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Savage Worlds - City of Seven Sins
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<blockquote data-quote="Dr Simon" data-source="post: 5842132" data-attributes="member: 21938"><p>The caravan strides under cover. Two Wasp Warriors swoop down but Kinslayer and Skulk blast them out of the skies. There is no further sign of pursuit.</p><p></p><p>The Professor's caravan continues to stride along on a wide embankment that encloses the vast river on either side. Overhead the vaulted ceiling rises at a shallow angle but passes out of sight over the middle of the river. Out on the river there are small lights where barges ply the covered waters. </p><p></p><p>The caravan strides on for several hours, during which time the tunnel entrance gradually diminishes. Eventually it folds up its legs and sits down near a wharf where many river barges are moored amidst shining strings of tarteric lights.</p><p></p><p>Skulk, Six, Amica and Kinslayer rejoin the Professor and Smoltt inside the caravan.</p><p></p><p><span style="color: Gray">"We knew there was some kind of code, a cypher, embedded in your genetic material,"</span> he says to Six. <span style="color: Gray">"Looks like Azulla has heard about you too. There's something there but I can't decipher it. We need someone more capable. Since we're here in the Underflow I suggest you try the Porphyry Market and see if you can't find a codebreaker for hire. If you need someone with dubious skills, that's where they'll be. Take a barge - hire or hijack one, I don't care. This is as far as I can take the caravan."</span></p><p></p><p>[sblock=OOC]</p><p>Regarding automatic weapons, I reckon that heavy weapons like the cupola mounted guns, have autofire but it is rare for hand weapons, but that's just my thoughts. I've finally got a full copy of the rules so I may be able to be a bit less vague!</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 5842132, member: 21938"] The caravan strides under cover. Two Wasp Warriors swoop down but Kinslayer and Skulk blast them out of the skies. There is no further sign of pursuit. The Professor's caravan continues to stride along on a wide embankment that encloses the vast river on either side. Overhead the vaulted ceiling rises at a shallow angle but passes out of sight over the middle of the river. Out on the river there are small lights where barges ply the covered waters. The caravan strides on for several hours, during which time the tunnel entrance gradually diminishes. Eventually it folds up its legs and sits down near a wharf where many river barges are moored amidst shining strings of tarteric lights. Skulk, Six, Amica and Kinslayer rejoin the Professor and Smoltt inside the caravan. [COLOR="Gray"]"We knew there was some kind of code, a cypher, embedded in your genetic material,"[/COLOR] he says to Six. [COLOR="Gray"]"Looks like Azulla has heard about you too. There's something there but I can't decipher it. We need someone more capable. Since we're here in the Underflow I suggest you try the Porphyry Market and see if you can't find a codebreaker for hire. If you need someone with dubious skills, that's where they'll be. Take a barge - hire or hijack one, I don't care. This is as far as I can take the caravan."[/COLOR] [sblock=OOC] Regarding automatic weapons, I reckon that heavy weapons like the cupola mounted guns, have autofire but it is rare for hand weapons, but that's just my thoughts. I've finally got a full copy of the rules so I may be able to be a bit less vague! [/sblock] [/QUOTE]
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