Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Savage Tide 3.5 RG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Myth and Legend" data-source="post: 5209112" data-attributes="member: 82679"><p>[sblock=Elistina Milltall]<span style="color: DarkOrange">Elistina Milltall</span></p><p></p><p><strong>Ely</strong> (pronounced <em>Elee</em>) <strong>or simply El</strong></p><p></p><p><strong>Lawful Neutral</strong> Female Whisper Gnome <strong><span style="color: Yellow">Conjurer 3 / <span style="color: YellowGreen">Master Specialst 2</span> <span style="color: YellowGreen">/</span> <span style="color: Red">Incantatrix 7</span></span></strong></p><p></p><p><strong>Patron Deity</strong>: Mystra</p><p><span style="color: SeaGreen"></span></p><p><span style="color: SeaGreen">EXP: 66,000</span></p><p></p><p><strong>Strength 8</strong> (-1) <span style="color: Gray">[10 base] - 2 [racial]</span></p><p><strong>Dexterity 20</strong> (+5) <span style="color: Gray">[14 base] + 2 [racial] + 4 [spell]</span></p><p><strong>Constitution 20 </strong>(+5) <span style="color: Gray">[14 base] + 2 [racial]</span><span style="color: Gray"> + 4 [item]</span></p><p><strong>Intelligence 25</strong> (+7) <span style="color: Gray">[18 base] + 3 [level] </span><span style="color: Gray">+ 4 [item]</span></p><p><strong>Wisdom 8</strong> (-1) <span style="color: Gray">[8 base]</span></p><p><strong>Charisma 6</strong> (-2) <span style="color: Gray">- 2 [racial]</span></p><p></p><p></p><p><strong>Size:</strong> Small</p><p><strong>Age:</strong> 73</p><p><strong>Height:</strong> 3' 9"</p><p><strong>Weight:</strong> 36 lb</p><p><strong>Eyes:</strong> Soft grey</p><p><strong>Hair:</strong> Auburn</p><p><strong>Skin:</strong> Light grey</p><p></p><p>[sblock=Appearance]Elistina is tall for a Whisper Gnome, but still quite short when compared to the bigger races. She is very slender, almost dry in build, with a nearly unnoticeable grey complexion of her skin, characteristic of her family. She is a very quiet person and mostly keeps to herself, busy with her studies or work for the Sisterhood.</p><p></p><p>Her grey eyes are soft and somewhat absent, and the only noticeable feature of her appearance is her shiny auburn hair, that is commonly kept wrapped in a tight bun, although sometimes El may choose to fashion it in the double-bun style, common for younger Gnome women.</p><p></p><p>Her voice is calm, soft and never loud, and her manners are reserved and calculated. Usually Elistina wears green or brown dresses with high collars and long skirts, and apart from her magical items, wears a few trinkets of jewelry that has sentimental value to her alone. If one looks closely, they will be able to notice a piercing in the form of a tiny silver ball on her right nostril.[/sblock]</p><p></p><p></p><p><strong>Total Hit Points: 86</strong></p><p></p><p><strong>Speed:</strong> 30 feet</p><p></p><p><strong>Armor Class:</strong> 28 =<span style="color: DimGray"> 10 + 3 [dexterity] + 1 [size] - 1 [flaw] + 4 dodge vs giants [racial] + 4 [shield/spell] + 6 [armor/spell] + 5 [natural/spell]</span></p><p><strong>Touch AC:</strong> 13</p><p><strong>Flat-footed:</strong> 25</p><p></p><p><strong>Caster Level:</strong> <strong>12</strong> (14 for Enervation)</p><p><strong>Spell DC: 10 + Spell Level + 7 (Int)</strong></p><p></p><p><strong>Initiative modifier:</strong> + 7 <span style="color: DimGray">=</span> <span style="color: DimGray">3 [dexterity] </span><span style="color: DimGray">+ 4 [feat]</span></p><p><strong>Fortitude save:</strong> + 17 <span style="color: DimGray">= </span><span style="color: DimGray">3 [base] + 5 [constitution] + 3 [item]</span> <span style="color: DimGray">+ 6 [spell]</span></p><p><strong>Reflex save:</strong> + 17 <span style="color: DimGray">=</span> <span style="color: DimGray">3 [base] + 5 [dexterity] + 3 [item]</span> <span style="color: DimGray">+ 6 [spell]</span></p><p><strong>Will save:</strong> + 19 <span style="color: DimGray">=</span> <span style="color: DimGray">11 [base] - 1 [wisdom] + 3 [item]</span> <span style="color: DimGray">+ 6 [spell]</span></p><p><strong>Attack (handheld):</strong> + 5 <span style="color: DimGray">=</span> <span style="color: DimGray">5 [base] + 1 [size] - 1 [strength] - 2 [flaw] + 1 vs kobolds/goblinoids [racial] + 2 [spell]</span></p><p><strong>Attack (missile):</strong> + 13 <span style="color: DimGray">=</span> <span style="color: DimGray">5 [base] + 5 [dexterity] + 1 [size]</span><span style="color: DimGray"> + 1 vs kobolds/goblinoids [racial]</span><span style="color: DimGray"> + 2 [spell]</span></p><p><strong>Grapple check:</strong> - 2 <span style="color: DimGray">=</span> <span style="color: DimGray">5 [base] - 1 [strength] </span><span style="color: DimGray">- 4 [size]</span><span style="color: DimGray"> - 2 [flaw]</span></p><p></p><p>[sblock=Special]<strong>Low-Light Vision</strong> (Ex)</p><p><strong>Darkvision</strong> 60 ft. (Ex)</p><p><strong>Silence</strong> (SLA) 1/day, centered on self, CL1, DC: 12</p><p><strong>Abrupt Jaunt</strong> (SLA) 3+7/day</p><p><strong>Cooperative Metamagic</strong> (Su) 3+7/day</p><p><strong>Metamagic Effect</strong> (Su) 3+7/day</p><p><strong>Metamagic Spell Trigger</strong> (Su)</p><p><strong>Sieze