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Story Hour
Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)
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<blockquote data-quote="Sagiro" data-source="post: 4493502" data-attributes="member: 726"><p>Well, yes, but it was a blueish purple. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p></p><p>This supposition, while logical and cool, is not <em>necessarily</em> correct. I would have had to know, way back then, that Aravis would leave a piece of himself in the Maze. While I've been able to anticipate some of the PC's actions, that would have been a feat of prognostication well beyond my means! (In fact, Aravis's decision took me completely by surprise.)</p><p></p><p>What going on with that vision/dream is, the piece of Aravis's mind in the Maze is having a conversation across the table with a mysterious benefactor, <em>who looks like Aravis because that's the only way s/he is able to communicate with him</em>. So, there are actually three "Aravises" involved:</p><p></p><p>1. The mind-fragment Aravis who's now loose in the Maze</p><p>2. The benefactor, also in the Maze, who uses Aravis's voice and likeness to communicate. This might actually be some aspect of Aravis, as time is somewhat meaningless in the Maze, or it might be someone else in the Maze who wants to help out.</p><p>3. The actual Aravis, not in the Maze, who (apparently) is receiving reports in vision/dream format from his wandering fragment.</p><p></p><p></p><p>Correct. Good catch! Yeah, I'd been sitting on the Grawly/Thewana thing for a while, but they discovered it completely out of the blue. So, now they've added "rescue Tor from the Delfirians" to their huge to-do list.</p><p></p><p></p><p></p><p>Right now, in real time, the game is about 20-25 runs ahead of the Story Hour. And as of today, the party pretty much knows everything about all the questions except for #7. (Though, technically, no one knows where Sagiro's body is now, or even if it exists at all!) And, on reflection, there are nuances of the Sharhsun's plots that the party doesn't understand, though it's safe to say that "changing time so the Emperor was never defeated" was far and away their main goal at the time the eight questions were presented. Of all the questions, that one -- #6 -- would certainly have had the most drastic effect on the game's ultimate direction. </p><p></p><p></p><p></p><p>Thanks as always! Your .pdf's are still my most valuable tools in maintaining continuity and remembering details from years past.</p><p></p><p>-Sagiro</p></blockquote><p></p>
[QUOTE="Sagiro, post: 4493502, member: 726"] Well, yes, but it was a blueish purple. :p This supposition, while logical and cool, is not [I]necessarily[/I] correct. I would have had to know, way back then, that Aravis would leave a piece of himself in the Maze. While I've been able to anticipate some of the PC's actions, that would have been a feat of prognostication well beyond my means! (In fact, Aravis's decision took me completely by surprise.) What going on with that vision/dream is, the piece of Aravis's mind in the Maze is having a conversation across the table with a mysterious benefactor, [i]who looks like Aravis because that's the only way s/he is able to communicate with him[/i]. So, there are actually three "Aravises" involved: 1. The mind-fragment Aravis who's now loose in the Maze 2. The benefactor, also in the Maze, who uses Aravis's voice and likeness to communicate. This might actually be some aspect of Aravis, as time is somewhat meaningless in the Maze, or it might be someone else in the Maze who wants to help out. 3. The actual Aravis, not in the Maze, who (apparently) is receiving reports in vision/dream format from his wandering fragment. Correct. Good catch! Yeah, I'd been sitting on the Grawly/Thewana thing for a while, but they discovered it completely out of the blue. So, now they've added "rescue Tor from the Delfirians" to their huge to-do list. Right now, in real time, the game is about 20-25 runs ahead of the Story Hour. And as of today, the party pretty much knows everything about all the questions except for #7. (Though, technically, no one knows where Sagiro's body is now, or even if it exists at all!) And, on reflection, there are nuances of the Sharhsun's plots that the party doesn't understand, though it's safe to say that "changing time so the Emperor was never defeated" was far and away their main goal at the time the eight questions were presented. Of all the questions, that one -- #6 -- would certainly have had the most drastic effect on the game's ultimate direction. Thanks as always! Your .pdf's are still my most valuable tools in maintaining continuity and remembering details from years past. -Sagiro [/QUOTE]
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