairy ass; 4. Citizens of the city were living in moderate terror in fear of a being called “The Butcher.” In the poorer parts of town, every few weeks or days someone was killed at night. Their skulls and skins were found on the door of a relatively-unimportant church. [B] [SIZE="4"]In the Church of the Poisoned Mind[/SIZE][/B] The most important church in Gloomwrought was the Temple of the Raven Queen. Arvin got a serious bug up his butt to go there, so everyone followed. The temple was impressive, built upon seventy-foot high statues and employing a magical glass elevator to ferry people inside. Using his innate charm, the rogue convinced a shadowborn elven acolyte named Mitherna that she should talk with him about Amway. Instead, she revealed some useful information, including: A. Belendithus of the Dusk was a well-known assassin. She supposedly spent a great deal of time in Gloomwrought—especially when she was hiring shadar-kai troops for some sort of invasion; B. The Veiled League, an association of hedonists and baby lamb shepherds, was known to hire assassins; C. The Raven Queen didn’t have any jobs for adventurers. Instead, Mitherna directed Arvin and the Chipmunks to go see Prince Roland about the Butcher. The Prince had an open-door policy, so the good guys got in to see him without having to wait in line. For a guy over 300 years old, he looked surprisingly un-ancient. Yes, he wanted someone to rid his city of the Butcher. The monster was slowly depleting him of his precious peasants. Also, he claimed that the Keepers were powerless, up was down, and Gloomwrought ale was delicious. With the promise of a Level Seven Shadowy Magic Item to goad them on, the group decided to butcher the Butcher. [B][SIZE="4"]Do You Really Want to Hurt Me[/SIZE][/B] First, of course, they returned to their cozy room at the Knight’s Shield Inn and had a nap. Gromit dreamed of decent ale and bearded Dwarven women, in that order. [s]Zanen secretly didn’t sleep but instead stole all of the party’s good magic items and gold (Steve, don’t tell anyone!)[/s] Arvin disguised himself as Butcher Bait. Flurge made Zanen invisible so he could guard Arvin as the whole group paraded through the streets looking delicious. They heard the telltale sounds of someone being killed and skinned. Rushing forward, Vixten saw a shadowy column of writhing skulls hovering over an unimportant nameless dead NPC. He unloaded a volley of clericky goodness which resulted in a small amount of damage and a sufficient amount of blindness. Everyone ran forward, eager to get at least one hit in before the monster was quickly and oh-so-easily dispatched. Zanen and Gromit charged through the Butcher’s cloud of swarming skulls, caressing it faintly with their implements of moderate pain. Flurge called forth a mighty arcane hand that grabbed the beast and held it fast. Felonius and Arvin blasted at it from a distance, then got too close and were reminded that they weren’t frontline warriors. Flurge summoned Frosty the Snowdemon and Vixten summoned MC Hammergnome to harry the beast’s flank. Much yelling, grunting, and swinging of weapons occurred. But the Butcher was not done. Bloodied but unbowed, it burst free of its constraints and flowed forward. Felonius alone held his ground as Gromit and Zanen were knocked back. Vixten cleverly hid around the corner and fired his red laser at its teenage minions through the front window of Steve’s house. Gromit took a deep breath and hammered the Butcher so hard it suddenly developed an intense yearning to be dancing ballet elsewhere, and so it immediately flowed down through the ground and escaped. Winded and wounded, the heroes trekked back to their inn where they struggled mentally to calculate the experience points of recent encounters. It had been a long day. [I]--End Session[/I] [/QUOTE]
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