Concentration</strong> (Su)</p><p><strong>Instant Metamagic</strong> (Su)</p><p><strong>Ray Deflection</strong> (24 hr. recast every day)</p><p>[/sblock]</p><p></p><p><strong>Weapon proficiency:</strong> club, dagger, heavy crossbow, light crossbow, quarterstaff, Weapon Familiarity: Gnome hooked hammer</p><p></p><p><strong>Languages: </strong>Common, Gnome, Terran, Draconic, Celestial, Abyssal, Infernal </p><p></p><p></p><p>[sblock=Feats]Improved Initiative<span style="color: DimGray"> (free)</span></p><p>Extend Spell<span style="color: DimGray"> (lvl 1)</span></p><p>Spell Focus: Conjuration<span style="color: DimGray"> (UA flaw)</span></p><p>Empower Spell <span style="color: DimGray">(UA flaw)</span></p><p>Repeat Spell <span style="color: DimGray">(CAr) (lvl 3)</span></p><p>Skill Focus (Spellcraft)<span style="color: DimGray"> (free)</span></p><p>Iron Will<span style="color: DimGray"> (Otyugh's Hole - CS)</span></p><p>Arcane Thesis: Enervation<span style="color: DimGray"> (lvl 6)</span></p><p>Quicken Spell<span style="color: DimGray"> (Incantatrix bonus)</span></p><p>Split Ray<span style="color: DimGray"> (CAr) (lvl 9)</span></p><p>Persistent Spell<span style="color: DimGray"> (CAr) (Incantatrix bonus)</span></p><p>Chain Spell<span style="color: DimGray"> (CAr) (lvl 12)</span></p><p>Craft Contingent Spell <span style="color: DimGray">(Incantatrix bonus)</span></p><p>[/sblock]</p><p></p><p>[sblock=Skills]<strong>Appraise + 7</strong><span style="color: DimGray"> = 7 [Int]</span></p><p><strong>Balance + 7</strong><span style="color: DimGray"> = 2.5 [base] + </span><span style="color: DimGray">5 [Dex]</span></p><p><strong>Bluff - 2</strong><span style="color: DimGray"> = - 2 [Cha]</span></p><p><strong>Climb - 1</strong> <span style="color: DimGray">= </span><span style="color: DimGray">- 1 [Str]</span></p><p><strong>Concentration + 20</strong> <span style="color: DimGray">= </span><span style="color: DimGray">+ 15 [base] + 5 [Con]</span></p><p><strong>Craft + 8</strong> <span style="color: DimGray">= 8 [Int]</span></p><p><strong>Craft (Drawing) + 14</strong><span style="color: DimGray">= </span><span style="color: DimGray">7 [base] + 7 [Int]</span></p><p><strong>Diplomacy - 2</strong> <span style="color: DimGray">= </span><span style="color: DimGray">-2 [Cha]</span></p><p><strong>Disguise - 2</strong> <span style="color: DimGray">= </span><span style="color: DimGray">-2 [Cha]</span></p><p><strong>Escape Artist + 5</strong> <span style="color: DimGray">= </span><span style="color: DimGray">5 [Dex]</span></p><p><strong>Forgery + 8</strong> <span style="color: DimGray">= </span><span style="color: DimGray">8 [Int]</span></p><p><strong>Gather Information - 2</strong> <span style="color: DimGray">= </span><span style="color: DimGray">-2 [Cha]</span></p><p><strong>Heal + 6</strong> <span style="color: DimGray">= </span><span style="color: DimGray">7 [base] - 1 [Wis]</span></p><p><strong>Hide + 11</strong> <span style="color: DimGray">= </span><span style="color: DimGray">5 [Dex] + 4 [size] + 4 [racial]</span></p><p><strong>Intimidate - 2</strong> <span style="color: DimGray">= </span><span style="color: DimGray">- 2 [Cha]</span></p><p><strong>Jump - 1</strong><span style="color: DimGray"> = -1 [Str]</span></p><p><strong>Knowledge (Arcana) + 22</strong> <span style="color: DimGray">= </span><span style="color: DimGray">15 [base] + 7 [Int]</span></p><p><strong>Knowledge (The planes)</strong><strong> + 22</strong> <span style="color: DimGray">= </span><span style="color: DimGray">15 [base] + 7 [Int]</span></p><p><strong>Knowledge (Religion) + 15 </strong><span style="color: DimGray">= </span><span style="color: DimGray">8 [base] + 7 [Int]</span></p><p><strong>Knowledge (Nature) + 15 </strong><span style="color: DimGray">= </span><span style="color: DimGray">8 [base] + 7 [Int]</span></p><p><strong>Listen + 1</strong> <span style="color: DimGray">= - 1 [Wis]</span><span style="color: DimGray"> + 2 [racial]</span></p><p><strong>Move Silently + 9</strong> <span style="color: DimGray">= </span><span style="color: DimGray">5 [Dex] + 4 [racial]</span></p><p><strong>Ride + 5</strong> <span style="color: DimGray">= 5 [Dex]</span></p><p><strong>Search + 7</strong><span style="color: DimGray"> = + 7 [Int]</span></p><p><strong>Spot</strong><strong> + 1</strong> <span style="color: DimGray">= - 1 [Wis]</span><span style="color: DimGray"> + 2 [racial]</span></p><p><strong>Sense Motive - 1</strong><span style="color: DimGray"> = - 1 [Wis]</span></p><p><strong>Spellcraft + 27</strong><span style="color: DimGray"> = 15 [base] + 7 [Int] + 3 [feat] + 2 [synergy]</span><span style="color: DimGray"> + 2 to learn Conjuration spell [class]</span></p><p><strong>Survival - 1</strong><span style="color: DimGray"> = - 1 [Wis] + 2 / above ground [synergy]</span> <span style="color: DimGray">+ 2 / other planes [synergy]</span></p><p><strong>Swim - 1</strong> <span style="color: DimGray">= - 1 [Str]</span></p><p><strong>Use Rope + 5</strong> <span style="color: DimGray">= 5 [Dex]</span></p><p><strong>Tumble + 5</strong> =<span style="color: DimGray"> + 5 [Dex]</span></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Spells]<strong>Banned Schools: Evocation, Enchantment, Illusion</strong></p><p></p><p><strong>Known