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Story Hour
Sagiro's Story Hour: Now That It's Over
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<blockquote data-quote="Fimmtiu" data-source="post: 6349407" data-attributes="member: 7953"><p>I just finished reading the finished Story Hour, and it's a very bittersweet thing. I've been reading (and re-reading) this story in its incomplete state for over a decade now, and it's been an endless font of inspiration for my own game and a fantastic story in its own right. Now it's over, and there won't be any more updates. I'm both happy and nostalgically sad.</p><p></p><p>Sagiro, I can't congratulate you enough for getting to the end of such a huge Story Hour. When I start considering how much work you must have put into this story over the years -- the weekly hours of preparation, the actual gameplay, and then all the subsequent write-ups -- my mind boggles. Your dedication to telling this story is really remarkable, and we've all benefited immensely from it. A simple "Thank you!" seems inadequate recompense for that much work over so many years, all for free, but it will have to do -- at least until the books come out! I can say unequivocally that reading your Story Hour has made me a better DM, not just because it's a wealth of material to adapt and borrow from, but because it stretched the boundaries of how awesome I thought a game could be, and gave me a new high bar to aim for.</p><p></p><p>Major kudos to the players as well, for creating the well-realized and compelling characters that we've gotten to know over all this time. It must have been hard to let them go after so many years of playing them.</p><p></p><p>And I can't possibly go without thanking StevenAC for his excellent PDFs; I've spent many a commute and trip reading them on my laptop or phone. They're clearly a labour of love, and a big improvement over the forum-reading experience.</p><p></p><p>I must admit that I was pretty baffled at first by the decision to end the story immediately after the climax, and was really wishing for more of a denouement. But the more I think about it, the more I agree it was a good move, story-wise. Wouldn't mind hearing what the players imagine happened to their characters afterwards, though; Piratecat's already chimed in on that topic, and it was neat to hear how he saw Dranko ending up.</p></blockquote><p></p>
[QUOTE="Fimmtiu, post: 6349407, member: 7953"] I just finished reading the finished Story Hour, and it's a very bittersweet thing. I've been reading (and re-reading) this story in its incomplete state for over a decade now, and it's been an endless font of inspiration for my own game and a fantastic story in its own right. Now it's over, and there won't be any more updates. I'm both happy and nostalgically sad. Sagiro, I can't congratulate you enough for getting to the end of such a huge Story Hour. When I start considering how much work you must have put into this story over the years -- the weekly hours of preparation, the actual gameplay, and then all the subsequent write-ups -- my mind boggles. Your dedication to telling this story is really remarkable, and we've all benefited immensely from it. A simple "Thank you!" seems inadequate recompense for that much work over so many years, all for free, but it will have to do -- at least until the books come out! I can say unequivocally that reading your Story Hour has made me a better DM, not just because it's a wealth of material to adapt and borrow from, but because it stretched the boundaries of how awesome I thought a game could be, and gave me a new high bar to aim for. Major kudos to the players as well, for creating the well-realized and compelling characters that we've gotten to know over all this time. It must have been hard to let them go after so many years of playing them. And I can't possibly go without thanking StevenAC for his excellent PDFs; I've spent many a commute and trip reading them on my laptop or phone. They're clearly a labour of love, and a big improvement over the forum-reading experience. I must admit that I was pretty baffled at first by the decision to end the story immediately after the climax, and was really wishing for more of a denouement. But the more I think about it, the more I agree it was a good move, story-wise. Wouldn't mind hearing what the players imagine happened to their characters afterwards, though; Piratecat's already chimed in on that topic, and it was neat to hear how he saw Dranko ending up. [/QUOTE]
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