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Savage Tide - How can I abbreviate "There Is No Honor"?
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<blockquote data-quote="MarkB" data-source="post: 3374160" data-attributes="member: 40176"><p><strong>SPOILERS</strong> follow, obviously.</p><p></p><p>[sblock]It's a pity you got as far as you did before asking, really. My own suggestion would have been to skip Parrot Island entirely, and have their enquiries after Vanthus lead them directly to the Lotus Dragons.</p><p></p><p>At this point, it's difficult to cut things down without being too obvious - the Lotus Dragons need the numbers to be a realistic threat to the city.</p><p></p><p>My suggestion would be, first, to trim out all the natural sea caves, including the Ixits, the Rhagodessas and the sea urchins, which will chop out a fair amount of XP straight away. After that, halve the total number of 'mook' thieves in the guild, eliminating the random patrols and trimming the training room down to a cakewalk. Also eliminate either the guard-rhagodessa or the bugbear zombie, but not both, as Rowyn should have some protection. For the final encounter, leave out Gut Tugger or reduce him in power and CR.</p><p></p><p>When the PCs find Vanthus's notes, they should describe him taking with a large number of the Lotus Dragons to assist in his betrayal of the smugglers. Then, when you run The Bullywug Gambit, periodically describe some of the savage pirates as bearing Lotus Dragon tattoos on their deformed flesh.[/sblock]</p></blockquote><p></p>
[QUOTE="MarkB, post: 3374160, member: 40176"] [b]SPOILERS[/b] follow, obviously. [sblock]It's a pity you got as far as you did before asking, really. My own suggestion would have been to skip Parrot Island entirely, and have their enquiries after Vanthus lead them directly to the Lotus Dragons. At this point, it's difficult to cut things down without being too obvious - the Lotus Dragons need the numbers to be a realistic threat to the city. My suggestion would be, first, to trim out all the natural sea caves, including the Ixits, the Rhagodessas and the sea urchins, which will chop out a fair amount of XP straight away. After that, halve the total number of 'mook' thieves in the guild, eliminating the random patrols and trimming the training room down to a cakewalk. Also eliminate either the guard-rhagodessa or the bugbear zombie, but not both, as Rowyn should have some protection. For the final encounter, leave out Gut Tugger or reduce him in power and CR. When the PCs find Vanthus's notes, they should describe him taking with a large number of the Lotus Dragons to assist in his betrayal of the smugglers. Then, when you run The Bullywug Gambit, periodically describe some of the savage pirates as bearing Lotus Dragon tattoos on their deformed flesh.[/sblock] [/QUOTE]
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