Spells:</strong></p><p><strong>0 level:</strong> all</p><p><strong>Spells/Day</strong></p><p><strong>0 level:</strong> 4+<span style="color: DimGray"><span style="color: White">1 </span>= + 1 Conjuration</span></p><p><strong>1 level:</strong> 6+1<span style="color: DimGray"> = 4 + 2 [Int] + 1 Conjuration</span></p><p><strong>2 level:</strong> 6+1<span style="color: DimGray"> = 4 + 2 [Int] + 1 Conjuration</span></p><p><strong>3 level:</strong> 6+1<span style="color: DimGray"> = 4 + 2 [Int] + 1 Conjuration</span></p><p><strong>4 level:</strong> 5+1<span style="color: DimGray"> = 3 + 2 [Int] + 1 Conjuration</span></p><p><strong>5 level:</strong> 4+1<span style="color: DimGray"> = 3 + 1 [Int] + 1 Conjuration</span></p><p><strong>6 level:</strong> 3+1<span style="color: DimGray"> = 2 + 1 [Int] + 1 Conjuration</span></p><p></p><p>Prepared spells (spells in yellow are Persisted every day):</p><p></p><p><strong>0 level:</strong> Acid Splash, Detect Magic, Read Magic, Mage Hand, Prestidigitation</p><p> <strong>1 level:</strong> <span style="color: Yellow">Shield</span>, Mage Armor, Nerveskitter x 2, True Strike, Grease x2</p><p><strong>2 level:</strong> Glitterdust, Web, <span style="color: Yellow">Cat's Grace</span>, Rope Trick, Baleful Transposition <span style="color: DimGray">(Sc)</span>, <span style="color: Yellow">Create Magic Tattoo</span> <span style="color: DimGray">(Sc)</span>, Slide, Greater <span style="color: DimGray">(Sc)</span>, </p><p><strong>3 level:</strong> Phantom Steed x 2, Stinking Cloud, Haste, <span style="color: Yellow">Mage Armor, Greater</span> <span style="color: DimGray">(Sc)</span>, Unluck, <span style="color: Yellow">Spiderskin</span> <span style="color: DimGray">(Underdark)</span>,</p><p><strong>4 level:</strong> <span style="color: Yellow">Ray Deflection</span> <span style="color: DimGray">(Sc)</span>, Resist Energy, Mass <span style="color: DimGray">(Sc)</span>, <span style="color: Green">[Quickened] </span><span style="color: DimGray"><span style="color: White">True Strike</span></span><span style="color: DimGray"><span style="color: White">,</span></span> Burning Blood<span style="color: DimGray"> (CAr)</span>, Celerity <span style="color: DimGray">(PHBII)</span></p><p><strong>5 level:</strong> <span style="color: Green">[Empowered]</span> Shivering Touch, Teleport, Fire Shield, Mass <span style="color: DimGray">(Sc)<span style="color: White">, Fly, Mass</span></span> <span style="color: DimGray">(Sc)<span style="color: White">, </span></span><span style="color: Green">[Split Ray, </span><span style="color: Green">Empowered</span><span style="color: Green">]<span style="color: White"> Ray of Enfeeblement</span></span></p><p><strong>6 level: </strong><span style="color: Green">[Split Ray, Repeat Spell]</span> Ray of Clumsiness, <span style="color: Yellow">Resistance, Superior</span> <span style="color: DimGray">(Sc)</span>, Freezing Fog, <span style="color: Green">[Split Ray, </span><span style="color: Green">Empowered</span><span style="color: Green">] </span>Enervation (+2 cl)</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Level Advancement][/sblock]</p><p></p><p>[sblock=Whisper Gnome]+2 Dexterity, +2 Constitution, –2 Strength, –2 Charisma: Whisper gnomes are agile and tough, but they are Small and therefore not as strong as larger humanoids. Their quiet nature also leads to a lack of personal presence.</p><p></p><p>Small: As a Small creature, a whisper gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.</p><p></p><p>Whisper gnome base land speed is 30 feet, despite their size.</p><p></p><p>Low-Light Vision: A whisper gnome can see twice as far as a human in starlight, moonlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.</p><p></p><p>Darkvision: Whisper gnomes can see in the dark out to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and whisper gnomes can function just fi ne with no light at all.</p><p></p><p>Weapon Familiarity: Whisper gnomes treat gnome hooked hammers as martial weapons rather than exotic weapons.</p><p></p><p>+1 racial bonus on attack rolls against kobolds and goblinoids (including goblins, hobgoblins, and bugbears): Like their more common cousins, whisper gnomes battle these creatures frequently and practice special techniques for fighting them.</p><p></p><p>+4 dodge bonus to Armor Class against monsters of the giant type (such as ogres, trolls, and hill giants): This bonus represents special training that whisper gnomes undergo, during which they learn tricks that previous generations developed in their battles with giants. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flatfooted, it loses its dodge bonus, too.</p><p></p><p>+4 racial bonus on Hide and Move Silently checks: Whisper gnomes have an uncanny knack for stealth.</p><p></p><p>+2 racial bonus on Listen and Spot checks: Whisper gnomes have keen eyes and ears.</p><p></p><p>Spell-Like Abilities: 1/day—silence (must be centered on whisper gnome’s body). A whisper gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—ghost sound, mage hand, message. Caster level 1st; save DC 10 + whisper gnome’s Cha modifier + spell level.