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Sage Advice: Jeremy Crawford on Ability Checks & What They're Not
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<blockquote data-quote="redrick" data-source="post: 7669577" data-attributes="member: 6777696"><p>Counterspell burns a level 3 spell slot, so, until you have a pretty high level party, we're talking about a serious resource. I think it's fair to allow players to use the spell knowing that they're counterspelling something worthwhile. I'd probably use a mechanic similar to things like lucky or other re-roll features. You have to cast the spell before you know if it will hit/how much damage it will do. As opposed to Shield, which allows you to know a spell would have hit before you cast it.</p><p></p><p>(And, since I usually roll my attacks, damage and narration all at the same time, I'd just say that they have to make this call before they start comparing my dice to numbers on their character sheet. If I see that "subtracting numbers in my head" look, it is too late to counterspell.)</p><p></p><p>I also don't know how my players would ever cast counterspell if I made them declare it before they knew the spell. They'd have to be pretty fast on the draw.</p><p></p><p>"The wizard casts --"</p><p></p><p>"I CAST COUNTERSPELL!!!"</p><p></p><p>" -- animal friendship."</p><p></p><p>"huh."</p></blockquote><p></p>
[QUOTE="redrick, post: 7669577, member: 6777696"] Counterspell burns a level 3 spell slot, so, until you have a pretty high level party, we're talking about a serious resource. I think it's fair to allow players to use the spell knowing that they're counterspelling something worthwhile. I'd probably use a mechanic similar to things like lucky or other re-roll features. You have to cast the spell before you know if it will hit/how much damage it will do. As opposed to Shield, which allows you to know a spell would have hit before you cast it. (And, since I usually roll my attacks, damage and narration all at the same time, I'd just say that they have to make this call before they start comparing my dice to numbers on their character sheet. If I see that "subtracting numbers in my head" look, it is too late to counterspell.) I also don't know how my players would ever cast counterspell if I made them declare it before they knew the spell. They'd have to be pretty fast on the draw. "The wizard casts --" "I CAST COUNTERSPELL!!!" " -- animal friendship." "huh." [/QUOTE]
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Sage Advice: Jeremy Crawford on Ability Checks & What They're Not
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