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<blockquote data-quote="GlassEye" data-source="post: 6405943" data-attributes="member: 40413"><p>Boral's pitchfork takes the acolyte in the throat. Shaking the corpse off the tines the body tumbles into the pit. Kurl's blessing upon Narancasta is strengthened by the torc but weakened by the warrior's lawful nature. Such is the way of the gods. Luckily Kurl's god was not offended by the action. Tender whirls through the battleground cutting and bashing at beastmen as he goes. Two fall under his onslaught.</p><p></p><p>Franko's magical rope tosses a beastman over the edge of the stairs. He bounces a couple of times on the side before splashing into the underground sea. Homer's attack is close but his sword misses by a finger-length. Hank's hands turn blue in the now strangely grey atmosphere of the cavern. The wolf chomps into another beastman's lower leg, tumbles him to the ground, and then savagely mauls it.</p><p></p><p>The beastmen with their holy men dead and nearly two thirds of their number down and dead or dying scatter or cower. Their action enrages the Chaos Lord who whirls his flaming flail at Narancasta. The warrior must be truly blessed because the attack goes wide.</p><p></p><p>Narancasta spins his blade around in his hand until he grips the blade like a long stabbing knife. He thrusts it down behind the black breastplate and into the Chaos Lords chest hilt deep. There is a moment as the Chaos Lord roars but then his body turns to magma and collapses in a smoking pool. His armor and flail lie at the edge of the pit and coins from the offering lie scattered about the steps and upper level.</p><p></p><p>[GM]Combat is essentially over.[/GM]</p><p></p><p>[sblock=OOC]Scott, you have uncanny luck with the ENWorld roller. No wonder you use it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Deuce, a 3 on the Deed die lets you perform some sort of combat maneuver. Not that it matters at this point, lol.</p><p></p><p>Specials:</p><p>Tender: Bless (+1 to all attack rolls) 6/10 rounds</p><p>Tender: Enlarge (+1 to attack, damage, AC) 7/10 rounds</p><p>Narančasta: Enlarge (+4 to attack, damage, AC; +4 hp) 6/10 rounds</p><p>Narancasta: Bless (+2 atk, dmg, skill, save, spell rolls) 10/10 rounds</p><p>Homer: Enlarge (+1 attack, damage, AC) 8/10 rounds</p><p>Siva: Bless (+2 atk, dmg, skill, save, spell rolls) 9/10 rounds</p><p>Hank: Chill Touch (+2 atk, +2d6 dmg) 10/10 rounds</p><p>Total Damages: Homer (-7); Hank (-3); Franko (-3); Kurl (-1)</p><p></p><p>Chaos Lord (dmg=18), <s>Shaman</s>, <s>3</s> 0 Acolytes, <s>22</s> 8 Beastmen (wounded 1), <s>6</s> 0 villagers, <s>3</s> 0 Hanklica's remaining.</p><p></p><p>Wolf: <s>4hp</s>, <s>9</s> 3hp[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6405943, member: 40413"] Boral's pitchfork takes the acolyte in the throat. Shaking the corpse off the tines the body tumbles into the pit. Kurl's blessing upon Narancasta is strengthened by the torc but weakened by the warrior's lawful nature. Such is the way of the gods. Luckily Kurl's god was not offended by the action. Tender whirls through the battleground cutting and bashing at beastmen as he goes. Two fall under his onslaught. Franko's magical rope tosses a beastman over the edge of the stairs. He bounces a couple of times on the side before splashing into the underground sea. Homer's attack is close but his sword misses by a finger-length. Hank's hands turn blue in the now strangely grey atmosphere of the cavern. The wolf chomps into another beastman's lower leg, tumbles him to the ground, and then savagely mauls it. The beastmen with their holy men dead and nearly two thirds of their number down and dead or dying scatter or cower. Their action enrages the Chaos Lord who whirls his flaming flail at Narancasta. The warrior must be truly blessed because the attack goes wide. Narancasta spins his blade around in his hand until he grips the blade like a long stabbing knife. He thrusts it down behind the black breastplate and into the Chaos Lords chest hilt deep. There is a moment as the Chaos Lord roars but then his body turns to magma and collapses in a smoking pool. His armor and flail lie at the edge of the pit and coins from the offering lie scattered about the steps and upper level. [GM]Combat is essentially over.[/GM] [sblock=OOC]Scott, you have uncanny luck with the ENWorld roller. No wonder you use it. ;) Deuce, a 3 on the Deed die lets you perform some sort of combat maneuver. Not that it matters at this point, lol. Specials: Tender: Bless (+1 to all attack rolls) 6/10 rounds Tender: Enlarge (+1 to attack, damage, AC) 7/10 rounds Narančasta: Enlarge (+4 to attack, damage, AC; +4 hp) 6/10 rounds Narancasta: Bless (+2 atk, dmg, skill, save, spell rolls) 10/10 rounds Homer: Enlarge (+1 attack, damage, AC) 8/10 rounds Siva: Bless (+2 atk, dmg, skill, save, spell rolls) 9/10 rounds Hank: Chill Touch (+2 atk, +2d6 dmg) 10/10 rounds Total Damages: Homer (-7); Hank (-3); Franko (-3); Kurl (-1) Chaos Lord (dmg=18), [s]Shaman[/s], [s]3[/s] 0 Acolytes, [s]22[/s] 8 Beastmen (wounded 1), [s]6[/s] 0 villagers, [s]3[/s] 0 Hanklica's remaining. Wolf: [s]4hp[/s], [s]9[/s] 3hp[/sblock] [/QUOTE]
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