</p><p></p><p>Favored Class: Rogue. The best multiclass choices for whisper gnome rogues are fi ghter, ranger, and cleric. A fair number of whisper gnome wizards and sorcerers become arcane tricksters.</p><p></p><p>Racial Feats: The Extra Silence and Silencing Strike feats can be taken by whisper gnome characters.</p><p>[/sblock]</p><p></p><p>Light load: 20 lb. or less</p><p>Medium load: 20-40 lb.</p><p>Heavy load: 41-60 lb.</p><p>Lift over head: 60 lb.</p><p>Lift off ground: 120 lb.</p><p>Push or drag: 300 lb.</p><p></p><p>[sblock=Equipment][sblock=Extra Spells Bought](50 gp. x spell level x number of spells)</p><p>1 first level spell: 50 gp.</p><p>6 second level spells: 600 gp. </p><p>10 third level spells: 1500 gp.</p><p>5 level four spells: 1000 gp.</p><p>9 level five spells: 2700 gp.</p><p>7 level six spells: 2100 gp.[/sblock]</p><p>Total spent on extra spells: 7950 gp.</p><p>Circlet of Rapid Cating, + 4 INT 15,000 + 16,000 gp. <span style="color: DimGray">(MIC)</span></p><p>Amulet of Health + 4 16,000 gp.</p><p>Ring of Feather Falling 2,200 gp.</p><p>Ring of Enduring Arcana 6,000 gp.</p><p>Heward's handy haversack 5 lb. 2000 gp.</p><p>Heward's Fortifying Bedroll 2 lb. 3000 gp. <span style="color: DimGray">(CM)</span></p><p>Wand of Benign Transposition 1 lb. 750 gp. <span style="color: DimGray">(SC)</span></p><p>Wand of Protection from Evil 1 lb. 750 gp.</p><p>Wand of True Casting 1 lb. 750 gp. <span style="color: DimGray">(CM)</span></p><p>Blessed Book 1 lb. 12,500 gp.</p><p>Spell component pouch x 10, 20 lb 50 gp</p><p></p><p>Entry for Otyugh's Hole: 3000 gp.</p><p>_____</p><p>Total: 85,950 gp.</p><p></p><p></p><p><strong>GP on person: </strong>2,550 gp.</p><p></p><p>Starting gold 88,500</p><p>[/sblock]</p><p></p><p>[sblock=Background]Elistina grew up in a secluded Whisper Gnome settlement - a system of barrows and tunnels beneath lush, green hills, protected by permanent Illusion magic from the outside world. She is the daugther of the community leader, and as such has always found special treatment by her tutors and the other Gnomes around her. However, her father being very firm, has taught her to never take advantage of what the others offered, and not deem herself more special than her peers. As such, El grew up to be a bright but quiet child, always making the best effort to learn and improve herself, but her fierce restraint and discpiline never slipping once.</p><p></p><p>Being a Whisper Gnome meant she could have taken a lighter route, more accustomed to scouting and hiding in the shadows, but the girl's intellect was noticed by the several spellcasters amongst her community. She began her tutorige as a Conjurer, and was soon sent off to a nearby community of Whisper Gnomes, to study under a Master Conjurer, seeing how she had an aptitude for magic and a keen memory, rarely seen amongst her kind.</p><p></p><p>After the years of her tutorige passed, a still young Gnome set off to seek ways to improve herself beyond what her old master could provide. Taught to never give up and always seek perfection in her actions and abilites, the Gnome soon found herself doing services for Gnome communites around the land. She is very systematic and follows code and tradition to the letter, not letting bias impair her judgment. As fate would have it, Elistina met up with an attractive Human Wizardress by the name of Marla Terent, who was an active member of the Arcane Sisterhood called the Incantatrixes. Trough talk and intellectual debate, Elistina soon found herself allured to the Order and it's positions that promoted the use of arcane energy and magic to combat the invasions of foul Outsiders on the Prime Material plane. Knowing the history behind the original Savage Tide, Elistina applied for membership immediately, wanting to protect her land and commit to the Order's code.</p><p></p><p>To be deemed worthy by Marla for recomendation, who back then had doubts of the Gnome's resovle, Elistina sneaked in a semi-legal prison and torture chamber, spending more than a dozen days inside a foul Otyugh hole. Proving her will vastly greater than her stature, Elistina was granted access and began studying and working the ways of the Incantatrix with a methodical precision and dedication that would shame a construct (if a construct could indeed feel shame).</p><p></p><p>Upon hearing the news of trouble stirring up, Elistina set off to do the Order's work and provide Arcane support to a group of adventurers, who seem to have combated a nest of Demons with surprising sucess, when faced with a severe handicap (namely, lacking the support of a well versed Incantatrix).