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Sage Advice August 17th
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<blockquote data-quote="Mistwell" data-source="post: 6685591" data-attributes="member: 2525"><p>Because it's not "one of your very few", and spell points figures cost difference (it's not based on how you feel about it, it's based on the hard math of it which isn't subjective). And your "cast before bed" is silly beyond the first day anyway, and none of that is the complaint about the ruling to begin with (you can do that with goodberry with or without this ruling, it's just a matter of how much it heals). The complaint is that it heals so much you heal the party between battles. Both spells do this, but one is getting a lot of whining about a sage advice and the other was sitting there all along with no complaints.</p><p></p><p>I am going to keep bottom lining for it no matter how many tangents you want to chase. The issue with the ruling that people have is not about goodberry lasting a long time (that's your distraction - it's part of that spell with or without this ruling, and it's situational). It's not that it's first level (spell points calculate that anyway). It's that this ruling heals a lot - but it heals roughly the same (a bit less) than another spell could have done all along for the same resource expenditure. And that's it - that's my point. I don't much care about the tangents you want to chase, the minor differentiations you want to make which have little to nothing to do with that point. I get it, all things being equal you would choose goodberry for it's utility. Fine - and not meaningful for the point I am making.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6685591, member: 2525"] Because it's not "one of your very few", and spell points figures cost difference (it's not based on how you feel about it, it's based on the hard math of it which isn't subjective). And your "cast before bed" is silly beyond the first day anyway, and none of that is the complaint about the ruling to begin with (you can do that with goodberry with or without this ruling, it's just a matter of how much it heals). The complaint is that it heals so much you heal the party between battles. Both spells do this, but one is getting a lot of whining about a sage advice and the other was sitting there all along with no complaints. I am going to keep bottom lining for it no matter how many tangents you want to chase. The issue with the ruling that people have is not about goodberry lasting a long time (that's your distraction - it's part of that spell with or without this ruling, and it's situational). It's not that it's first level (spell points calculate that anyway). It's that this ruling heals a lot - but it heals roughly the same (a bit less) than another spell could have done all along for the same resource expenditure. And that's it - that's my point. I don't much care about the tangents you want to chase, the minor differentiations you want to make which have little to nothing to do with that point. I get it, all things being equal you would choose goodberry for it's utility. Fine - and not meaningful for the point I am making. [/QUOTE]
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Sage Advice August 17th
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