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Savage Tide 3.5 RG
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<blockquote data-quote="bedford" data-source="post: 5211396" data-attributes="member: 54773"><p><strong>Werebear character</strong></p><p></p><p>Skrymer</p><p></p><p>Chaotic good male werebear barbaian of beartotem 1(cc version) warshaper 2</p><p>Patron Deity: Tempus</p><p></p><p></p><p></p><p>Strength 41 (+15) 17 base, +4 warshaper, +16 werebear, +4 belt</p><p>Dexterity 14 (+2) 12 base + 2 racial</p><p>Constitution 36 (+13) 18 base + 8 racial, +4 warshaper, +2 level, +4 amulette</p><p>Intelligence 8 (-2) </p><p>Wisdom 10 (0) 8 base,+2 racial</p><p>Charisma 8 (-2) 8 base</p><p></p><p></p><p>Size: Large</p><p>Age: 42</p><p>Height: 10,8</p><p>Weight: 2200 lb</p><p>Eyes: Green</p><p>Fur: Brown</p><p></p><p>Appearance</p><p>Skrymer resembles a huge bear walking on two legs. His humanlike hands and the fact that he wears armor are the most obvious signs of his human ancestry. He stands over ten feet tall and weights about a ton. He moves with suprising speed considering his size. </p><p></p><p>Skrymer is never seen in anything but hybrid form. Skrymer does not wish to discus the mater at all. Rumor has it that he was born as a natural werebear but was cursed by an evil mage to remain in hybrid form only. </p><p></p><p>His green eyes are wise and the only noticeable human feature in his bearlike face. His shiny fur is not as dark in color as most bears. </p><p></p><p>His voice is deep, guttural, and hard to understand for one not used to it. Skrymer is usually a peaceful man, but he is short tempered and gets angry easily and quickly. He is a fierce fighter that will not hesitate to attack anything that seems to threaten him, his friends, food or home. </p><p>His manners can be somewhat reserved even among friends. </p><p></p><p></p><p>Total Hit Points: 161</p><p></p><p>Speed: 20 feet run 100 feet</p><p></p><p>Armor Class: 30</p><p>Touch AC: 11</p><p>Flat-footed: 29</p><p></p><p></p><p>Initiative modifier: + 2 = + 2 [dexterity]</p><p>Fortitude save: + 21 = 9 [base] + 12 [constitution] </p><p>Reflex save: + 11 = 9 [base] + 2 [dexterity]</p><p>Will save: + 5 = 3 [base] +2 Iron will</p><p>Attack mele +23 (7 base, +1 item, + 15 strength)</p><p>Grapple check: +30 (7 base,+4 size, +4 imp grapple, +15 strength) </p><p></p><p>Unarmed strike 4d6+1d6 electrical, 1d6 frost.+15 </p><p>Grapple 4d6+1d6 electrical, 1d6 frost.+30</p><p>Bite 2d6+7</p><p>Trample 2d8+22 </p><p>2 Claws 1d8 +15</p><p></p><p>Light load: 4526 lb. or less</p><p>Medium load: 4527-8512 lb.</p><p>Heavy load: 8513-12800lb.</p><p>Lift over head: - 12800 lb.</p><p>Lift off ground: - 25600 lb.</p><p>Push or drag: - 64000 lb.</p><p></p><p></p><p>Languages: Common</p><p></p><p></p><p>Skills</p><p>Skill points: 16 (4base -1 Int mod.)x4 + 4(human bonus) </p><p>Skill points per level: 2(2base - 1 Int mod. + 1human bonus)</p><p>Skill points max ranks: Class:12 Cross-class: 9</p><p></p><p></p><p>Climb + 16 = 1+15 [Str]</p><p></p><p>Hide + 3 = 5+2 [Dex]-4 size</p><p></p><p>Jump + 16= 1+15 [Str] </p><p></p><p>Listen +1</p><p></p><p>Spot +3 = 3</p><p></p><p>Intimidate +6 -1[cha]</p><p></p><p>Survival +9 </p><p></p><p>Swim + 20 = 1+15[Str] +4 endurance feat</p><p></p><p></p><p></p><p>Feats: </p><p></p><p>Improved unarmed strike</p><p>Improved grapple</p><p>Superior unarmed strike</p><p>Crushing hug (double strength bonus while grappling, lycanthropic feat from dragon) </p><p>Multigrab</p><p>Combat reflexes </p><p>Improved natural attack unarmed 4d6</p><p>Snap kick</p><p></p><p>Flaws:</p><p>Murky eyed</p><p>Shaky</p><p>Meager Fortitude</p><p></p><p>Bonus werebear feats </p><p>Run</p><p>Iron will</p><p>Endurance</p><p></p><p>Items</p><p></p><p>Bracers of health +4 18000</p><p>Belt of strength +4 16000</p><p>Mithrill full plate+4 28500</p><p>Necklace of natural attacks +1 unarmed frost and shock 18600</p><p></p><p>81100 spent</p><p></p><p></p><p></p><p>Barbarians rage, damage reduction 10, improved grab, immune to critical hits and stun,</p></blockquote><p></p>