</p><p></p><p>[/sblock]</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Statblock for Today]This includes the persisted buff spells:</p><p><strong>Initative:</strong> + 7, <strong>HP:</strong> 86/86, <strong>Fort:</strong> +17, <strong>Ref:</strong> +15, <strong>Will:</strong> +19, <strong>AC: </strong>28, Ranged Attack: +13,</p><p></p><p>[sblock=Special]<strong>Low-Light Vision</strong> (Ex)</p><p><strong>Darkvision</strong> 60 ft. (Ex)</p><p><strong>Silence</strong> (SLA) 1/day, centered on self, CL1, DC: 12</p><p><strong>Abrupt Jaunt</strong> (SLA) 3+7/day</p><p><strong>Cooperative Metamagic</strong> (Su) 3+7/day</p><p><strong>Metamagic Effect</strong> (Su) 3+7/day (3 remain, magic tatto lasts 48 hours so 4 for tomorow)</p><p><strong>Metamagic Spell Trigger</strong> (Su)</p><p><strong>Sieze Concentration</strong> (Su)</p><p><strong>Instant Metamagic</strong> (Su)</p><p><strong>Ray Deflection</strong> (24 hr. recast every day)[/sblock]</p><p></p><p></p><p><strong>0 level:</strong> Acid Splash, Detect Magic, Read Magic, Mage Hand, Prestidigitation</p><p> <strong>1 level:</strong> <span style="color: Yellow">Shield</span>, Mage Armor, <span style="color: Yellow">Shield</span>, Mage Armor, Nerveskitter x 2, True Strike, Grease x2, True Strike, Grease x2</p><p><strong>2 level:</strong> Glitterdust, Web, <span style="color: Yellow">Cat's Grace</span>, Rope Trick, Baleful Transposition <span style="color: DimGray">(Sc)</span>, <span style="color: Yellow">Create Magic Tattoo</span> <span style="color: DimGray">(Sc)</span>, Slide, Greater <span style="color: DimGray">(Sc)</span>, </p><p><strong>3 level:</strong> Phantom Steed x 2, Stinking Cloud, Haste, <span style="color: Yellow">Mage Armor, Greater</span> <span style="color: DimGray">(Sc)</span>, Unluck, <span style="color: Yellow">Spiderskin</span> <span style="color: DimGray">(Underdark)</span>,</p><p><strong>4 level:</strong> <span style="color: Yellow">Ray Deflection</span> <span style="color: DimGray">(Sc)</span>, Resist Energy, Mass <span style="color: DimGray">(Sc)</span>, <span style="color: Green">[Quickened] </span><span style="color: DimGray"><span style="color: White">True Strike</span></span><span style="color: DimGray"><span style="color: White">,</span></span> Burning Blood<span style="color: DimGray"> (CAr)</span>, Celerity <span style="color: DimGray">(PHBII)</span></p><p><strong>5 level:</strong> <span style="color: Green">[Empowered]</span> Shivering Touch, Teleport, Fire Shield, Mass <span style="color: DimGray">(Sc)<span style="color: White">, Fly, Mass</span></span> <span style="color: DimGray">(Sc)<span style="color: White">, </span></span><span style="color: Green">[Split Ray, </span><span style="color: Green">Empowered</span><span style="color: Green">]<span style="color: White"> Ray of Enfeeblement</span></span></p><p><strong>6 level: </strong><span style="color: Green">[Split Ray, Repeat Spell]</span> Ray of Clumsiness, <span style="color: Yellow">Resistance, Superior</span> <span style="color: DimGray">(Sc)</span>, Freezing Fog, <span style="color: Green">[Split Ray, </span><span style="color: Green">Empowered</span><span style="color: Green">] </span>Enervation (+2 cl)[/sblock]</p></blockquote><p></p>
[QUOTE="Myth and Legend, post: 5209112, member: 82679"] [sblock=Elistina Milltall][COLOR=DarkOrange]Elistina Milltall[/COLOR] [B]Ely[/B] (pronounced [I]Elee[/I]) [B]or simply El[/B] [B]Lawful Neutral[/B] Female Whisper Gnome [B][COLOR=Yellow]Conjurer 3 / [COLOR=YellowGreen]Master Specialst 2[/COLOR] [COLOR=YellowGreen]/[/COLOR] [COLOR=Red]Incantatrix 7[/COLOR][/COLOR][/B] [B]Patron Deity[/B]: Mystra [COLOR=SeaGreen] EXP: 66,000[/COLOR] [B]Strength 8[/B] (-1) [COLOR=Gray][10 base] - 2 [racial][/COLOR] [B]Dexterity 20[/B] (+5) [COLOR=Gray][14 base] + 2 [racial] + 4 [spell][/COLOR] [B]Constitution 20 [/B](+5) [COLOR=Gray][14 base] + 2 [racial][/COLOR][COLOR=Gray] + 4 [item][/COLOR] [B]Intelligence 25[/B] (+7) [COLOR=Gray][18 base] + 3 [level] [/COLOR][COLOR=Gray]+ 4 [item][/COLOR] [B]Wisdom 8[/B] (-1) [COLOR=Gray][8 base][/COLOR] [B]Charisma 6[/B] (-2) [COLOR=Gray]- 2 [racial][/COLOR] [B]Size:[/B] Small [B]Age:[/B] 73 [B]Height:[/B] 3' 9" [B]Weight:[/B] 36 lb [B]Eyes:[/B] Soft grey [B]Hair:[/B] Auburn [B]Skin:[/B] Light grey [sblock=Appearance]Elistina is tall for a Whisper Gnome, but still quite short when compared to the bigger races. She is very slender, almost dry in build, with a nearly unnoticeable grey complexion of her skin, characteristic of her family. She is a very quiet person and mostly keeps to herself, busy with her studies or work for the Sisterhood. Her grey eyes are soft and somewhat absent, and the only noticeable feature of her appearance is her shiny auburn hair, that is commonly kept wrapped in a tight bun, although sometimes El may choose to fashion it in the double-bun style, common for younger Gnome women. Her voice is calm, soft and never loud, and her manners are reserved and calculated. Usually Elistina wears green or brown dresses with high collars and long skirts, and apart from her magical items, wears a few trinkets of jewelry that has sentimental value to her alone. If one looks closely, they will be able to notice a piercing in the form of a tiny silver ball on her right nostril.