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<blockquote data-quote="5ekyu" data-source="post: 7563415" data-attributes="member: 6919838"><p>Well, unless a claim can be made and supported that says the phantom indivisible action rule specifically restricts itself to preventing bonus actions dividing the actions (and within those only some bonus action) then discussions can and should include the other things that the indivisible action prevents.</p><p></p><p>I mean without a specific reference inside that phantom rule addressing non-actions or specific call-outs in those non-actions that are stronger than "You choose when to take a bonus action during your turn, " then why aren't they also prevented by the indivisible phantom rule? </p><p></p><p>Why isnt "Show me the rule that supports what you are saying - that Actions maybe be interrupted by any non-action. " just as valid or invalid as "Show me the rule that supports what you are saying - that Actions maybe be interrupted by any bonus action."? </p><p></p><p>"The general rule is that actions are not divisible because there is nothing anywhere that states that they are. " How is that claim shown to be different if the intrusive event is a non-action as opposed to a bonus action - especially given the big "you choose when..." that we have 8n the core rule for bonus action?</p><p></p><p>If one believes "The attack action though is still a discrete unit, regardless of how many attacks you make. " and that is a basis for the phantom indivisible trumping "you choose when..." for bonus actions, then what in the PHB or other official sources excludes non-actions from that same indivisible phantom.</p><p></p><p>That's where my comment pages back came from, the constant ability of a non-existent rule to morph to suit whatever position it needs to counter ACTUAL RULES like "you choose when...".</p><p></p><p>A character is maintaining concentration on fog cloud. Some enemies are inside, some outside.</p><p>Character has extra attacks.</p><p>Character strikes at an enemy outside, crits lucky and kills them.</p><p>Character moves towards the Fog Cloud dropping concentration and moves to use its extra attack on the creature - fog now gone.</p><p></p><p>Until the indivisible action phantom, that was fine. </p><p></p><p>Is that why the need now exists for the indivisible and discrete action to only apply to bonus actions? </p><p></p><p>Is it different (in the text of the phantom discrete indivisible rule) if instead of concentration, that was somebody else's fog cloud and the way to drop the fog were a quicken dispel magic or gusto of wind?</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7563415, member: 6919838"] Well, unless a claim can be made and supported that says the phantom indivisible action rule specifically restricts itself to preventing bonus actions dividing the actions (and within those only some bonus action) then discussions can and should include the other things that the indivisible action prevents. I mean without a specific reference inside that phantom rule addressing non-actions or specific call-outs in those non-actions that are stronger than "You choose when to take a bonus action during your turn, " then why aren't they also prevented by the indivisible phantom rule? Why isnt "Show me the rule that supports what you are saying - that Actions maybe be interrupted by any non-action. " just as valid or invalid as "Show me the rule that supports what you are saying - that Actions maybe be interrupted by any bonus action."? "The general rule is that actions are not divisible because there is nothing anywhere that states that they are. " How is that claim shown to be different if the intrusive event is a non-action as opposed to a bonus action - especially given the big "you choose when..." that we have 8n the core rule for bonus action? If one believes "The attack action though is still a discrete unit, regardless of how many attacks you make. " and that is a basis for the phantom indivisible trumping "you choose when..." for bonus actions, then what in the PHB or other official sources excludes non-actions from that same indivisible phantom. That's where my comment pages back came from, the constant ability of a non-existent rule to morph to suit whatever position it needs to counter ACTUAL RULES like "you choose when...". A character is maintaining concentration on fog cloud. Some enemies are inside, some outside. Character has extra attacks. Character strikes at an enemy outside, crits lucky and kills them. Character moves towards the Fog Cloud dropping concentration and moves to use its extra attack on the creature - fog now gone. Until the indivisible action phantom, that was fine. Is that why the need now exists for the indivisible and discrete action to only apply to bonus actions? Is it different (in the text of the phantom discrete indivisible rule) if instead of concentration, that was somebody else's fog cloud and the way to drop the fog were a quicken dispel magic or gusto of wind? [/QUOTE]
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