[QUOTE="bedford, post: 5211396, member: 54773"] [b]Werebear character[/b] Skrymer Chaotic good male werebear barbaian of beartotem 1(cc version) warshaper 2 Patron Deity: Tempus Strength 41 (+15) 17 base, +4 warshaper, +16 werebear, +4 belt Dexterity 14 (+2) 12 base + 2 racial Constitution 36 (+13) 18 base + 8 racial, +4 warshaper, +2 level, +4 amulette Intelligence 8 (-2) Wisdom 10 (0) 8 base,+2 racial Charisma 8 (-2) 8 base Size: Large Age: 42 Height: 10,8 Weight: 2200 lb Eyes: Green Fur: Brown Appearance Skrymer resembles a huge bear walking on two legs. His humanlike hands and the fact that he wears armor are the most obvious signs of his human ancestry. He stands over ten feet tall and weights about a ton. He moves with suprising speed considering his size. Skrymer is never seen in anything but hybrid form. Skrymer does not wish to discus the mater at all. Rumor has it that he was born as a natural werebear but was cursed by an evil mage to remain in hybrid form only. His green eyes are wise and the only noticeable human feature in his bearlike face. His shiny fur is not as dark in color as most bears. His voice is deep, guttural, and hard to understand for one not used to it. Skrymer is usually a peaceful man, but he is short tempered and gets angry easily and quickly. He is a fierce fighter that will not hesitate to attack anything that seems to threaten him, his friends, food or home. His manners can be somewhat reserved even among friends. Total Hit Points: 161 Speed: 20 feet run 100 feet Armor Class: 30 Touch AC: 11 Flat-footed: 29 Initiative modifier: + 2 = + 2 [dexterity] Fortitude save: + 21 = 9 [base] + 12 [constitution] Reflex save: + 11 = 9 [base] + 2 [dexterity] Will save: + 5 = 3 [base] +2 Iron will Attack mele +23 (7 base, +1 item, + 15 strength) Grapple check: +30 (7 base,+4 size, +4 imp grapple, +15 strength) Unarmed strike 4d6+1d6 electrical, 1d6 frost.+15 Grapple 4d6+1d6 electrical, 1d6 frost.+30 Bite 2d6+7 Trample 2d8+22 2 Claws 1d8 +15 Light load: 4526 lb. or less Medium load: 4527-8512 lb. Heavy load: 8513-12800lb. Lift over head: - 12800 lb. Lift off ground: - 25600 lb. Push or drag: - 64000 lb. Languages: Common Skills Skill points: 16 (4base -1 Int mod.)x4 + 4(human bonus) Skill points per level: 2(2base - 1 Int mod. + 1human bonus) Skill points max ranks: Class:12 Cross-class: 9 Climb + 16 = 1+15 [Str] Hide + 3 = 5+2 [Dex]-4 size Jump + 16= 1+15 [Str] Listen +1 Spot +3 = 3 Intimidate +6 -1[cha] Survival +9 Swim + 20 = 1+15[Str] +4 endurance feat Feats: Improved unarmed strike Improved grapple Superior unarmed strike Crushing hug (double strength bonus while grappling, lycanthropic feat from dragon) Multigrab Combat reflexes Improved natural attack unarmed 4d6 Snap kick Flaws: Murky eyed Shaky Meager Fortitude Bonus werebear feats Run Iron will Endurance Items Bracers of health +4 18000 Belt of strength +4 16000 Mithrill full plate+4 28500 Necklace of natural attacks +1 unarmed frost and shock 18600 81100 spent Barbarians rage, damage reduction 10, improved grab, immune to critical hits and stun, [/QUOTE]
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