[/sblock] [B]Total Hit Points: 86[/B] [B]Speed:[/B] 30 feet [B]Armor Class:[/B] 28 =[COLOR=DimGray] 10 + 3 [dexterity] + 1 [size] - 1 [flaw] + 4 dodge vs giants [racial] + 4 [shield/spell] + 6 [armor/spell] + 5 [natural/spell][/COLOR] [B]Touch AC:[/B] 13 [B]Flat-footed:[/B] 25 [B]Caster Level:[/B] [B]12[/B] (14 for Enervation) [B]Spell DC: 10 + Spell Level + 7 (Int)[/B] [B]Initiative modifier:[/B] + 7 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]3 [dexterity] [/COLOR][COLOR=DimGray]+ 4 [feat][/COLOR] [B]Fortitude save:[/B] + 17 [COLOR=DimGray]= [/COLOR][COLOR=DimGray]3 [base] + 5 [constitution] + 3 [item][/COLOR] [COLOR=DimGray]+ 6 [spell][/COLOR] [B]Reflex save:[/B] + 17 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]3 [base] + 5 [dexterity] + 3 [item][/COLOR] [COLOR=DimGray]+ 6 [spell][/COLOR] [B]Will save:[/B] + 19 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]11 [base] - 1 [wisdom] + 3 [item][/COLOR] [COLOR=DimGray]+ 6 [spell][/COLOR] [B]Attack (handheld):[/B] + 5 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]5 [base] + 1 [size] - 1 [strength] - 2 [flaw] + 1 vs kobolds/goblinoids [racial] + 2 [spell][/COLOR] [B]Attack (missile):[/B] + 13 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]5 [base] + 5 [dexterity] + 1 [size][/COLOR][COLOR=DimGray] + 1 vs kobolds/goblinoids [racial][/COLOR][COLOR=DimGray] + 2 [spell][/COLOR] [B]Grapple check:[/B] - 2 [COLOR=DimGray]=[/COLOR] [COLOR=DimGray]5 [base] - 1 [strength] [/COLOR][COLOR=DimGray]- 4 [size][/COLOR][COLOR=DimGray] - 2 [flaw][/COLOR] [sblock=Special][B]Low-Light Vision[/B] (Ex) [B]Darkvision[/B] 60 ft. (Ex) [B]Silence[/B] (SLA) 1/day, centered on self, CL1, DC: 12 [B]Abrupt Jaunt[/B] (SLA) 3+7/day [B]Cooperative Metamagic[/B] (Su) 3+7/day [B]Metamagic Effect[/B] (Su) 3+7/day [B]Metamagic Spell Trigger[/B] (Su) [B]Sieze Concentration[/B] (Su) [B]Instant Metamagic[/B] (Su) [B]Ray Deflection[/B] (24 hr. recast every day) [/sblock] [B]Weapon proficiency:[/B] club, dagger, heavy crossbow, light crossbow, quarterstaff, Weapon Familiarity: Gnome hooked hammer [B]Languages: [/B]Common, Gnome, Terran, Draconic, Celestial, Abyssal, Infernal [sblock=Feats]Improved Initiative[COLOR=DimGray] (free)[/COLOR] Extend Spell[COLOR=DimGray] (lvl 1)[/COLOR] Spell Focus: Conjuration[COLOR=DimGray] (UA flaw)[/COLOR] Empower Spell [COLOR=DimGray](UA flaw)[/COLOR] Repeat Spell [COLOR=DimGray](CAr) (lvl 3)[/COLOR] Skill Focus (Spellcraft)[COLOR=DimGray] (free)[/COLOR] Iron Will[COLOR=DimGray] (Otyugh's Hole - CS)[/COLOR] Arcane Thesis: Enervation[COLOR=DimGray] (lvl 6)[/COLOR] Quicken Spell[COLOR=DimGray] (Incantatrix bonus)[/COLOR] Split Ray[COLOR=DimGray] (CAr) (lvl 9)[/COLOR] Persistent Spell[COLOR=DimGray] (CAr) (Incantatrix bonus)[/COLOR] Chain Spell[COLOR=DimGray] (CAr) (lvl 12)[/COLOR] Craft Contingent Spell [COLOR=DimGray](Incantatrix bonus)[/COLOR] [/sblock] [sblock=Skills][B]Appraise + 7[/B][COLOR=DimGray] = 7 [Int][/COLOR] [B]Balance + 7[/B][COLOR=DimGray] = 2.5 [base] + [/COLOR][COLOR=DimGray]5 [Dex][/COLOR] [B]Bluff - 2[/B][COLOR=DimGray] = - 2 [Cha][/COLOR] [B]Climb - 1[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]- 1 [Str][/COLOR] [B]Concentration + 20[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]+ 15 [base] + 5 [Con][/COLOR] [B]Craft + 8[/B] [COLOR=DimGray]= 8 [Int][/COLOR] [B]Craft (Drawing) + 14[/B][COLOR=DimGray]= [/COLOR][COLOR=DimGray]7 [base] + 7 [Int][/COLOR] [B]Diplomacy - 2[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]-2 [Cha][/COLOR] [B]Disguise - 2[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]-2 [Cha][/COLOR] [B]Escape Artist + 5[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]5 [Dex][/COLOR] [B]Forgery + 8[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]8 [Int][/COLOR] [B]Gather Information - 2[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]-2 [Cha][/COLOR] [B]Heal + 6[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]7 [base] - 1 [Wis][/COLOR] [B]Hide + 11[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]5 [Dex] + 4 [size] + 4 [racial][/COLOR] [B]Intimidate - 2[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]- 2 [Cha][/COLOR] [B]Jump - 1[/B][COLOR=DimGray] = -1 [Str][/COLOR] [B]Knowledge (Arcana) + 22[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]15 [base] + 7 [Int][/COLOR] [B]Knowledge (The planes)[/B][B] + 22[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]15 [base] + 7 [Int][/COLOR] [B]Knowledge (Religion) + 15 [/B][COLOR=DimGray]= [/COLOR][COLOR=DimGray]8 [base] + 7 [Int][/COLOR] [B]Knowledge (Nature) + 15 [/B][COLOR=DimGray]= [/COLOR][COLOR=DimGray]8 [base] + 7 [Int][/COLOR] [B]Listen + 1[/B] [COLOR=DimGray]= - 1 [Wis][/COLOR][COLOR=DimGray] + 2 [racial][/COLOR] [B]Move Silently + 9[/B] [COLOR=DimGray]= [/COLOR][COLOR=DimGray]5 [Dex] + 4 [racial][/COLOR] [B]Ride + 5[/B] [COLOR=DimGray]= 5 [Dex][/COLOR] [B]Search + 7[/B][COLOR=DimGray] = + 7 [Int][/COLOR] [B]Spot[/B][B] + 1[/B] [COLOR=DimGray]= - 1 [Wis][/COLOR][COLOR=DimGray] + 2 [racial][/COLOR] [B]Sense Motive - 1[/B][COLOR=DimGray] = - 1 [Wis][/COLOR] [B]Spellcraft + 27[/B][COLOR=DimGray] = 15 [base] + 7 [Int] + 3 [feat] + 2 [synergy][/COLOR][COLOR=DimGray] + 2 to learn Conjuration spell [class][/COLOR] [B]Survival - 1[/B][COLOR=DimGray] = - 1 [Wis] + 2 / above ground [synergy][/COLOR] [COLOR=DimGray]+ 2 / other planes [synergy][/COLOR] [B]Swim - 1[/B] [COLOR=DimGray]= - 1 [Str][/COLOR] [B]Use Rope + 5[/B] [COLOR=DimGray]= 5 [Dex][/COLOR] [B]Tumble + 5[/B] =[COLOR=DimGray] + 5 [Dex][/COLOR] [/sblock] [sblock=Spells][B]Banned Schools: Evocation, Enchantment, Illusion[/B] [B]Known Spells:[/B] [B]0 level:[/B] all [B]Spells/Day[/B] [B]0 level:[/B] 4+[COLOR=DimGray][COLOR=White]1 [/COLOR]= + 1 Conjuration[/COLOR] [B]1 level:[/B] 6+1[COLOR=DimGray] = 4 + 2 [Int] + 1 Conjuration[/COLOR] [B]2 level:[/B] 6+1[COLOR=DimGray] = 4 + 2 [Int] + 1 Conjuration[/COLOR] [B]3 level:[/B] 