Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
Savannah Knights (mild update 06-10-05)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 22206" data-attributes="member: 63"><p>Yes, the D20 system is remarkably flexible. Jessie basically just guestimated how hard a maneuver, then set a DC, without having to bother about accuracy. It was fast and dramatic, even if the hot wheels kept rolling along the map on their own.</p><p></p><p>Quick question. Who would be interested in seeing a setting akin to this? I know Jessie wouldn't give up her baby, but Asgard magazine could in future issues include some Mythical Earth rules and roleplaying suggestions. Would you be interested in that?</p><p> </p><p> </p><p> </p><p><strong>J’Qwuan:</strong> Illithid Psn4; Medium-size Aberration; HD 8d8+4d4+12; hp 58; Init +6; Spd 30 ft.; AC 19 (+2 Dex, +4 Inertial Armor, +3 Natural); Atk 4 tentacles +10 melee (1d4+1); SA mind blast, psionics, improved grab, extract SQ SR 25, telepathy; SV Fort +4, Ref +5, Will +13; Str 12, Dex 14, Con 12, Int 20, Wis 17, Cha 17.</p><p></p><p><em>Skills and Feats:</em> Bluff +18, Concentration +12, Diplomacy +18, Hide +8, Intimidate +10, Knowledge (arcana) +10, Knowledge (psionics) +10, Listen +17, Move Silently +7, Psicraft +20, Spot +20. Alertness, Combat Casting, Dodge, Improved Initiative, Psychic Inquisitor, Psychoanalyst, Weapon Finesse (tentacle).</p><p></p><p><em>Power Points Per Day:</em> 11 — Daze, Distract, Missive, Telempathic Projection; Disable, Empathy, Object Reading; Aversion.</p><p></p><p><em>Powers at Will:</em> Astral Projection, Charm Monster, Detect Thoughts, Levitate, Mind Blast, Plane Shift, Suggestion.</p><p> </p><p> </p><p><em>Background:</em></p><p>J’Qwuan’s arrival in the Bureau is mysterious. The most anyone knows is that he worked with four generations of knights before the current Chief, and that he was confidante of all the Bureau commanders since the 1970s. Though he once worked in the field as a scout or guardian, since 1983 he has held the office of Head Telepath. His agenda is alien, but so far he has been loyal.</p><p> </p><p> </p><p>Would you believe I'm running out of material to write about? We only had so much ahead of time. But I'll come back when I have the time in future weeks and add extra information.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 22206, member: 63"] Yes, the D20 system is remarkably flexible. Jessie basically just guestimated how hard a maneuver, then set a DC, without having to bother about accuracy. It was fast and dramatic, even if the hot wheels kept rolling along the map on their own. Quick question. Who would be interested in seeing a setting akin to this? I know Jessie wouldn't give up her baby, but Asgard magazine could in future issues include some Mythical Earth rules and roleplaying suggestions. Would you be interested in that? [b]J’Qwuan:[/b] Illithid Psn4; Medium-size Aberration; HD 8d8+4d4+12; hp 58; Init +6; Spd 30 ft.; AC 19 (+2 Dex, +4 Inertial Armor, +3 Natural); Atk 4 tentacles +10 melee (1d4+1); SA mind blast, psionics, improved grab, extract SQ SR 25, telepathy; SV Fort +4, Ref +5, Will +13; Str 12, Dex 14, Con 12, Int 20, Wis 17, Cha 17. [I]Skills and Feats:[/I] Bluff +18, Concentration +12, Diplomacy +18, Hide +8, Intimidate +10, Knowledge (arcana) +10, Knowledge (psionics) +10, Listen +17, Move Silently +7, Psicraft +20, Spot +20. Alertness, Combat Casting, Dodge, Improved Initiative, Psychic Inquisitor, Psychoanalyst, Weapon Finesse (tentacle). [I]Power Points Per Day:[/I] 11 — Daze, Distract, Missive, Telempathic Projection; Disable, Empathy, Object Reading; Aversion. [I]Powers at Will:[/I] Astral Projection, Charm Monster, Detect Thoughts, Levitate, Mind Blast, Plane Shift, Suggestion. [I]Background:[/I] J’Qwuan’s arrival in the Bureau is mysterious. The most anyone knows is that he worked with four generations of knights before the current Chief, and that he was confidante of all the Bureau commanders since the 1970s. Though he once worked in the field as a scout or guardian, since 1983 he has held the office of Head Telepath. His agenda is alien, but so far he has been loyal. Would you believe I'm running out of material to write about? We only had so much ahead of time. But I'll come back when I have the time in future weeks and add extra information. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Savannah Knights (mild update 06-10-05)
Top