6+1[COLOR=DimGray] = 4 + 2 [Int] + 1 Conjuration[/COLOR] [B]4 level:[/B] 5+1[COLOR=DimGray] = 3 + 2 [Int] + 1 Conjuration[/COLOR] [B]5 level:[/B] 4+1[COLOR=DimGray] = 3 + 1 [Int] + 1 Conjuration[/COLOR] [B]6 level:[/B] 3+1[COLOR=DimGray] = 2 + 1 [Int] + 1 Conjuration[/COLOR] Prepared spells (spells in yellow are Persisted every day): [B]0 level:[/B] Acid Splash, Detect Magic, Read Magic, Mage Hand, Prestidigitation [B]1 level:[/B] [COLOR=Yellow]Shield[/COLOR], Mage Armor, Nerveskitter x 2, True Strike, Grease x2 [B]2 level:[/B] Glitterdust, Web, [COLOR=Yellow]Cat's Grace[/COLOR], Rope Trick, Baleful Transposition [COLOR=DimGray](Sc)[/COLOR], [COLOR=Yellow]Create Magic Tattoo[/COLOR] [COLOR=DimGray](Sc)[/COLOR], Slide, Greater [COLOR=DimGray](Sc)[/COLOR], [B]3 level:[/B] Phantom Steed x 2, Stinking Cloud, Haste, [COLOR=Yellow]Mage Armor, Greater[/COLOR] [COLOR=DimGray](Sc)[/COLOR], Unluck, [COLOR=Yellow]Spiderskin[/COLOR] [COLOR=DimGray](Underdark)[/COLOR], [B]4 level:[/B] [COLOR=Yellow]Ray Deflection[/COLOR] [COLOR=DimGray](Sc)[/COLOR], Resist Energy, Mass [COLOR=DimGray](Sc)[/COLOR], [COLOR=Green][Quickened] [/COLOR][COLOR=DimGray][COLOR=White]True Strike[/COLOR][/COLOR][COLOR=DimGray][COLOR=White],[/COLOR][/COLOR] Burning Blood[COLOR=DimGray] (CAr)[/COLOR], Celerity [COLOR=DimGray](PHBII)[/COLOR] [B]5 level:[/B] [COLOR=Green][Empowered][/COLOR] Shivering Touch, Teleport, Fire Shield, Mass [COLOR=DimGray](Sc)[COLOR=White], Fly, Mass[/COLOR][/COLOR] [COLOR=DimGray](Sc)[COLOR=White], [/COLOR][/COLOR][COLOR=Green][Split Ray, [/COLOR][COLOR=Green]Empowered[/COLOR][COLOR=Green]][COLOR=White] Ray of Enfeeblement[/COLOR][/COLOR] [B]6 level: [/B][COLOR=Green][Split Ray, Repeat Spell][/COLOR] Ray of Clumsiness, [COLOR=Yellow]Resistance, Superior[/COLOR] [COLOR=DimGray](Sc)[/COLOR], Freezing Fog, [COLOR=Green][Split Ray, [/COLOR][COLOR=Green]Empowered[/COLOR][COLOR=Green]] [/COLOR]Enervation (+2 cl) [/sblock] [sblock=Level Advancement][/sblock] [sblock=Whisper Gnome]+2 Dexterity, +2 Constitution, –2 Strength, –2 Charisma: Whisper gnomes are agile and tough, but they are Small and therefore not as strong as larger humanoids. Their quiet nature also leads to a lack of personal presence. Small: As a Small creature, a whisper gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character. Whisper gnome base land speed is 30 feet, despite their size. Low-Light Vision: A whisper gnome can see twice as far as a human in starlight, moonlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. Darkvision: Whisper gnomes can see in the dark out to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and whisper gnomes can function just fi ne with no light at all. Weapon Familiarity: Whisper gnomes treat gnome hooked hammers as martial weapons rather than exotic weapons. +1 racial bonus on attack rolls against kobolds and goblinoids (including goblins, hobgoblins, and bugbears): Like their more common cousins, whisper gnomes battle these creatures frequently and practice special techniques for fighting them. +4 dodge bonus to Armor Class against monsters of the giant type (such as ogres, trolls, and hill giants): This bonus represents special training that whisper gnomes undergo, during which they learn tricks that previous generations developed in their battles with giants. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flatfooted, it loses its dodge bonus, too. +4 racial bonus on Hide and Move Silently checks: Whisper gnomes have an uncanny knack for stealth. +2 racial bonus on Listen and Spot checks: Whisper gnomes have keen eyes and ears. Spell-Like Abilities: 1/day—silence (must be centered on whisper gnome’s body). A whisper gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—ghost sound, mage hand, message. Caster level 1st; save DC 10 + whisper gnome’s Cha modifier + spell level. Favored Class: Rogue. The best multiclass choices for whisper gnome rogues are fi ghter, ranger, and cleric. A fair number of whisper gnome wizards and sorcerers become arcane tricksters. Racial Feats: The Extra Silence and Silencing Strike feats can be taken by whisper gnome characters. [/sblock] Light load: 20 lb. or less Medium load: 20-40 lb. Heavy load: 41-60 lb. Lift over head: 60 lb. Lift off ground: 120 lb. Push or drag: 300 lb. [sblock=Equipment][sblock=Extra Spells Bought](50 gp. x spell level x number of spells) 1 first level spell: 50 gp. 6 second level spells: 600 gp. 10 third level spells: 1500 gp. 5 level four spells: 1000 gp. 9 level five spells: 2700 gp. 7 level six spells: 2100 gp.[/sblock] Total spent on extra spells: 7950 gp. Circlet of Rapid Cating, + 4 INT 15,000 + 16,000 gp. [COLOR=DimGray](MIC)[/COLOR] Amulet of Health + 4 16,000 gp. Ring of Feather Falling 2,200 gp. Ring of Enduring Arcana 6,000 gp. Heward's handy haversack 5 lb. 2000 gp. Heward's Fortifying Bedroll 2 lb. 3000 gp. [COLOR=DimGray](CM)[/COLOR] Wand of Benign Transposition 1 lb. 750 gp. [COLOR=DimGray](SC)[/COLOR] Wand of Protection from Evil 1 lb. 750 gp. Wand of True Casting 1 lb. 750 gp. [COLOR=DimGray](CM)[/COLOR] Blessed Book 1 lb. 12,500 gp. Spell component pouch x 10, 20 lb 50 gp Entry for Otyugh's Hole: 3000 gp. _____ Total: 85,950 gp. [B]GP on person: [/B]2,550 gp. Starting gold 88,500 [/sblock] [sblock=Background]Elistina grew up in a secluded Whisper Gnome settlement - a system of barrows and tunnels beneath lush, green hills, protected by permanent Illusion magic from the outside world. She is the daugther of the community leader, and as such has always found special treatment by her tutors and the other Gnomes around her. However, her father being very firm, has taught her to never take advantage of what the others offered, and not deem herself more special than her peers. As such, El grew up to be a bright but quiet child, always making the best effort to learn and improve herself, but her fierce restraint and discpiline never slipping once. Being a Whisper Gnome meant she could have taken a lighter route, more accustomed to scouting and hiding in the shadows, but the girl's intellect was noticed by the several spellcasters amongst her community. She began her tutorige as a Conjurer, and was soon sent off to a nearby community of Whisper Gnomes, to study under a Master Conjurer, seeing how she had an aptitude for magic and a keen memory, rarely seen amongst her kind. After the years of her tutorige passed, a still young Gnome set off to seek ways to improve herself beyond what her old master could provide. Taught to never give up and always seek perfection in her actions and abilites, the Gnome soon found herself doing services for Gnome communites around the land. She is very systematic and follows code and tradition to the letter, not letting bias impair her judgment. As fate would have it, Elistina met up with an attractive Human Wizardress by the name of Marla Terent, who was an active member of the Arcane Sisterhood called the Incantatrixes. Trough talk and intellectual debate, Elistina soon found herself allured to the Order and it's positions that promoted the use of arcane energy and magic to combat the invasions of foul Outsiders on the Prime Material plane. Knowing the history behind the original Savage Tide, Elistina applied for membership immediately, wanting to protect her land and commit to the Order's code. To be deemed worthy by Marla for recomendation, who back then had doubts of the Gnome's resovle, Elistina sneaked in a semi-legal prison and torture chamber, spending more than a dozen days inside a foul Otyugh hole. Proving her will vastly greater than her stature, Elistina was granted access and began studying and working the ways of the Incantatrix with a methodical precision and dedication that would shame a construct (if a construct could indeed feel shame). Upon hearing the news of trouble stirring up, Elistina set off to do the Order's work and provide Arcane support to a group of adventurers, who seem to have combated a nest of Demons with surprising sucess, when faced with a severe handicap (namely, lacking the support of a well versed Incantatrix). [/sblock] [/sblock] [sblock=Statblock for Today]This includes the persisted buff spells: [B]Initative:[/B] + 7, [B]HP:[/B] 86/86, [B]Fort:[/B] +17, [B]Ref:[/B] +15, [B]Will:[/B] +19, [B]AC: [/B]28, Ranged Attack: +13, [sblock=Special][B]Low-Light Vision[/B] (Ex) [B]Darkvision[/B] 60 ft. (Ex) [B]Silence[/B] (SLA) 1/day, centered on self, CL1, DC: 12 [B]Abrupt Jaunt[/B] (SLA) 3+7/day [B]Cooperative Metamagic[/B] (Su) 3+7/day [B]Metamagic Effect[/B] (Su) 3+7/day (3 remain, magic tatto lasts 48 hours so 4 for tomorow) [B]Metamagic Spell Trigger[/B] (Su) [B]Sieze Concentration[/B] (Su) [B]Instant Metamagic[/B] (Su) [B]Ray Deflection[/B] (24 hr. recast every day)[/sblock] [B]0 level:[/B] Acid Splash, Detect Magic, Read Magic, Mage Hand, Prestidigitation [B]1 level:[/B] [COLOR=Yellow]Shield[/COLOR], Mage Armor, [COLOR=Yellow]Shield[/COLOR], Mage Armor, Nerveskitter x 2, True Strike, Grease x2, True Strike, Grease x2 [B]2 level:[/B] Glitterdust, Web, [COLOR=Yellow]Cat's Grace[/COLOR], Rope Trick, Baleful Transposition [COLOR=DimGray](Sc)[/COLOR], [COLOR=Yellow]Create Magic Tattoo[/COLOR] [COLOR=DimGray](Sc)[/COLOR], Slide, Greater [COLOR=DimGray](Sc)[/COLOR], [B]3 level:[/B] Phantom Steed x 2, Stinking Cloud, Haste, [COLOR=Yellow]Mage Armor, Greater[/COLOR] [COLOR=DimGray](Sc)[/COLOR], Unluck, [COLOR=Yellow]Spiderskin[/COLOR] [COLOR=DimGray](Underdark)[/COLOR], [B]4 level:[/B] [COLOR=Yellow]Ray Deflection[/COLOR] [COLOR=DimGray](Sc)[/COLOR], Resist Energy, Mass [COLOR=DimGray](Sc)[/COLOR], [COLOR=Green][Quickened] [/COLOR][COLOR=DimGray][COLOR=White]True Strike[/COLOR][/COLOR][COLOR=DimGray][COLOR=White],[/COLOR][/COLOR] Burning Blood[COLOR=DimGray] (CAr)[/COLOR], Celerity [COLOR=DimGray](PHBII)[/COLOR] [B]5 level:[/B] [COLOR=Green][Empowered][/COLOR] Shivering Touch, Teleport, Fire Shield, Mass [COLOR=DimGray](Sc)[COLOR=White], Fly, Mass[/COLOR][/COLOR] [COLOR=DimGray](Sc)[COLOR=White], [/COLOR][/COLOR][COLOR=Green][Split Ray, [/COLOR][COLOR=Green]Empowered[/COLOR][COLOR=Green]][COLOR=White] Ray of Enfeeblement[/COLOR][/COLOR] [B]6 level: [/B][COLOR=Green][Split Ray, Repeat Spell][/COLOR] Ray of Clumsiness, [COLOR=Yellow]Resistance, Superior[/COLOR] [COLOR=DimGray](Sc)[/COLOR], Freezing Fog, [COLOR=Green][Split Ray, [/COLOR][COLOR=Green]Empowered[/COLOR][COLOR=Green]] [/COLOR]Enervation (+2 cl)[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Savage Tide 3.5 RG
Top